project64/Source/Project64/User Interface/Settings/Settings Page - Game - Plug...

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#include "stdafx.h"
#include "Settings Page.h"
#include "Settings Page - Game - Plugin.h"
CGamePluginPage::CGamePluginPage (HWND hParent, const RECT & rcDispay )
{
if (!Create(hParent,rcDispay))
{
return;
}
//Set the text for all gui Items
SetDlgItemText(RSP_ABOUT,GS(PLUG_ABOUT));
SetDlgItemText(GFX_ABOUT,GS(PLUG_ABOUT));
SetDlgItemText(AUDIO_ABOUT,GS(PLUG_ABOUT));
SetDlgItemText(CONT_ABOUT,GS(PLUG_ABOUT));
SetDlgItemText(IDC_RSP_NAME,GS(PLUG_RSP));
SetDlgItemText(IDC_GFX_NAME,GS(PLUG_GFX));
SetDlgItemText(IDC_AUDIO_NAME,GS(PLUG_AUDIO));
SetDlgItemText(IDC_CONT_NAME,GS(PLUG_CTRL));
SetDlgItemText(IDC_HLE_GFX,GS(PLUG_HLE_GFX));
SetDlgItemText(IDC_HLE_AUDIO,GS(PLUG_HLE_AUDIO));
m_GfxGroup.Attach(GetDlgItem(IDC_GFX_NAME));
m_AudioGroup.Attach(GetDlgItem(IDC_AUDIO_NAME));
m_ControlGroup.Attach(GetDlgItem(IDC_CONT_NAME));
m_RspGroup.Attach(GetDlgItem(IDC_RSP_NAME));
AddPlugins(GFX_LIST,Game_EditPlugin_Gfx,PLUGIN_TYPE_GFX);
AddPlugins(AUDIO_LIST,Game_EditPlugin_Audio,PLUGIN_TYPE_AUDIO);
AddPlugins(CONT_LIST,Game_EditPlugin_Contr,PLUGIN_TYPE_CONTROLLER);
AddPlugins(RSP_LIST,Game_EditPlugin_RSP,PLUGIN_TYPE_RSP);
AddModCheckBox(GetDlgItem(IDC_HLE_GFX),Game_UseHleGfx);
AddModCheckBox(GetDlgItem(IDC_HLE_AUDIO),Game_UseHleAudio);
UpdatePageSettings();
}
void CGamePluginPage::AddPlugins (int ListId,SettingID Type, PLUGIN_TYPE PluginType )
{
stdstr Default;
bool PluginSelected = _Settings->LoadString(Type,Default);
CModifiedComboBox * ComboBox;
ComboBox = AddModComboBox(GetDlgItem(ListId),Type);
if (!PluginSelected)
{
ComboBox->SetDefault(NULL);
}
ComboBox->AddItem(GS(PLUG_DEFAULT), NULL);
for (int i = 0, n = m_PluginList.GetPluginCount(); i < n; i++ )
{
const CPluginList::PLUGIN * Plugin = m_PluginList.GetPluginInfo(i);
if (Plugin == NULL)
{
continue;
}
if (Plugin->Info.Type != PluginType)
{
continue;
}
if (PluginSelected && _stricmp(Default.c_str(),Plugin->FileName.c_str()) == 0)
{
ComboBox->SetDefault((WPARAM)Plugin);
}
ComboBox->AddItem(Plugin->Info.Name, (WPARAM)Plugin);
}
}
void CGamePluginPage::ShowAboutButton ( int id )
{
CModifiedComboBox * ComboBox = NULL;
for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter ++)
{
if ((int)(cb_iter->second->GetMenu()) != id)
{
continue;
}
ComboBox = cb_iter->second;
break;
}
if (ComboBox == NULL)
{
return;
}
int index = ComboBox->GetCurSel();
if (index == CB_ERR)
{
return;
}
const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox->GetItemDataPtr(index);
if (PluginPtr == NULL)
{
return;
}
const CPluginList::PLUGIN * Plugin = *PluginPtr;
if (Plugin == NULL)
{
return;
}
//Load the plugin
UINT LastErrorMode = SetErrorMode( SEM_FAILCRITICALERRORS );
HMODULE hLib = LoadLibrary(Plugin->FullPath);
SetErrorMode(LastErrorMode);
if (hLib == NULL)
{
return;
}
//Get DLL about
void (__cdecl *DllAbout) ( HWND hWnd );
DllAbout = (void (__cdecl *)(HWND))GetProcAddress( hLib, "DllAbout" );
//call the function from the dll
DllAbout(m_hWnd);
FreeLibrary(hLib);
}
void CGamePluginPage::PluginItemChanged ( int id, int AboutID, bool bSetChanged )
{
CModifiedComboBox * ComboBox = NULL;
for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter ++)
{
if ((int)(cb_iter->second->GetMenu()) != id)
{
continue;
}
ComboBox = cb_iter->second;
break;
}
if (ComboBox == NULL)
{
return;
}
int index = ComboBox->GetCurSel();
if (index == CB_ERR)
{
return;
}
const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox->GetItemDataPtr(index);
if (PluginPtr)
{
const CPluginList::PLUGIN * Plugin = *PluginPtr;
if (Plugin)
{
::EnableWindow(GetDlgItem(AboutID),Plugin->AboutFunction);
}
}
if (bSetChanged)
{
ComboBox->SetChanged(true);
SendMessage(GetParent(),PSM_CHANGED,(WPARAM)m_hWnd,0);
}
}
void CGamePluginPage::UpdatePageSettings ( void )
{
UpdateCheckBoxes();
for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter ++)
{
CModifiedComboBox * ComboBox = cb_iter->second;
stdstr SelectedValue;
bool PluginChanged = _Settings->LoadString(cb_iter->first,SelectedValue);
ComboBox->SetChanged(PluginChanged);
if (PluginChanged)
{
for (int i = 0, n = m_PluginList.GetPluginCount(); i < n; i++ )
{
const CPluginList::PLUGIN * Plugin = m_PluginList.GetPluginInfo(i);
if (Plugin == NULL)
{
continue;
}
if (_stricmp(SelectedValue.c_str(),Plugin->FileName.c_str()) != 0)
{
continue;
}
ComboBox->SetDefault((WPARAM)Plugin);
}
} else {
ComboBox->SetDefault(NULL);
}
}
PluginItemChanged(GFX_LIST,GFX_ABOUT,false);
PluginItemChanged(AUDIO_LIST,AUDIO_ABOUT,false);
PluginItemChanged(CONT_LIST,CONT_ABOUT,false);
PluginItemChanged(RSP_LIST,RSP_ABOUT,false);
}
void CGamePluginPage::HidePage()
{
ShowWindow(SW_HIDE);
}
void CGamePluginPage::ShowPage()
{
ShowWindow(SW_SHOW);
}
void CGamePluginPage::ApplySettings( bool UpdateScreen )
{
CSettingsPageImpl<CGamePluginPage>::ApplySettings(UpdateScreen);
}
bool CGamePluginPage::EnableReset ( void )
{
if (CSettingsPageImpl<CGamePluginPage>::EnableReset()) { return true; }
return false;
}
void CGamePluginPage::ResetPage()
{
CSettingsPageImpl<CGamePluginPage>::ResetPage();
}
void CGamePluginPage::ApplyComboBoxes ( void )
{
for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter ++)
{
CModifiedComboBox * ComboBox = cb_iter->second;
if (ComboBox->IsChanged())
{
int index = ComboBox->GetCurSel();
if (index == CB_ERR)
{
return;
}
const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox->GetItemDataPtr(index);
if (PluginPtr == NULL)
{
return;
}
const CPluginList::PLUGIN * Plugin = *PluginPtr;
if (Plugin)
{
if (_Settings->LoadString(cb_iter->first) != Plugin->FileName.c_str())
{
_Settings->SaveString(cb_iter->first,Plugin->FileName.c_str());
}
} else {
_Settings->DeleteSetting(cb_iter->first);
}
switch (cb_iter->first)
{
case Game_EditPlugin_RSP: _Settings->SaveBool(Plugin_RSP_Changed,true); break;
case Game_EditPlugin_Gfx: _Settings->SaveBool(Plugin_GFX_Changed,true); break;
case Game_EditPlugin_Audio: _Settings->SaveBool(Plugin_AUDIO_Changed,true); break;
case Game_EditPlugin_Contr: _Settings->SaveBool(Plugin_CONT_Changed,true); break;
default:
Notify().BreakPoint(__FILE__,__LINE__);
}
}
if (ComboBox->IsReset())
{
_Settings->DeleteSetting(cb_iter->first);
ComboBox->SetReset(false);
}
}
}
bool CGamePluginPage::ResetComboBox ( CModifiedComboBox & ComboBox, SettingID Type )
{
if (!ComboBox.IsChanged())
{
return false;
}
ComboBox.SetReset(true);
for (int i = 0, n = ComboBox.GetCount(); i < n; i++)
{
const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox.GetItemDataPtr(i);
if (PluginPtr == NULL)
{
continue;
}
if (*PluginPtr != NULL)
{
continue;
}
ComboBox.SetCurSel(i);
return true;
}
return false;
}
void CGamePluginPage::HleGfxChanged ( UINT Code, int id, HWND ctl )
{
for (ButtonList::iterator iter = m_ButtonList.begin(); iter != m_ButtonList.end(); iter ++)
{
CModifiedButton * Button = iter->second;
if ((int)Button->GetMenu() != id)
{
continue;
}
if ((Button->GetCheck() & BST_CHECKED) == 0)
{
int res = MessageBox(GS(MSG_SET_LLE_GFX_MSG),GS(MSG_SET_LLE_GFX_TITLE),MB_YESNO|MB_ICONWARNING);
if (res != IDYES)
{
Button->SetCheck(BST_CHECKED);
return;
}
}
Button->SetChanged(true);
SendMessage(GetParent(),PSM_CHANGED,(WPARAM)m_hWnd,0);
break;
}
}
void CGamePluginPage::HleAudioChanged ( UINT Code, int id, HWND ctl )
{
for (ButtonList::iterator iter = m_ButtonList.begin(); iter != m_ButtonList.end(); iter ++)
{
CModifiedButton * Button = iter->second;
if ((int)Button->GetMenu() != id)
{
continue;
}
if ((Button->GetCheck() & BST_CHECKED) != 0)
{
int res = MessageBox(GS(MSG_SET_HLE_AUD_MSG),GS(MSG_SET_HLE_AUD_TITLE),MB_ICONWARNING|MB_YESNO);
if (res != IDYES)
{
Button->SetCheck(BST_UNCHECKED);
return;
}
}
Button->SetChanged(true);
SendMessage(GetParent(),PSM_CHANGED,(WPARAM)m_hWnd,0);
break;
}
}