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/*
* Glide64 - Glide video plugin for Nintendo 64 emulators .
* Copyright ( c ) 2002 Dave2001
* Copyright ( c ) 2003 - 2009 Sergey ' Gonetz ' Lipski
*
* This program is free software ; you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation ; either version 2 of the License , or
* any later version .
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License
* along with this program ; if not , write to the Free Software
* Foundation , Inc . , 59 Temple Place , Suite 330 , Boston , MA 02111 - 1307 USA
*/
//****************************************************************
//
// Glide64 - Glide Plugin for Nintendo 64 emulators
// Project started on December 29th, 2001
//
// Authors:
// Dave2001, original author, founded the project in 2001, left it in 2002
// Gugaman, joined the project in 2002, left it in 2002
// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
//
//****************************************************************
//
// To modify Glide64:
// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
//
//****************************************************************
//
// vertex - loads vertices
//
static void uc1_vertex ( )
{
int v0 = ( rdp . cmd0 > > 17 ) & 0x7F ; // Current vertex
int n = ( rdp . cmd0 > > 10 ) & 0x3F ; // Number to copy
rsp_vertex ( v0 , n ) ;
}
//
// tri1 - renders a triangle
//
static void uc1_tri1 ( )
{
if ( rdp . skip_drawing )
{
LRDP ( " uc1:tri1. skipped \n " ) ;
return ;
}
FRDP ( " uc1:tri1 #%d - %d, %d, %d - %08lx - %08lx \n " , rdp . tri_n ,
( ( rdp . cmd1 > > 17 ) & 0x7F ) ,
( ( rdp . cmd1 > > 9 ) & 0x7F ) ,
( ( rdp . cmd1 > > 1 ) & 0x7F ) , rdp . cmd0 , rdp . cmd1 ) ;
VERTEX * v [ 3 ] = {
& rdp . vtx [ ( rdp . cmd1 > > 17 ) & 0x7F ] ,
& rdp . vtx [ ( rdp . cmd1 > > 9 ) & 0x7F ] ,
& rdp . vtx [ ( rdp . cmd1 > > 1 ) & 0x7F ]
} ;
rsp_tri1 ( v ) ;
}
static void uc1_tri2 ( )
{
if ( rdp . skip_drawing )
{
LRDP ( " uc1:tri2. skipped \n " ) ;
return ;
}
LRDP ( " uc1:tri2 " ) ;
FRDP ( " #%d, #%d - %d, %d, %d - %d, %d, %d \n " , rdp . tri_n , rdp . tri_n + 1 ,
( ( rdp . cmd0 > > 17 ) & 0x7F ) ,
( ( rdp . cmd0 > > 9 ) & 0x7F ) ,
( ( rdp . cmd0 > > 1 ) & 0x7F ) ,
( ( rdp . cmd1 > > 17 ) & 0x7F ) ,
( ( rdp . cmd1 > > 9 ) & 0x7F ) ,
( ( rdp . cmd1 > > 1 ) & 0x7F ) ) ;
VERTEX * v [ 6 ] = {
& rdp . vtx [ ( rdp . cmd0 > > 17 ) & 0x7F ] ,
& rdp . vtx [ ( rdp . cmd0 > > 9 ) & 0x7F ] ,
& rdp . vtx [ ( rdp . cmd0 > > 1 ) & 0x7F ] ,
& rdp . vtx [ ( rdp . cmd1 > > 17 ) & 0x7F ] ,
& rdp . vtx [ ( rdp . cmd1 > > 9 ) & 0x7F ] ,
& rdp . vtx [ ( rdp . cmd1 > > 1 ) & 0x7F ]
} ;
rsp_tri2 ( v ) ;
}
static void uc1_line3d ( )
{
if ( ! settings . force_quad3d & & ( ( rdp . cmd1 & 0xFF000000 ) = = 0 ) & & ( ( rdp . cmd0 & 0x00FFFFFF ) = = 0 ) )
{
wxUint16 width = ( wxUint16 ) ( rdp . cmd1 & 0xFF ) + 3 ;
FRDP ( " uc1:line3d width: %d #%d, #%d - %d, %d \n " , width , rdp . tri_n , rdp . tri_n + 1 ,
( rdp . cmd1 > > 17 ) & 0x7F ,
( rdp . cmd1 > > 9 ) & 0x7F ) ;
VERTEX * v [ 3 ] = {
& rdp . vtx [ ( rdp . cmd1 > > 17 ) & 0x7F ] ,
& rdp . vtx [ ( rdp . cmd1 > > 9 ) & 0x7F ] ,
& rdp . vtx [ ( rdp . cmd1 > > 9 ) & 0x7F ]
} ;
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uint32_t cull_mode = ( rdp . flags & CULLMASK ) > > CULLSHIFT ;
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rdp . flags | = CULLMASK ;
rdp . update | = UPDATE_CULL_MODE ;
rsp_tri1 ( v , width ) ;
rdp . flags ^ = CULLMASK ;
rdp . flags | = cull_mode < < CULLSHIFT ;
rdp . update | = UPDATE_CULL_MODE ;
}
else
{
FRDP ( " uc1:quad3d #%d, #%d \n " , rdp . tri_n , rdp . tri_n + 1 ) ;
VERTEX * v [ 6 ] = {
& rdp . vtx [ ( rdp . cmd1 > > 25 ) & 0x7F ] ,
& rdp . vtx [ ( rdp . cmd1 > > 17 ) & 0x7F ] ,
& rdp . vtx [ ( rdp . cmd1 > > 9 ) & 0x7F ] ,
& rdp . vtx [ ( rdp . cmd1 > > 1 ) & 0x7F ] ,
& rdp . vtx [ ( rdp . cmd1 > > 25 ) & 0x7F ] ,
& rdp . vtx [ ( rdp . cmd1 > > 9 ) & 0x7F ]
} ;
rsp_tri2 ( v ) ;
}
}
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uint32_t branch_dl = 0 ;
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static void uc1_rdphalf_1 ( )
{
LRDP ( " uc1:rdphalf_1 \n " ) ;
branch_dl = rdp . cmd1 ;
rdphalf_1 ( ) ;
}
static void uc1_branch_z ( )
{
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uint32_t addr = segoffset ( branch_dl ) ;
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FRDP ( " uc1:branch_less_z, addr: %08lx \n " , addr ) ;
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uint32_t vtx = ( rdp . cmd0 & 0xFFF ) > > 1 ;
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if ( fabs ( rdp . vtx [ vtx ] . z ) < = ( rdp . cmd1 /*&0xFFFF*/ ) )
{
rdp . pc [ rdp . pc_i ] = addr ;
}
}