project64/Source/Project64/UserInterface/Settings/SettingsPage-Game-Status.h

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#pragma once
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#include "SettingsPage.h"
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class CGameStatusPage :
public CSettingsPageImpl<CGameStatusPage>,
public CSettingsPage
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{
BEGIN_MSG_MAP_EX(CGameStatusPage)
{
COMMAND_HANDLER_EX(IDC_STATUS_TYPE, LBN_SELCHANGE, ComboBoxChanged);
COMMAND_HANDLER_EX(IDC_NOTES_CORE, EN_UPDATE, EditBoxChanged);
COMMAND_HANDLER_EX(IDC_NOTES_PLUGIN, EN_UPDATE, EditBoxChanged);
}
END_MSG_MAP()
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enum
{
IDD = IDD_Settings_GameStatus
};
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public:
CGameStatusPage(HWND hParent, const RECT & rcDispay);
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LanguageStringID PageTitle(void)
{
return TAB_ROMNOTES;
}
void HidePage(void);
void ShowPage(void);
void ApplySettings(bool UpdateScreen);
bool EnableReset(void);
void ResetPage(void);
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};