project64/Source/Common/Thread.h

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#pragma once
#include <Common\stdtypes.h>
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class CThread
{
public:
#ifdef _WIN32
typedef uint32_t(*CTHREAD_START_ROUTINE)(void * lpThreadParameter);
#else
typedef void *(*CTHREAD_START_ROUTINE)(void *);
#endif
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CThread(CTHREAD_START_ROUTINE lpStartAddress);
~CThread();
bool Start(void * lpThreadParameter);
inline uint32_t ThreadID(void) const { return m_threadID; }
bool isRunning(void) const;
void Terminate(void);
static uint32_t GetCurrentThreadId(void);
private:
CThread(void); // Disable default constructor
CThread(const CThread&); // Disable copy constructor
CThread& operator=(const CThread&); // Disable assignment
static void * ThreadWrapper (CThread * _this);
CTHREAD_START_ROUTINE m_StartAddress;
void * m_lpThreadParameter;
void * m_thread;
uint32_t m_threadID;
#ifndef _WIN32
bool m_running;
#endif
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};