project64/Source/GlideHQ/GlideHQ.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
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</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{2DADDAA5-0F57-46ED-A974-747908DDC7F3}</ProjectGuid>
<RootNamespace>GlideHQ</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v120_xp</PlatformToolset>
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</PropertyGroup>
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(SolutionDir)PropertySheets\Win32.$(Configuration).props" />
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</ImportGroup>
<PropertyGroup>
<_ProjectFileVersion>12.0.21005.1</_ProjectFileVersion>
</PropertyGroup>
<ItemDefinitionGroup>
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<ClCompile>
<AdditionalIncludeDirectories>$(Root)Source/3rd Party/wx/src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="TextureFilters.cpp" />
<ClCompile Include="TextureFilters_2xsai.cpp" />
<ClCompile Include="TextureFilters_hq2x.cpp" />
<ClCompile Include="TextureFilters_hq4x.cpp" />
<ClCompile Include="TxCache.cpp" />
<ClCompile Include="TxDbg.cpp" />
<ClCompile Include="TxFilter.cpp" />
<ClCompile Include="TxFilterExport.cpp" />
<ClCompile Include="TxHiResCache.cpp" />
<ClCompile Include="TxImage.cpp" />
<ClCompile Include="TxQuantize.cpp" />
<ClCompile Include="TxReSample.cpp" />
<ClCompile Include="TxTexCache.cpp" />
<ClCompile Include="TxUtil.cpp" />
<ClCompile Include="tc-1.1+\dxtn.c" />
<ClCompile Include="tc-1.1+\fxt1.c" />
<ClCompile Include="tc-1.1+\texstore.c" />
<ClCompile Include="tc-1.1+\wrapper.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Ext_TxFilter.h" />
<ClInclude Include="TextureFilters.h" />
<ClInclude Include="TextureFilters_2xsai.h" />
<ClInclude Include="TextureFilters_hq2x.h" />
<ClInclude Include="TextureFilters_hq4x.h" />
<ClInclude Include="TextureFilters_lq2x.h" />
<ClInclude Include="TxCache.h" />
<ClInclude Include="TxDbg.h" />
<ClInclude Include="TxFilter.h" />
<ClInclude Include="TxHiResCache.h" />
<ClInclude Include="TxImage.h" />
<ClInclude Include="TxQuantize.h" />
<ClInclude Include="TxTexCache.h" />
<ClInclude Include="TxUtil.h" />
<ClInclude Include="tc-1.1+\fxt1.h" />
<ClInclude Include="tc-1.1+\internal.h" />
<ClInclude Include="tc-1.1+\types.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Common\Common.vcxproj">
<Project>{b4a4b994-9111-42b1-93c2-6f1ca8bc4421}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>