project64/Source/Android/PluginRSP/common.h

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2021-03-02 02:13:17 +00:00
// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2014 Bobby Smiles
// Copyright(C) 2009 Richard Goedeken
// Copyright(C) 2002 Hacktarux
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#pragma once
/* macro for unused variable warning suppression */
#ifdef __GNUC__
# define UNUSED(x) UNUSED_ ## x __attribute__((__unused__))
#else
# define UNUSED(x) /* x */
#endif
/* macro for inline keyword */
#ifdef _MSC_VER
#define inline __inline
#endif
/* Dll function linking */
#if defined(_WIN32)
#define EXPORT extern "C" __declspec(dllexport)
#define CALL __cdecl
#else
#define EXPORT extern "C" __attribute__((visibility("default")))
#define CALL
#endif
/* Plugin types */
enum
{
PLUGIN_TYPE_RSP = 1,
PLUGIN_TYPE_GFX = 2,
PLUGIN_TYPE_AUDIO = 3,
PLUGIN_TYPE_CONTROLLER = 4,
};
/***** Structures *****/
typedef struct
{
uint16_t Version; /* Should be set to 0x0101 */
uint16_t Type; /* Set to PLUGIN_TYPE_RSP */
char Name[100]; /* Name of the DLL */
/* If DLL supports memory these memory options then set them to TRUE or FALSE
if it does not support it */
int NormalMemory; /* a normal BYTE array */
int MemoryBswaped; /* a normal BYTE array where the memory has been pre
bswap on a dword (32 bits) boundry */
} PLUGIN_INFO;