project64/Source/Glide64/ucode00.h

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2013-04-04 21:22:19 +00:00
/*
* Glide64 - Glide video plugin for Nintendo 64 emulators.
* Copyright (c) 2002 Dave2001
* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
//****************************************************************
//
// Glide64 - Glide Plugin for Nintendo 64 emulators
// Project started on December 29th, 2001
//
// Authors:
// Dave2001, original author, founded the project in 2001, left it in 2002
// Gugaman, joined the project in 2002, left it in 2002
// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
//
//****************************************************************
//
// To modify Glide64:
// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
//
//****************************************************************
#define ucode_Fast3D 0
#define ucode_F3DEX 1
#define ucode_F3DEX2 2
#define ucode_WaveRace 3
#define ucode_StarWars 4
#define ucode_DiddyKong 5
#define ucode_S2DEX 6
#define ucode_PerfectDark 7
#define ucode_CBFD 8
#define ucode_zSort 9
#define ucode_Turbo3d 21
static void rsp_vertex(int v0, int n)
{
wxUint32 addr = segoffset(rdp.cmd1) & 0x00FFFFFF;
int i;
float x, y, z;
rdp.v0 = v0; // Current vertex
rdp.vn = n; // Number to copy
// This is special, not handled in update(), but here
// * Matrix Pre-multiplication idea by Gonetz (Gonetz@ngs.ru)
if (rdp.update & UPDATE_MULT_MAT)
{
rdp.update ^= UPDATE_MULT_MAT;
MulMatrices(rdp.model, rdp.proj, rdp.combined);
}
// *
// This is special, not handled in update()
if (rdp.update & UPDATE_LIGHTS)
{
rdp.update ^= UPDATE_LIGHTS;
// Calculate light vectors
for (wxUint32 l=0; l<rdp.num_lights; l++)
{
InverseTransformVector(&rdp.light[l].dir_x, rdp.light_vector[l], rdp.model);
NormalizeVector (rdp.light_vector[l]);
}
}
FRDP ("rsp:vertex v0:%d, n:%d, from: %08lx\n", v0, n, addr);
for (i=0; i < (n<<4); i+=16)
{
VERTEX *v = &rdp.vtx[v0 + (i>>4)];
x = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 0)^1];
y = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 1)^1];
z = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 2)^1];
v->flags = ((wxUint16*)gfx.RDRAM)[(((addr+i) >> 1) + 3)^1];
v->ou = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 4)^1];
v->ov = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 5)^1];
v->uv_scaled = 0;
v->a = ((wxUint8*)gfx.RDRAM)[(addr+i + 15)^3];
v->x = x*rdp.combined[0][0] + y*rdp.combined[1][0] + z*rdp.combined[2][0] + rdp.combined[3][0];
v->y = x*rdp.combined[0][1] + y*rdp.combined[1][1] + z*rdp.combined[2][1] + rdp.combined[3][1];
v->z = x*rdp.combined[0][2] + y*rdp.combined[1][2] + z*rdp.combined[2][2] + rdp.combined[3][2];
v->w = x*rdp.combined[0][3] + y*rdp.combined[1][3] + z*rdp.combined[2][3] + rdp.combined[3][3];
if (fabs(v->w) < 0.001) v->w = 0.001f;
v->oow = 1.0f / v->w;
v->x_w = v->x * v->oow;
v->y_w = v->y * v->oow;
v->z_w = v->z * v->oow;
CalculateFog (v);
v->uv_calculated = 0xFFFFFFFF;
v->screen_translated = 0;
v->shade_mod = 0;
v->scr_off = 0;
if (v->x < -v->w) v->scr_off |= 1;
if (v->x > v->w) v->scr_off |= 2;
if (v->y < -v->w) v->scr_off |= 4;
if (v->y > v->w) v->scr_off |= 8;
if (v->w < 0.1f) v->scr_off |= 16;
// if (v->z_w > 1.0f) v->scr_off |= 32;
if (rdp.geom_mode & 0x00020000)
{
v->vec[0] = ((char*)gfx.RDRAM)[(addr+i + 12)^3];
v->vec[1] = ((char*)gfx.RDRAM)[(addr+i + 13)^3];
v->vec[2] = ((char*)gfx.RDRAM)[(addr+i + 14)^3];
if (rdp.geom_mode & 0x40000)
{
if (rdp.geom_mode & 0x80000)
calc_linear (v);
else
calc_sphere (v);
}
NormalizeVector (v->vec);
calc_light (v);
}
else
{
v->r = ((wxUint8*)gfx.RDRAM)[(addr+i + 12)^3];
v->g = ((wxUint8*)gfx.RDRAM)[(addr+i + 13)^3];
v->b = ((wxUint8*)gfx.RDRAM)[(addr+i + 14)^3];
}
#ifdef EXTREME_LOGGING
FRDP ("v%d - x: %f, y: %f, z: %f, w: %f, u: %f, v: %f, f: %f, z_w: %f, r=%d, g=%d, b=%d, a=%d\n", i>>4, v->x, v->y, v->z, v->w, v->ou*rdp.tiles[rdp.cur_tile].s_scale, v->ov*rdp.tiles[rdp.cur_tile].t_scale, v->f, v->z_w, v->r, v->g, v->b, v->a);
#endif
}
}
static void rsp_tri1(VERTEX **v, wxUint16 linew = 0)
{
if (cull_tri(v))
rdp.tri_n ++;
else
{
update ();
draw_tri (v, linew);
rdp.tri_n ++;
}
}
static void rsp_tri2 (VERTEX **v)
{
int updated = 0;
if (cull_tri(v))
rdp.tri_n ++;
else
{
updated = 1;
update ();
draw_tri (v);
rdp.tri_n ++;
}
if (cull_tri(v+3))
rdp.tri_n ++;
else
{
if (!updated)
update ();
draw_tri (v+3);
rdp.tri_n ++;
}
}
//
// uc0:vertex - loads vertices
//
static void uc0_vertex()
{
int v0 = (rdp.cmd0 >> 16) & 0xF; // Current vertex
int n = ((rdp.cmd0 >> 20) & 0xF) + 1; // Number of vertices to copy
rsp_vertex(v0, n);
}
// ** Definitions **
void modelview_load (float m[4][4])
{
memcpy (rdp.model, m, 64); // 4*4*4(float)
rdp.update |= UPDATE_MULT_MAT | UPDATE_LIGHTS;
}
void modelview_mul (float m[4][4])
{
DECLAREALIGN16VAR(m_src[4][4]);
memcpy (m_src, rdp.model, 64);
MulMatrices(m, m_src, rdp.model);
rdp.update |= UPDATE_MULT_MAT | UPDATE_LIGHTS;
}
void modelview_push ()
{
if (rdp.model_i == rdp.model_stack_size)
{
RDP_E ("** Model matrix stack overflow ** too many pushes\n");
LRDP("** Model matrix stack overflow ** too many pushes\n");
return;
}
memcpy (rdp.model_stack[rdp.model_i], rdp.model, 64);
rdp.model_i ++;
}
void modelview_pop (int num = 1)
{
if (rdp.model_i > num - 1)
{
rdp.model_i -= num;
}
else
{
RDP_E ("** Model matrix stack error ** too many pops\n");
LRDP("** Model matrix stack error ** too many pops\n");
return;
}
memcpy (rdp.model, rdp.model_stack[rdp.model_i], 64);
rdp.update |= UPDATE_MULT_MAT | UPDATE_LIGHTS;
}
void modelview_load_push (float m[4][4])
{
modelview_push ();
modelview_load (m);
}
void modelview_mul_push (float m[4][4])
{
modelview_push ();
modelview_mul (m);
}
void projection_load (float m[4][4])
{
memcpy (rdp.proj, m, 64); // 4*4*4(float)
rdp.update |= UPDATE_MULT_MAT;
}
void projection_mul (float m[4][4])
{
DECLAREALIGN16VAR(m_src[4][4]);
memcpy (m_src, rdp.proj, 64);
MulMatrices(m, m_src, rdp.proj);
rdp.update |= UPDATE_MULT_MAT;
}
void load_matrix (float m[4][4], wxUint32 addr)
{
FRDP ("matrix - addr: %08lx\n", addr);
int x,y; // matrix index
addr >>= 1;
wxUint16 * src = (wxUint16*)gfx.RDRAM;
for (x=0; x<16; x+=4) { // Adding 4 instead of one, just to remove mult. later
for (y=0; y<4; y++) {
m[x>>2][y] = (float)(
(((wxInt32)src[(addr+x+y)^1]) << 16) |
src[(addr+x+y+16)^1]
) / 65536.0f;
}
}
}
//
// uc0:matrix - performs matrix operations
//
static void uc0_matrix()
{
LRDP("uc0:matrix ");
// Use segment offset to get the address
wxUint32 addr = segoffset(rdp.cmd1) & 0x00FFFFFF;
wxUint8 command = (wxUint8)((rdp.cmd0 >> 16) & 0xFF);
DECLAREALIGN16VAR(m[4][4]);
load_matrix(m, addr);
switch (command)
{
case 0: // modelview mul nopush
LRDP("modelview mul\n");
modelview_mul (m);
break;
case 1: // projection mul nopush
case 5: // projection mul push, can't push projection
LRDP("projection mul\n");
projection_mul (m);
break;
case 2: // modelview load nopush
LRDP("modelview load\n");
modelview_load (m);
break;
case 3: // projection load nopush
case 7: // projection load push, can't push projection
LRDP("projection load\n");
projection_load (m);
break;
case 4: // modelview mul push
LRDP("modelview mul push\n");
modelview_mul_push (m);
break;
case 6: // modelview load push
LRDP("modelview load push\n");
modelview_load_push (m);
break;
default:
FRDP_E ("Unknown matrix command, %02lx", command);
FRDP ("Unknown matrix command, %02lx", command);
}
#ifdef EXTREME_LOGGING
FRDP ("{%f,%f,%f,%f}\n", m[0][0], m[0][1], m[0][2], m[0][3]);
FRDP ("{%f,%f,%f,%f}\n", m[1][0], m[1][1], m[1][2], m[1][3]);
FRDP ("{%f,%f,%f,%f}\n", m[2][0], m[2][1], m[2][2], m[2][3]);
FRDP ("{%f,%f,%f,%f}\n", m[3][0], m[3][1], m[3][2], m[3][3]);
FRDP ("\nmodel\n{%f,%f,%f,%f}\n", rdp.model[0][0], rdp.model[0][1], rdp.model[0][2], rdp.model[0][3]);
FRDP ("{%f,%f,%f,%f}\n", rdp.model[1][0], rdp.model[1][1], rdp.model[1][2], rdp.model[1][3]);
FRDP ("{%f,%f,%f,%f}\n", rdp.model[2][0], rdp.model[2][1], rdp.model[2][2], rdp.model[2][3]);
FRDP ("{%f,%f,%f,%f}\n", rdp.model[3][0], rdp.model[3][1], rdp.model[3][2], rdp.model[3][3]);
FRDP ("\nproj\n{%f,%f,%f,%f}\n", rdp.proj[0][0], rdp.proj[0][1], rdp.proj[0][2], rdp.proj[0][3]);
FRDP ("{%f,%f,%f,%f}\n", rdp.proj[1][0], rdp.proj[1][1], rdp.proj[1][2], rdp.proj[1][3]);
FRDP ("{%f,%f,%f,%f}\n", rdp.proj[2][0], rdp.proj[2][1], rdp.proj[2][2], rdp.proj[2][3]);
FRDP ("{%f,%f,%f,%f}\n", rdp.proj[3][0], rdp.proj[3][1], rdp.proj[3][2], rdp.proj[3][3]);
#endif
}
//
// uc0:movemem - loads a structure with data
//
static void uc0_movemem()
{
LRDP("uc0:movemem ");
wxUint32 i,a;
// Check the command
switch ((rdp.cmd0 >> 16) & 0xFF)
{
case 0x80:
{
a = (segoffset(rdp.cmd1) & 0xFFFFFF) >> 1;
short scale_x = ((short*)gfx.RDRAM)[(a+0)^1] / 4;
short scale_y = ((short*)gfx.RDRAM)[(a+1)^1] / 4;
short scale_z = ((short*)gfx.RDRAM)[(a+2)^1];
short trans_x = ((short*)gfx.RDRAM)[(a+4)^1] / 4;
short trans_y = ((short*)gfx.RDRAM)[(a+5)^1] / 4;
short trans_z = ((short*)gfx.RDRAM)[(a+6)^1];
if (settings.correct_viewport)
{
scale_x = abs(scale_x);
scale_y = abs(scale_y);
}
rdp.view_scale[0] = scale_x * rdp.scale_x;
rdp.view_scale[1] = -scale_y * rdp.scale_y;
rdp.view_scale[2] = 32.0f * scale_z;
rdp.view_trans[0] = trans_x * rdp.scale_x;
rdp.view_trans[1] = trans_y * rdp.scale_y;
rdp.view_trans[2] = 32.0f * trans_z;
// there are other values than x and y, but I don't know what they do
rdp.update |= UPDATE_VIEWPORT;
FRDP ("viewport scale(%d, %d, %d), trans(%d, %d, %d), from:%08lx\n", scale_x, scale_y, scale_z,
trans_x, trans_y, trans_z, rdp.cmd1);
}
break;
case 0x82:
{
a = segoffset(rdp.cmd1) & 0x00ffffff;
char dir_x = ((char*)gfx.RDRAM)[(a+8)^3];
rdp.lookat[1][0] = (float)(dir_x) / 127.0f;
char dir_y = ((char*)gfx.RDRAM)[(a+9)^3];
rdp.lookat[1][1] = (float)(dir_y) / 127.0f;
char dir_z = ((char*)gfx.RDRAM)[(a+10)^3];
rdp.lookat[1][2] = (float)(dir_z) / 127.0f;
if (!dir_x && !dir_y)
rdp.use_lookat = FALSE;
else
rdp.use_lookat = TRUE;
FRDP("lookat_y (%f, %f, %f)\n", rdp.lookat[1][0], rdp.lookat[1][1], rdp.lookat[1][2]);
}
break;
case 0x84:
a = segoffset(rdp.cmd1) & 0x00ffffff;
rdp.lookat[0][0] = (float)(((char*)gfx.RDRAM)[(a+8)^3]) / 127.0f;
rdp.lookat[0][1] = (float)(((char*)gfx.RDRAM)[(a+9)^3]) / 127.0f;
rdp.lookat[0][2] = (float)(((char*)gfx.RDRAM)[(a+10)^3]) / 127.0f;
rdp.use_lookat = TRUE;
FRDP("lookat_x (%f, %f, %f)\n", rdp.lookat[1][0], rdp.lookat[1][1], rdp.lookat[1][2]);
break;
case 0x86:
case 0x88:
case 0x8a:
case 0x8c:
case 0x8e:
case 0x90:
case 0x92:
case 0x94:
// Get the light #
i = (((rdp.cmd0 >> 16) & 0xff) - 0x86) >> 1;
a = segoffset(rdp.cmd1) & 0x00ffffff;
// Get the data
rdp.light[i].r = (float)(((wxUint8*)gfx.RDRAM)[(a+0)^3]) / 255.0f;
rdp.light[i].g = (float)(((wxUint8*)gfx.RDRAM)[(a+1)^3]) / 255.0f;
rdp.light[i].b = (float)(((wxUint8*)gfx.RDRAM)[(a+2)^3]) / 255.0f;
rdp.light[i].a = 1.0f;
// ** Thanks to Icepir8 for pointing this out **
// Lighting must be signed byte instead of byte
rdp.light[i].dir_x = (float)(((char*)gfx.RDRAM)[(a+8)^3]) / 127.0f;
rdp.light[i].dir_y = (float)(((char*)gfx.RDRAM)[(a+9)^3]) / 127.0f;
rdp.light[i].dir_z = (float)(((char*)gfx.RDRAM)[(a+10)^3]) / 127.0f;
// **
//rdp.update |= UPDATE_LIGHTS;
FRDP ("light: n: %d, r: %.3f, g: %.3f, b: %.3f, x: %.3f, y: %.3f, z: %.3f\n",
i, rdp.light[i].r, rdp.light[i].g, rdp.light[i].b,
rdp.light_vector[i][0], rdp.light_vector[i][1], rdp.light_vector[i][2]);
break;
case 0x9E: //gSPForceMatrix command. Modification of uc2_movemem:matrix. Gonetz.
{
// do not update the combined matrix!
rdp.update &= ~UPDATE_MULT_MAT;
wxUint32 addr = segoffset(rdp.cmd1) & 0x00FFFFFF;
load_matrix(rdp.combined, addr);
addr = rdp.pc[rdp.pc_i] & BMASK;
rdp.pc[rdp.pc_i] = (addr+24) & BMASK; //skip next 3 command, b/c they all are part of gSPForceMatrix
#ifdef EXTREME_LOGGING
FRDP ("{%f,%f,%f,%f}\n", rdp.combined[0][0], rdp.combined[0][1], rdp.combined[0][2], rdp.combined[0][3]);
FRDP ("{%f,%f,%f,%f}\n", rdp.combined[1][0], rdp.combined[1][1], rdp.combined[1][2], rdp.combined[1][3]);
FRDP ("{%f,%f,%f,%f}\n", rdp.combined[2][0], rdp.combined[2][1], rdp.combined[2][2], rdp.combined[2][3]);
FRDP ("{%f,%f,%f,%f}\n", rdp.combined[3][0], rdp.combined[3][1], rdp.combined[3][2], rdp.combined[3][3]);
#endif
}
break;
//next 3 command should never appear since they will be skipped in previous command
case 0x98:
RDP_E ("uc0:movemem matrix 0 - ERROR!\n");
LRDP("matrix 0 - IGNORED\n");
break;
case 0x9A:
RDP_E ("uc0:movemem matrix 1 - ERROR!\n");
LRDP("matrix 1 - IGNORED\n");
break;
case 0x9C:
RDP_E ("uc0:movemem matrix 2 - ERROR!\n");
LRDP("matrix 2 - IGNORED\n");
break;
default:
FRDP_E ("uc0:movemem unknown (index: 0x%08lx)\n", (rdp.cmd0 >> 16) & 0xFF);
FRDP ("unknown (index: 0x%08lx)\n", (rdp.cmd0 >> 16) & 0xFF);
}
}
//
// uc0:displaylist - makes a call to another section of code
//
static void uc0_displaylist()
{
wxUint32 addr = segoffset(rdp.cmd1) & 0x00FFFFFF;
// This fixes partially Gauntlet: Legends
if (addr == rdp.pc[rdp.pc_i] - 8) { LRDP("display list not executed!\n"); return; }
wxUint32 push = (rdp.cmd0 >> 16) & 0xFF; // push the old location?
FRDP("uc0:displaylist: %08lx, push:%s", addr, push?"no":"yes");
FRDP(" (seg %d, offset %08lx)\n", (rdp.cmd1>>24)&0x0F, rdp.cmd1&0x00FFFFFF);
switch (push)
{
case 0: // push
if (rdp.pc_i >= 9) {
RDP_E ("** DL stack overflow **");
LRDP("** DL stack overflow **\n");
return;
}
rdp.pc_i ++; // go to the next PC in the stack
rdp.pc[rdp.pc_i] = addr; // jump to the address
break;
case 1: // no push
rdp.pc[rdp.pc_i] = addr; // just jump to the address
break;
default:
RDP_E("Unknown displaylist operation\n");
LRDP("Unknown displaylist operation\n");
}
}
//
// tri1 - renders a triangle
//
static void uc0_tri1()
{
FRDP("uc0:tri1 #%d - %d, %d, %d\n", rdp.tri_n,
((rdp.cmd1>>16) & 0xFF) / 10,
((rdp.cmd1>>8) & 0xFF) / 10,
(rdp.cmd1 & 0xFF) / 10);
VERTEX *v[3] = {
&rdp.vtx[((rdp.cmd1 >> 16) & 0xFF) / 10],
&rdp.vtx[((rdp.cmd1 >> 8) & 0xFF) / 10],
&rdp.vtx[(rdp.cmd1 & 0xFF) / 10]
};
if (settings.hacks & hack_Makers)
{
rdp.force_wrap = FALSE;
for (int i = 0; i < 3; i++)
{
if (v[i]->ou < 0.0f || v[i]->ov < 0.0f)
{
rdp.force_wrap = TRUE;
break;
}
}
}
rsp_tri1(v);
}
//
// uc0:enddl - ends a call made by uc0:displaylist
//
static void uc0_enddl()
{
LRDP("uc0:enddl\n");
if (rdp.pc_i == 0)
{
LRDP("RDP end\n");
// Halt execution here
rdp.halt = 1;
}
rdp.pc_i --;
}
static void uc0_culldl()
{
wxUint8 vStart = (wxUint8)((rdp.cmd0 & 0x00FFFFFF) / 40) & 0xF;
wxUint8 vEnd = (wxUint8)(rdp.cmd1 / 40) & 0x0F;
wxUint32 cond = 0;
VERTEX *v;
FRDP("uc0:culldl start: %d, end: %d\n", vStart, vEnd);
if (vEnd < vStart) return;
for (wxUint16 i=vStart; i<=vEnd; i++)
{
v = &rdp.vtx[i];
// Check if completely off the screen (quick frustrum clipping for 90 FOV)
if (v->x >= -v->w)
cond |= 0x01;
if (v->x <= v->w)
cond |= 0x02;
if (v->y >= -v->w)
cond |= 0x04;
if (v->y <= v->w)
cond |= 0x08;
if (v->w >= 0.1f)
cond |= 0x10;
if (cond == 0x1F)
return;
}
LRDP(" - "); // specify that the enddl is not a real command
uc0_enddl ();
}
static void uc0_popmatrix()
{
LRDP("uc0:popmatrix\n");
wxUint32 param = rdp.cmd1;
switch (param)
{
case 0: // modelview
modelview_pop ();
break;
case 1: // projection, can't
break;
default:
FRDP_E ("Unknown uc0:popmatrix command: 0x%08lx\n", param);
FRDP ("Unknown uc0:popmatrix command: 0x%08lx\n", param);
}
}
static void uc6_obj_sprite ();
static void uc0_modifyvtx(wxUint8 where, wxUint16 vtx, wxUint32 val)
{
VERTEX *v = &rdp.vtx[vtx];
switch (where)
{
case 0:
uc6_obj_sprite ();
break;
case 0x10: // RGBA
v->r = (wxUint8)(val >> 24);
v->g = (wxUint8)((val >> 16) & 0xFF);
v->b = (wxUint8)((val >> 8) & 0xFF);
v->a = (wxUint8)(val & 0xFF);
v->shade_mod = 0;
FRDP ("RGBA: %d, %d, %d, %d\n", v->r, v->g, v->b, v->a);
break;
case 0x14: // ST
{
float scale = rdp.Persp_en ? 0.03125f : 0.015625f;
v->ou = (float)((short)(val>>16)) * scale;
v->ov = (float)((short)(val&0xFFFF)) * scale;
v->uv_calculated = 0xFFFFFFFF;
v->uv_scaled = 1;
}
FRDP ("u/v: (%04lx, %04lx), (%f, %f)\n", (short)(val>>16), (short)(val&0xFFFF),
v->ou, v->ov);
break;
case 0x18: // XY screen
{
float scr_x = (float)((short)(val>>16)) / 4.0f;
float scr_y = (float)((short)(val&0xFFFF)) / 4.0f;
v->screen_translated = 2;
v->sx = scr_x * rdp.scale_x + rdp.offset_x;
v->sy = scr_y * rdp.scale_y + rdp.offset_y;
if (v->w < 0.01f)
{
v->w = 1.0f;
v->oow = 1.0f;
v->z_w = 1.0f;
}
v->sz = rdp.view_trans[2] + v->z_w * rdp.view_scale[2];
v->scr_off = 0;
if (scr_x < 0) v->scr_off |= 1;
if (scr_x > rdp.vi_width) v->scr_off |= 2;
if (scr_y < 0) v->scr_off |= 4;
if (scr_y > rdp.vi_height) v->scr_off |= 8;
if (v->w < 0.1f) v->scr_off |= 16;
FRDP ("x/y: (%f, %f)\n", scr_x, scr_y);
}
break;
case 0x1C: // Z screen
{
float scr_z = (float)((short)(val>>16));
v->z_w = (scr_z - rdp.view_trans[2]) / rdp.view_scale[2];
v->z = v->z_w * v->w;
FRDP ("z: %f\n", scr_z);
}
break;
default:
LRDP("UNKNOWN\n");
break;
}
}
//
// uc0:moveword - moves a word to someplace, like the segment pointers
//
static void uc0_moveword()
{
LRDP("uc0:moveword ");
// Find which command this is (lowest byte of cmd0)
switch (rdp.cmd0 & 0xFF)
{
case 0x00:
RDP_E ("uc0:moveword matrix - IGNORED\n");
LRDP("matrix - IGNORED\n");
break;
case 0x02:
rdp.num_lights = ((rdp.cmd1 - 0x80000000) >> 5) - 1; // inverse of equation
if (rdp.num_lights > 8) rdp.num_lights = 0;
rdp.update |= UPDATE_LIGHTS;
FRDP ("numlights: %d\n", rdp.num_lights);
break;
case 0x04:
if (((rdp.cmd0>>8)&0xFFFF) == 0x04)
{
rdp.clip_ratio = sqrt((float)rdp.cmd1);
rdp.update |= UPDATE_VIEWPORT;
}
FRDP ("clip %08lx, %08lx\n", rdp.cmd0, rdp.cmd1);
break;
case 0x06: // segment
FRDP ("segment: %08lx -> seg%d\n", rdp.cmd1, (rdp.cmd0 >> 10) & 0x0F);
if ((rdp.cmd1&BMASK)<BMASK)
rdp.segment[(rdp.cmd0 >> 10) & 0x0F] = rdp.cmd1;
break;
case 0x08:
{
rdp.fog_multiplier = (short)(rdp.cmd1 >> 16);
rdp.fog_offset = (short)(rdp.cmd1 & 0x0000FFFF);
FRDP ("fog: multiplier: %f, offset: %f\n", rdp.fog_multiplier, rdp.fog_offset);
}
break;
case 0x0a: // moveword LIGHTCOL
{
int n = (rdp.cmd0&0xE000) >> 13;
FRDP ("lightcol light:%d, %08lx\n", n, rdp.cmd1);
rdp.light[n].r = (float)((rdp.cmd1 >> 24) & 0xFF) / 255.0f;
rdp.light[n].g = (float)((rdp.cmd1 >> 16) & 0xFF) / 255.0f;
rdp.light[n].b = (float)((rdp.cmd1 >> 8) & 0xFF) / 255.0f;
rdp.light[n].a = 255;
}
break;
case 0x0c:
{
wxUint16 val = (wxUint16)((rdp.cmd0 >> 8) & 0xFFFF);
wxUint16 vtx = val / 40;
wxUint8 where = val%40;
uc0_modifyvtx(where, vtx, rdp.cmd1);
FRDP ("uc0:modifyvtx: vtx: %d, where: 0x%02lx, val: %08lx - ", vtx, where, rdp.cmd1);
}
break;
case 0x0e:
LRDP("perspnorm - IGNORED\n");
break;
default:
FRDP_E ("uc0:moveword unknown (index: 0x%08lx)\n", rdp.cmd0 & 0xFF);
FRDP ("unknown (index: 0x%08lx)\n", rdp.cmd0 & 0xFF);
}
}
static void uc0_texture()
{
int tile = (rdp.cmd0 >> 8) & 0x07;
if (tile == 7 && (settings.hacks&hack_Supercross)) tile = 0; //fix for supercross 2000
rdp.mipmap_level = (rdp.cmd0 >> 11) & 0x07;
wxUint32 on = (rdp.cmd0 & 0xFF);
rdp.cur_tile = tile;
if (on)
{
wxUint16 s = (wxUint16)((rdp.cmd1 >> 16) & 0xFFFF);
wxUint16 t = (wxUint16)(rdp.cmd1 & 0xFFFF);
TILE *tmp_tile = &rdp.tiles[tile];
tmp_tile->on = 1;
tmp_tile->org_s_scale = s;
tmp_tile->org_t_scale = t;
tmp_tile->s_scale = (float)(s+1)/65536.0f;
tmp_tile->t_scale = (float)(t+1)/65536.0f;
tmp_tile->s_scale /= 32.0f;
tmp_tile->t_scale /= 32.0f;
rdp.update |= UPDATE_TEXTURE;
FRDP("uc0:texture: tile: %d, mipmap_lvl: %d, on: %d, s_scale: %f, t_scale: %f\n",
tile, rdp.mipmap_level, on, tmp_tile->s_scale, tmp_tile->t_scale);
}
else
{
LRDP("uc0:texture skipped b/c of off\n");
rdp.tiles[tile].on = 0;
}
}
static void uc0_setothermode_h()
{
LRDP("uc0:setothermode_h: ");
int shift, len;
if ((settings.ucode == ucode_F3DEX2) || (settings.ucode == ucode_CBFD))
{
len = (rdp.cmd0 & 0xFF) + 1;
shift = 32 - ((rdp.cmd0 >> 8) & 0xFF) - len;
}
else
{
shift = (rdp.cmd0 >> 8) & 0xFF;
len = rdp.cmd0 & 0xFF;
}
wxUint32 mask = 0;
int i = len;
for (; i; i--)
mask = (mask << 1) | 1;
mask <<= shift;
rdp.cmd1 &= mask;
rdp.othermode_h &= ~mask;
rdp.othermode_h |= rdp.cmd1;
if (mask & 0x00000030) // alpha dither mode
{
rdp.alpha_dither_mode = (rdp.othermode_h >> 4) & 0x3;
FRDP ("alpha dither mode: %s\n", str_dither[rdp.alpha_dither_mode]);
}
if (mask & 0x000000C0) // rgb dither mode
{
wxUint32 dither_mode = (rdp.othermode_h >> 6) & 0x3;
FRDP ("rgb dither mode: %s\n", str_dither[dither_mode]);
}
if (mask & 0x00003000) // filter mode
{
rdp.filter_mode = (int)((rdp.othermode_h & 0x00003000) >> 12);
rdp.update |= UPDATE_TEXTURE;
FRDP ("filter mode: %s\n", str_filter[rdp.filter_mode]);
}
if (mask & 0x0000C000) // tlut mode
{
rdp.tlut_mode = (wxUint8)((rdp.othermode_h & 0x0000C000) >> 14);
FRDP ("tlut mode: %s\n", str_tlut[rdp.tlut_mode]);
}
if (mask & 0x00300000) // cycle type
{
rdp.cycle_mode = (wxUint8)((rdp.othermode_h & 0x00300000) >> 20);
rdp.update |= UPDATE_ZBUF_ENABLED;
FRDP ("cycletype: %d\n", rdp.cycle_mode);
}
if (mask & 0x00010000) // LOD enable
{
rdp.LOD_en = (rdp.othermode_h & 0x00010000) ? TRUE : FALSE;
FRDP ("LOD_en: %d\n", rdp.LOD_en);
}
if (mask & 0x00080000) // Persp enable
{
if (rdp.persp_supported)
rdp.Persp_en = (rdp.othermode_h & 0x00080000) ? TRUE : FALSE;
FRDP ("Persp_en: %d\n", rdp.Persp_en);
}
wxUint32 unk = mask & 0x0FFC60F0F;
if (unk) // unknown portions, LARGE
{
FRDP ("UNKNOWN PORTIONS: shift: %d, len: %d, unknowns: %08lx\n", shift, len, unk);
}
}
static void uc0_setothermode_l()
{
LRDP("uc0:setothermode_l ");
int shift, len;
if ((settings.ucode == ucode_F3DEX2) || (settings.ucode == ucode_CBFD))
{
len = (rdp.cmd0 & 0xFF) + 1;
shift = 32 - ((rdp.cmd0 >> 8) & 0xFF) - len;
if (shift < 0) shift = 0;
}
else
{
len = rdp.cmd0 & 0xFF;
shift = (rdp.cmd0 >> 8) & 0xFF;
}
wxUint32 mask = 0;
int i = len;
for (; i; i--)
mask = (mask << 1) | 1;
mask <<= shift;
rdp.cmd1 &= mask;
rdp.othermode_l &= ~mask;
rdp.othermode_l |= rdp.cmd1;
if (mask & 0x00000003) // alpha compare
{
rdp.acmp = rdp.othermode_l & 0x00000003;
FRDP ("alpha compare %s\n", ACmp[rdp.acmp]);
rdp.update |= UPDATE_ALPHA_COMPARE;
}
if (mask & 0x00000004) // z-src selection
{
rdp.zsrc = (rdp.othermode_l & 0x00000004) >> 2;
FRDP ("z-src sel: %s\n", str_zs[rdp.zsrc]);
FRDP ("z-src sel: %08lx\n", rdp.zsrc);
rdp.update |= UPDATE_ZBUF_ENABLED;
}
if (mask & 0xFFFFFFF8) // rendermode / blender bits
{
rdp.update |= UPDATE_FOG_ENABLED; //if blender has no fog bits, fog must be set off
rdp.render_mode_changed |= rdp.rm ^ rdp.othermode_l;
rdp.rm = rdp.othermode_l;
if (settings.flame_corona && (rdp.rm == 0x00504341)) //hack for flame's corona
rdp.othermode_l |= /*0x00000020 |*/ 0x00000010;
FRDP ("rendermode: %08lx\n", rdp.othermode_l); // just output whole othermode_l
}
// there is not one setothermode_l that's not handled :)
}
static void uc0_setgeometrymode()
{
rdp.geom_mode |= rdp.cmd1;
FRDP("uc0:setgeometrymode %08lx; result: %08lx\n", rdp.cmd1, rdp.geom_mode);
if (rdp.cmd1 & 0x00000001) // Z-Buffer enable
{
if (!(rdp.flags & ZBUF_ENABLED))
{
rdp.flags |= ZBUF_ENABLED;
rdp.update |= UPDATE_ZBUF_ENABLED;
}
}
if (rdp.cmd1 & 0x00001000) // Front culling
{
if (!(rdp.flags & CULL_FRONT))
{
rdp.flags |= CULL_FRONT;
rdp.update |= UPDATE_CULL_MODE;
}
}
if (rdp.cmd1 & 0x00002000) // Back culling
{
if (!(rdp.flags & CULL_BACK))
{
rdp.flags |= CULL_BACK;
rdp.update |= UPDATE_CULL_MODE;
}
}
//Added by Gonetz
if (rdp.cmd1 & 0x00010000) // Fog enable
{
if (!(rdp.flags & FOG_ENABLED))
{
rdp.flags |= FOG_ENABLED;
rdp.update |= UPDATE_FOG_ENABLED;
}
}
}
static void uc0_cleargeometrymode()
{
FRDP("uc0:cleargeometrymode %08lx\n", rdp.cmd1);
rdp.geom_mode &= (~rdp.cmd1);
if (rdp.cmd1 & 0x00000001) // Z-Buffer enable
{
if (rdp.flags & ZBUF_ENABLED)
{
rdp.flags ^= ZBUF_ENABLED;
rdp.update |= UPDATE_ZBUF_ENABLED;
}
}
if (rdp.cmd1 & 0x00001000) // Front culling
{
if (rdp.flags & CULL_FRONT)
{
rdp.flags ^= CULL_FRONT;
rdp.update |= UPDATE_CULL_MODE;
}
}
if (rdp.cmd1 & 0x00002000) // Back culling
{
if (rdp.flags & CULL_BACK)
{
rdp.flags ^= CULL_BACK;
rdp.update |= UPDATE_CULL_MODE;
}
}
//Added by Gonetz
if (rdp.cmd1 & 0x00010000) // Fog enable
{
if (rdp.flags & FOG_ENABLED)
{
rdp.flags ^= FOG_ENABLED;
rdp.update |= UPDATE_FOG_ENABLED;
}
}
}
static void uc0_line3d()
{
wxUint32 v0 = ((rdp.cmd1 >> 16) & 0xff) / 10;
wxUint32 v1 = ((rdp.cmd1 >> 8) & 0xff) / 10;
wxUint16 width = (wxUint16)(rdp.cmd1 & 0xFF) + 3;
VERTEX *v[3] = {
&rdp.vtx[v1],
&rdp.vtx[v0],
&rdp.vtx[v0]
};
wxUint32 cull_mode = (rdp.flags & CULLMASK) >> CULLSHIFT;
rdp.flags |= CULLMASK;
rdp.update |= UPDATE_CULL_MODE;
rsp_tri1(v, width);
rdp.flags ^= CULLMASK;
rdp.flags |= cull_mode << CULLSHIFT;
rdp.update |= UPDATE_CULL_MODE;
FRDP("uc0:line3d v0:%d, v1:%d, width:%d\n", v0, v1, width);
}
static void uc0_tri4 ()
{
// c0: 0000 0123, c1: 456789ab
// becomes: 405 617 829 a3b
LRDP("uc0:tri4");
FRDP(" #%d, #%d, #%d, #%d - %d, %d, %d - %d, %d, %d - %d, %d, %d - %d, %d, %d\n", rdp.tri_n, rdp.tri_n+1, rdp.tri_n+2, rdp.tri_n+3,
(rdp.cmd1 >> 28) & 0xF,
(rdp.cmd0 >> 12) & 0xF,
(rdp.cmd1 >> 24) & 0xF,
(rdp.cmd1 >> 20) & 0xF,
(rdp.cmd0 >> 8) & 0xF,
(rdp.cmd1 >> 16) & 0xF,
(rdp.cmd1 >> 12) & 0xF,
(rdp.cmd0 >> 4) & 0xF,
(rdp.cmd1 >> 8) & 0xF,
(rdp.cmd1 >> 4) & 0xF,
(rdp.cmd0 >> 0) & 0xF,
(rdp.cmd1 >> 0) & 0xF);
VERTEX *v[12] = {
&rdp.vtx[(rdp.cmd1 >> 28) & 0xF],
&rdp.vtx[(rdp.cmd0 >> 12) & 0xF],
&rdp.vtx[(rdp.cmd1 >> 24) & 0xF],
&rdp.vtx[(rdp.cmd1 >> 20) & 0xF],
&rdp.vtx[(rdp.cmd0 >> 8) & 0xF],
&rdp.vtx[(rdp.cmd1 >> 16) & 0xF],
&rdp.vtx[(rdp.cmd1 >> 12) & 0xF],
&rdp.vtx[(rdp.cmd0 >> 4) & 0xF],
&rdp.vtx[(rdp.cmd1 >> 8) & 0xF],
&rdp.vtx[(rdp.cmd1 >> 4) & 0xF],
&rdp.vtx[(rdp.cmd0 >> 0) & 0xF],
&rdp.vtx[(rdp.cmd1 >> 0) & 0xF],
};
int updated = 0;
if (cull_tri(v))
rdp.tri_n ++;
else
{
updated = 1;
update ();
draw_tri (v);
rdp.tri_n ++;
}
if (cull_tri(v+3))
rdp.tri_n ++;
else
{
if (!updated)
{
updated = 1;
update ();
}
draw_tri (v+3);
rdp.tri_n ++;
}
if (cull_tri(v+6))
rdp.tri_n ++;
else
{
if (!updated)
{
updated = 1;
update ();
}
draw_tri (v+6);
rdp.tri_n ++;
}
if (cull_tri(v+9))
rdp.tri_n ++;
else
{
if (!updated)
{
updated = 1;
update ();
}
draw_tri (v+9);
rdp.tri_n ++;
}
}