project64/Source/Project64-video/TextureEnhancer/TxHiResCache.h

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2007 Hiroshi Morii
// Copyright(C) 2003 Rice1964
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
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#ifndef __TXHIRESCACHE_H__
#define __TXHIRESCACHE_H__
/* support hires textures
* 0: disable
* 1: enable
*/
#define HIRES_TEXTURE 1
#include "TxCache.h"
#include "TxQuantize.h"
#include "TxImage.h"
#include "TxReSample.h"
class TxHiResCache : public TxCache
{
private:
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int _maxwidth;
int _maxheight;
int _maxbpp;
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bool _haveCache;
bool _abortLoad;
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TxImage *_txImage;
TxQuantize *_txQuantize;
TxReSample *_txReSample;
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bool loadHiResTextures(const char * dir_path, bool replace);
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public:
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~TxHiResCache();
TxHiResCache(int maxwidth, int maxheight, int maxbpp, int options,
const char *path, const char *ident,
dispInfoFuncExt callback);
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bool empty();
bool load(bool replace);
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};
#endif /* __TXHIRESCACHE_H__ */