project64/Source/Project64-core/N64System/Mips/Rumblepak.cpp

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#include "stdafx.h"
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#include "Rumblepak.h"
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/Plugins/Plugin.h>
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#include <Project64-core/Plugins/ControllerPlugin.h>
void Rumblepak::ReadFrom(uint32_t address, uint8_t * data)
{
if ((address >= 0x8000) && (address < 0x9000))
{
memset(data, 0x80, 0x20);
}
else
{
memset(data, 0x00, 0x20);
}
}
void Rumblepak::WriteTo(int32_t Control, uint32_t address, uint8_t * data)
{
if ((address) == 0xC000)
{
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if (g_Plugins->Control()->RumbleCommand != nullptr)
{
g_Plugins->Control()->RumbleCommand(Control, *(int *)data);
}
}
}