project64/Source/3rdParty/glide/FXDLL.H

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2013-04-07 09:23:46 +00:00
/*
** Copyright (c) 1995, 1996, 3Dfx Interactive, Inc.
** All Rights Reserved.
**
** This is UNPUBLISHED PROPRIETARY SOURCE CODE of 3Dfx Interactive, Inc.;
** the contents of this file may not be disclosed to third parties, copied or
** duplicated in any form, in whole or in part, without the prior written
** permission of 3Dfx Interactive, Inc.
**
** RESTRICTED RIGHTS LEGEND:
** Use, duplication or disclosure by the Government is subject to restrictions
** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
** rights reserved under the Copyright Laws of the United States.
**
** $Revision: 9 $
** $Date: 7/24/98 1:37p $
*/
/* preprocessor defines for libraries to support DLL creation */
/* in header file, use FX_ENTRY return-type FX_CALL function-name ( ... ) */
/* in source file, use FX_EXPORT return-type FX_CSTYLE function-name (... ) */
/* in source file, set FX_DLL_DEFINITION, include this file, then include
header file for library. */
/* we need to use two macros per declaration/definition because MSVC
requires __stdcall and __declspec( dllexport ) be in different parts
of the prototype! */
/* I use two sets in case we need to control declarations and definitions
differently. If it turns out we don't, it should be easy to do a search
and replace to eliminate one set */
/* NOTE: this header file may be included more than once, and FX_DLL_DEFINITION
may have changed, so we do not protect this with an #fndef __FXDLL_H__
statement like we normally would. */
#ifdef FX_ENTRY
#undef FX_ENTRY
#endif
#ifdef FX_CALL
#undef FX_CALL
#endif
#ifdef FX_EXPORT
#undef FX_EXPORT
#endif
#ifdef FX_CSTYLE
#undef FX_CSTYLE
#endif
#if defined(FX_DLL_DEFINITION)
#if defined(FX_DLL_ENABLE)
#if defined(__MSC__)
#ifndef KERNEL
#define FX_ENTRY __declspec( dllexport )
#define FX_EXPORT __declspec( dllexport )
#else
#define FX_ENTRY
#define FX_EXPORT
#endif /* #ifndef KERNEL */
#define FX_CALL __stdcall
#define FX_CSTYLE __stdcall
#elif defined(__WATCOMC__)
#define FX_ENTRY
#define FX_CALL __stdcall __export
#define FX_EXPORT
#define FX_CSTYLE __stdcall __export
#else /* compiler */
#error define FX_ENTRY,FX_CALL & FX_EXPORT,FX_CSTYLE for your compiler
#endif /* compiler */
#else /* FX_DLL_ENABLE */
#define FX_ENTRY
#define FX_CALL __stdcall
#define FX_EXPORT
#define FX_CSTYLE __stdcall
#endif /* FX_DLL_ENABLE */
#else /* FX_DLL_DEFINITION */
#define FX_ENTRY extern
#define FX_CALL __stdcall
#endif /* FX_DLL_DEFINITION */
/*
* We don't want any of this DLL junk for DJGPP or UNIX
* so undo what is done above.
*/
#if defined(__DJGPP__) || defined(__unix__)
#ifdef FX_CALL
#undef FX_CALL
#endif
#ifdef FX_CSTYLE
#undef FX_CSTYLE
#endif
#ifdef FX_EXPORT
#undef FX_EXPORT
#endif
#ifdef FX_ENTRY
#undef FX_ENTRY
#endif
#define FX_CALL
#define FX_CSTYLE
#define FX_EXPORT
#define FX_ENTRY
#endif
#if defined (MSVC16)
#undef FX_CALL
#define FX_CALL
#endif