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/*
* Glide64 - Glide video plugin for Nintendo 64 emulators .
* Copyright ( c ) 2002 Dave2001
* Copyright ( c ) 2003 - 2009 Sergey ' Gonetz ' Lipski
*
* This program is free software ; you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation ; either version 2 of the License , or
* any later version .
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License
* along with this program ; if not , write to the Free Software
* Foundation , Inc . , 59 Temple Place , Suite 330 , Boston , MA 02111 - 1307 USA
*/
//****************************************************************
//
// Glide64 - Glide Plugin for Nintendo 64 emulators
// Project started on December 29th, 2001
//
// Authors:
// Dave2001, original author, founded the project in 2001, left it in 2002
// Gugaman, joined the project in 2002, left it in 2002
// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
//
//****************************************************************
//
// To modify Glide64:
// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
//
//****************************************************************
//
// Created by Gonetz, 2007
//
//****************************************************************
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void asmMirror32bS ( int tex , int start , int width , int height , int mask , int line , int full , int count ) ;
void asmWrap32bS ( int tex , int start , int height , int mask , int line , int full , int count ) ;
void asmClamp32bS ( int tex , int constant , int height , int line , int full , int count ) ;
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//****************************************************************
// 32-bit Horizontal Mirror
void Mirror32bS ( wxUint32 tex , wxUint32 mask , wxUint32 max_width , wxUint32 real_width , wxUint32 height )
{
if ( mask = = 0 ) return ;
wxUint32 mask_width = ( 1 < < mask ) ;
wxUint32 mask_mask = ( mask_width - 1 ) < < 2 ;
if ( mask_width > = max_width ) return ;
int count = max_width - mask_width ;
if ( count < = 0 ) return ;
int line_full = real_width < < 2 ;
int line = line_full - ( count < < 2 ) ;
if ( line < 0 ) return ;
wxUint32 start = tex + ( mask_width < < 2 ) ;
asmMirror32bS ( tex , start , mask_width , height , mask_mask , line , line_full , count ) ;
}
//****************************************************************
// 32-bit Horizontal Wrap
void Wrap32bS ( wxUint32 tex , wxUint32 mask , wxUint32 max_width , wxUint32 real_width , wxUint32 height )
{
if ( mask = = 0 ) return ;
wxUint32 mask_width = ( 1 < < mask ) ;
wxUint32 mask_mask = ( mask_width - 1 ) ;
if ( mask_width > = max_width ) return ;
int count = ( max_width - mask_width ) ;
if ( count < = 0 ) return ;
int line_full = real_width < < 2 ;
int line = line_full - ( count < < 2 ) ;
if ( line < 0 ) return ;
wxUint32 start = tex + ( mask_width < < 2 ) ;
asmWrap32bS ( tex , start , height , mask_mask , line , line_full , count ) ;
}
//****************************************************************
// 32-bit Horizontal Clamp
void Clamp32bS ( wxUint32 tex , wxUint32 width , wxUint32 clamp_to , wxUint32 real_width , wxUint32 real_height )
{
if ( real_width < = width ) return ;
wxUint32 dest = tex + ( width < < 2 ) ;
wxUint32 constant = dest - 4 ;
int count = clamp_to - width ;
int line_full = real_width < < 2 ;
int line = width < < 2 ;
asmClamp32bS ( dest , constant , real_height , line , line_full , count ) ;
}
//****************************************************************
// 32-bit Vertical Mirror
void Mirror32bT ( wxUint32 tex , wxUint32 mask , wxUint32 max_height , wxUint32 real_width )
{
if ( mask = = 0 ) return ;
wxUint32 mask_height = ( 1 < < mask ) ;
wxUint32 mask_mask = mask_height - 1 ;
if ( max_height < = mask_height ) return ;
int line_full = real_width < < 2 ;
wxUint32 dst = tex + mask_height * line_full ;
for ( wxUint32 y = mask_height ; y < max_height ; y + + )
{
if ( y & mask_height )
{
// mirrored
memcpy ( ( void * ) dst , ( void * ) ( tex + ( mask_mask - ( y & mask_mask ) ) * line_full ) , line_full ) ;
}
else
{
// not mirrored
memcpy ( ( void * ) dst , ( void * ) ( tex + ( y & mask_mask ) * line_full ) , line_full ) ;
}
dst + = line_full ;
}
}
//****************************************************************
// 32-bit Vertical Wrap
void Wrap32bT ( wxUint32 tex , wxUint32 mask , wxUint32 max_height , wxUint32 real_width )
{
if ( mask = = 0 ) return ;
wxUint32 mask_height = ( 1 < < mask ) ;
wxUint32 mask_mask = mask_height - 1 ;
if ( max_height < = mask_height ) return ;
int line_full = real_width < < 2 ;
wxUint32 dst = tex + mask_height * line_full ;
for ( wxUint32 y = mask_height ; y < max_height ; y + + )
{
// not mirrored
memcpy ( ( void * ) dst , ( void * ) ( tex + ( y & mask_mask ) * line_full ) , line_full ) ;
dst + = line_full ;
}
}
//****************************************************************
// 32-bit Vertical Clamp
void Clamp32bT ( wxUint32 tex , wxUint32 height , wxUint32 real_width , wxUint32 clamp_to )
{
int line_full = real_width < < 2 ;
wxUint32 dst = tex + height * line_full ;
wxUint32 const_line = dst - line_full ;
for ( wxUint32 y = height ; y < clamp_to ; y + + )
{
memcpy ( ( void * ) dst , ( void * ) const_line , line_full ) ;
dst + = line_full ;
}
}