project64/Source/Project64/N64 System/Recompiler/Recompiler Class.h

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C
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class CRecompiler :
public CRecompilerSettings
{
public:
enum REMOVE_REASON {
Remove_InitialCode,
Remove_Cache,
Remove_ProtectedMem,
Remove_ValidateFunc,
Remove_TLB,
Remove_DMA,
};
private:
CMipsMemory * const _MMU; //Memory of the n64
CRegisters * const _Reg;
bool const m_SyncSystem;
CProfiling & m_Profile;
bool & m_EndEmulation;
//Quick access to registers
DWORD & PROGRAM_COUNTER;
//Functions
CDelaySlotFunctionMap m_FunctionsDelaySlot;
CFunctionMap m_Functions;
FUNCTION_INFO * CompilerCode ( void );
FUNCTION_INFO * CompileDelaySlot ( DWORD PC );
bool Compiler4300iBlock ( FUNCTION_INFO * info );
// Compiling code
bool AnalyseBlock ( CBlockInfo & BlockInfo );
bool CreateSectionLinkage ( CBlockSection * Section );
void CompileExitCode ( CBlockInfo & BlockInfo );
void DetermineLoop ( CBlockSection * Section, DWORD Test, DWORD Test2, DWORD TestID);
bool DisplaySectionInformation (CBlockSection * Section, DWORD ID, DWORD Test);
bool FixConstants ( CBlockSection * Section, DWORD Test );
bool InheritParentInfo ( CBlockSection * Section );
void InheritConstants ( CBlockSection * Section );
// bool IsAllParentLoops ( CBlockSection * Section, CBlockSection * Parent, bool IgnoreIfCompiled, DWORD Test );
bool FillSectionInfo ( CBlockSection * Section, STEP_TYPE StartStepType );
void SyncRegState ( CBlockSection * Section, CRegInfo * SyncTo );
CBlockSection * ExistingSection( CBlockSection * StartSection, DWORD Addr, DWORD Test);
// Main loops for the different look up methods
void RecompilerMain_VirtualTable ( void );
void RecompilerMain_VirtualTable_validate ( void );
void RecompilerMain_ChangeMemory ( void );
void RecompilerMain_Lookup ( void );
void RemoveFunction (FUNCTION_INFO * FunInfo, bool DelaySlot, REMOVE_REASON Reason );
public:
CRecompiler (CMipsMemory * MMU, CProfiling & Profile, bool & EndEmulation, bool SyncSystem);
~CRecompiler (void);
void Run ( void );
void ResetRecompCode ( void );
void CompileSystemCheck (DWORD TargetPC, CRegInfo &RegSet);
void UpdateCounters ( DWORD * Cycles, DWORD * RandomMod, BOOL CheckTimer);
void CompileExit ( CBlockSection * Section, DWORD JumpPC, DWORD TargetPC, CRegInfo ExitRegSet, CExitInfo::EXIT_REASON reason, int CompileNow, void (*x86Jmp)(char * Label, DWORD Value));
bool GenerateX86Code (CBlockInfo & BlockInfo, CBlockSection * Section, DWORD Test );
void GenerateSectionLinkage (CBlockSection * Section);
//Self modifying code methods
bool ClearRecompCode_Virt ( DWORD VirtualAddress, int length, REMOVE_REASON Reason );
bool ClearRecompCode_Phys ( DWORD PhysicalAddress, int length, REMOVE_REASON Reason );
};