project64/Source/Project64/Settings/Settings Class.cpp

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#include "..\N64 System.h"
#include "..\Settings.h"
#include <common/CriticalSection.h>
#include "SettingType/SettingsType-Application.h"
#include "SettingType/SettingsType-ApplicationIndex.h"
#include "SettingType/SettingsType-Cheats.h"
#include "SettingType/SettingsType-GameSetting.h"
#include "SettingType/SettingsType-GameSettingIndex.h"
#include "SettingType/SettingsType-RelativePath.h"
#include "SettingType/SettingsType-RomDatabase.h"
#include "SettingType/SettingsType-RomDatabaseIndex.h"
#include "SettingType/SettingsType-RDBCpuType.h"
#include "SettingType/SettingsType-RDBRamSize.h"
#include "SettingType/SettingsType-RDBSaveChip.h"
#include "SettingType/SettingsType-RDBYesNo.h"
#include "SettingType/SettingsType-RDBOnOff.h"
#include "SettingType/SettingsType-SelectedDirectory.h"
#include "SettingType/SettingsType-TempString.h"
#include "SettingType/SettingsType-TempNumber.h"
#include "SettingType/SettingsType-TempBool.h"
CSettings * _Settings = NULL;
CSettings::CSettings()
{
}
CSettings::~CSettings()
{
for (SETTING_MAP::iterator iter = m_SettingInfo.begin(); iter != m_SettingInfo.end(); iter++)
{
delete iter->second;
}
for (SETTING_CALLBACK::iterator cb_iter = m_Callback.begin(); cb_iter != m_Callback.end(); cb_iter++)
{
SETTING_CHANGED_CB * item = cb_iter->second;
while (item != NULL)
{
SETTING_CHANGED_CB * current_item = item;
item = item->Next;
delete current_item;
}
}
CSettingTypeApplication::CleanUp();
CSettingTypeRomDatabase::CleanUp();
CSettingTypeGame::CleanUp();
CSettingTypeCheats::CleanUp();
}
void CSettings::AddHandler ( SettingID TypeID, CSettingType * Handler )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(TypeID);
if (FindInfo == m_SettingInfo.end())
{
m_SettingInfo.insert(SETTING_MAP::value_type(TypeID,Handler));
} else {
delete Handler;
}
}
void CSettings::AddHowToHandleSetting ()
{
//information - temp keys
AddHandler(Info_ShortCutsChanged, new CSettingTypeTempBool(false));
//Support Files
AddHandler(SupportFile_SettingsDefault, new CSettingTypeRelativePath("Config","Project64.cfg"));
AddHandler(SupportFile_Settings, new CSettingTypeApplication("","ConfigFile",SupportFile_SettingsDefault));
AddHandler(SupportFile_SettingsDefault, new CSettingTypeRelativePath("Config","Project64.cfg"));
AddHandler(SupportFile_RomDatabase, new CSettingTypeRelativePath("Config","Project64.rdb"));
AddHandler(SupportFile_Cheats, new CSettingTypeRelativePath("Config","Project64.cht"));
AddHandler(SupportFile_Notes, new CSettingTypeRelativePath("Config","Project64.rdn"));
AddHandler(SupportFile_ExtInfo, new CSettingTypeRelativePath("Config","Project64.rdx"));
AddHandler(SupportFile_ShortCuts, new CSettingTypeRelativePath("Config","Project64.sc3"));
AddHandler(SupportFile_RomListCache,new CSettingTypeRelativePath("Config","Project64.cache3"));
AddHandler(SupportFile_7zipCache, new CSettingTypeRelativePath("Config","Project64.zcache"));
//AddHandler(SyncPluginDir, new CSettingTypeRelativePath("SyncPlugin",""));
//Settings location
AddHandler(Setting_ApplicationName, new CSettingTypeTempString(""));
AddHandler(Setting_UseFromRegistry, new CSettingTypeApplication("Settings","Use Registry",(DWORD)false));
AddHandler(Setting_RdbEditor, new CSettingTypeApplication("","Rdb Editor", false));
AddHandler(Setting_PluginPageFirst, new CSettingTypeApplication("","Plugin Page First", false));
AddHandler(Setting_DisableScrSaver, new CSettingTypeApplication("","Disable Screen Saver",(DWORD)true));
AddHandler(Setting_AutoSleep, new CSettingTypeApplication("","Auto Sleep", (DWORD)true));
AddHandler(Setting_AutoStart, new CSettingTypeApplication("","Auto Start", (DWORD)true));
AddHandler(Setting_AutoFullscreen, new CSettingTypeApplication("","Auto Full Screen", (DWORD)true));
AddHandler(Setting_AutoZipInstantSave,new CSettingTypeApplication("","Auto Zip Saves", (DWORD)true));
AddHandler(Setting_EraseGameDefaults, new CSettingTypeApplication("","Erase on default", (DWORD)true));
AddHandler(Setting_RememberCheats, new CSettingTypeApplication("","Remember Cheats", (DWORD)false));
AddHandler(Setting_CurrentLanguage, new CSettingTypeApplication("","Current Language",""));
AddHandler(Rdb_GoodName, new CSettingTypeRomDatabase("Good Name",Game_GameName));
AddHandler(Rdb_SaveChip, new CSettingTypeRDBSaveChip("Save Type",SaveChip_Auto));
AddHandler(Rdb_CpuType, new CSettingTypeRDBCpuType("CPU Type",CPU_Recompiler));
AddHandler(Rdb_RDRamSize, new CSettingTypeRDBRDRamSize("RDRAM Size",0x400000));
AddHandler(Rdb_CounterFactor, new CSettingTypeRomDatabase("Counter Factor",2));
AddHandler(Rdb_UseTlb, new CSettingTypeRDBYesNo("Use TLB",true));
AddHandler(Rdb_DelaySi, new CSettingTypeRDBYesNo("Delay SI",false));
AddHandler(Rdb_SPHack, new CSettingTypeRDBYesNo("SP Hack",false));
AddHandler(Rdb_Status, new CSettingTypeRomDatabase("Status","Unknown"));
AddHandler(Rdb_NotesCore, new CSettingTypeRomDatabase("Core Note",""));
AddHandler(Rdb_NotesPlugin, new CSettingTypeRomDatabase("Plugin Note",""));
AddHandler(Rdb_FixedAudio, new CSettingTypeRomDatabase("Fixed Audio",true));
AddHandler(Rdb_SyncViaAudio, new CSettingTypeRomDatabase("Sync Audio",false));
AddHandler(Rdb_RspAudioSignal, new CSettingTypeRDBYesNo("Audio Signal",false));
AddHandler(Rdb_TLB_VAddrStart, new CSettingTypeRomDatabase("TLB: Vaddr Start",0));
AddHandler(Rdb_TLB_VAddrLen, new CSettingTypeRomDatabase("TLB: Vaddr Len",0));
AddHandler(Rdb_TLB_PAddrStart, new CSettingTypeRomDatabase("TLB: PAddr Start",0));
AddHandler(Rdb_UseHleGfx, new CSettingTypeRomDatabase("HLE GFX",Plugin_UseHleGfx));
AddHandler(Rdb_UseHleAudio, new CSettingTypeRomDatabase("HLE Audio",Plugin_UseHleAudio));
AddHandler(Rdb_LoadRomToMemory, new CSettingTypeRomDatabase("Rom In Memory",false));
AddHandler(Rdb_ScreenHertz, new CSettingTypeRomDatabase("ScreenHertz",60));
AddHandler(Rdb_FuncLookupMode, new CSettingTypeRomDatabase("FuncFind",FuncFind_PhysicalLookup));
AddHandler(Rdb_RegCache, new CSettingTypeRDBYesNo("Reg Cache",true));
AddHandler(Rdb_BlockLinking, new CSettingTypeRDBOnOff("Linking",false));
AddHandler(Rdb_SMM_Cache, new CSettingTypeRomDatabase("SMM-Cache",true));
AddHandler(Rdb_SMM_PIDMA, new CSettingTypeRomDatabase("SMM-PI DMA",true));
AddHandler(Rdb_SMM_TLB, new CSettingTypeRomDatabase("SMM-TLB",true));
AddHandler(Rdb_SMM_Protect, new CSettingTypeRomDatabase("SMM-Protect",false));
AddHandler(Rdb_SMM_ValidFunc, new CSettingTypeRomDatabase("SMM-FUNC",true));
AddHandler(Rdb_GameCheatFix, new CSettingTypeRomDatabaseIndex("Cheat","",""));
AddHandler(Rdb_ViRefreshRate, new CSettingTypeRomDatabase("ViRefresh",1500));
AddHandler(Game_IniKey, new CSettingTypeTempString(""));
AddHandler(Game_GameName, new CSettingTypeTempString(""));
AddHandler(Game_GoodName, new CSettingTypeGame("Good Name",Rdb_GoodName));
AddHandler(Game_EditPlugin_Gfx, new CSettingTypeGame("Plugin-Gfx",Default_None));
AddHandler(Game_EditPlugin_Audio, new CSettingTypeGame("Plugin-Audio",Default_None));
AddHandler(Game_EditPlugin_Contr, new CSettingTypeGame("Plugin-Controller",Default_None));
AddHandler(Game_EditPlugin_RSP, new CSettingTypeGame("Plugin-RSP",Default_None));
AddHandler(Game_Plugin_Gfx, new CSettingTypeGame("Plugin-Gfx",Plugin_GFX_Current));
AddHandler(Game_Plugin_Audio, new CSettingTypeGame("Plugin-Audio",Plugin_AUDIO_Current));
AddHandler(Game_Plugin_Controller, new CSettingTypeGame("Plugin-Controller",Plugin_CONT_Current));
AddHandler(Game_Plugin_RSP, new CSettingTypeGame("Plugin-RSP",Plugin_RSP_Current));
AddHandler(Game_SaveChip, new CSettingTypeGame("SaveChip",Rdb_SaveChip));
AddHandler(Game_CpuType, new CSettingTypeGame("CpuType",Rdb_CpuType));
AddHandler(Game_LastSaveSlot, new CSettingTypeGame("Last Used Save Slot",(DWORD)0));
AddHandler(Game_FixedAudio, new CSettingTypeGame("Fixed Audio",Rdb_FixedAudio));
AddHandler(Game_RDRamSize, new CSettingTypeGame("RDRamSize",Rdb_RDRamSize));
AddHandler(Game_CounterFactor, new CSettingTypeGame("Counter Factor",Rdb_CounterFactor));
AddHandler(Game_UseTlb, new CSettingTypeGame("Use TLB",Rdb_UseTlb));
AddHandler(Game_DelaySI, new CSettingTypeGame("Delay SI",Rdb_DelaySi));
AddHandler(Game_RspAudioSignal, new CSettingTypeGame("Audio Signal",Rdb_RspAudioSignal));
AddHandler(Game_SPHack, new CSettingTypeGame("SP Hack",Rdb_SPHack));
AddHandler(Game_CurrentSaveState, new CSettingTypeTempNumber(0));
AddHandler(Game_SyncViaAudio, new CSettingTypeGame("Sync Audio",Rdb_SyncViaAudio));
AddHandler(Game_UseHleGfx, new CSettingTypeGame("HLE GFX",Rdb_UseHleGfx));
AddHandler(Game_UseHleAudio, new CSettingTypeGame("HLE Audio",Rdb_UseHleAudio));
AddHandler(Game_LoadRomToMemory, new CSettingTypeGame("Rom In Memory",Rdb_LoadRomToMemory));
AddHandler(Game_ScreenHertz, new CSettingTypeGame("ScreenHertz",Rdb_ScreenHertz));
AddHandler(Game_FuncLookupMode, new CSettingTypeGame("FuncFind",Rdb_FuncLookupMode));
AddHandler(Game_RegCache, new CSettingTypeGame("Reg Cache",Rdb_RegCache));
AddHandler(Game_BlockLinking, new CSettingTypeGame("Linking",Rdb_BlockLinking));
AddHandler(Game_SMM_Cache, new CSettingTypeGame("SMM-Cache",Rdb_SMM_Cache));
AddHandler(Game_SMM_PIDMA, new CSettingTypeGame("SMM-PI DMA",Rdb_SMM_PIDMA));
AddHandler(Game_SMM_TLB, new CSettingTypeGame("SMM-TLB",Rdb_SMM_TLB));
AddHandler(Game_SMM_Protect, new CSettingTypeGame("SMM-Protect",Rdb_SMM_Protect));
AddHandler(Game_SMM_ValidFunc, new CSettingTypeGame("SMM-FUNC",Rdb_SMM_ValidFunc));
AddHandler(Game_ViRefreshRate, new CSettingTypeGame("ViRefresh",Rdb_ViRefreshRate));
//User Interface
AddHandler(UserInterface_BasicMode, new CSettingTypeApplication("","Basic Mode", (DWORD)true));
AddHandler(UserInterface_ShowCPUPer, new CSettingTypeApplication("","Display CPU Usage", (DWORD)false));
AddHandler(UserInterface_DisplayFrameRate, new CSettingTypeApplication("","Display Frame Rate", (DWORD)true));
AddHandler(UserInterface_InFullScreen, new CSettingTypeTempBool(false));
AddHandler(UserInterface_FrameDisplayType, new CSettingTypeApplication("","Frame Rate Display Type", (DWORD)FR_VIs));
AddHandler(UserInterface_MainWindowTop, new CSettingTypeApplication("Main Window","Top" ,Default_None));
AddHandler(UserInterface_MainWindowLeft, new CSettingTypeApplication("Main Window","Left" ,Default_None));
AddHandler(UserInterface_AlwaysOnTop, new CSettingTypeApplication("","Always on top", (DWORD)false));
AddHandler(RomBrowser_Enabled, new CSettingTypeApplication("Rom Browser","Rom Browser",true));
AddHandler(RomBrowser_ColoumnsChanged, new CSettingTypeTempBool(false));
AddHandler(RomBrowser_Top, new CSettingTypeApplication("Rom Browser","Top" ,Default_None));
AddHandler(RomBrowser_Left, new CSettingTypeApplication("Rom Browser","Left" ,Default_None));
AddHandler(RomBrowser_Width, new CSettingTypeApplication("Rom Browser","Width", (DWORD)640));
AddHandler(RomBrowser_Height, new CSettingTypeApplication("Rom Browser","Height", (DWORD)480));
AddHandler(RomBrowser_PosIndex, new CSettingTypeApplicationIndex("Rom Browser\\Field Pos","Field",Default_None));
AddHandler(RomBrowser_WidthIndex, new CSettingTypeApplicationIndex("Rom Browser\\Field Width","Field",Default_None));
AddHandler(RomBrowser_SortFieldIndex, new CSettingTypeApplicationIndex("Rom Browser", "Sort Field", Default_None));
AddHandler(RomBrowser_SortAscendingIndex, new CSettingTypeApplicationIndex("Rom Browser", "Sort Ascending", Default_None));
AddHandler(RomBrowser_Recursive, new CSettingTypeApplication("Rom Browser","Recursive", false));
AddHandler(RomBrowser_Maximized, new CSettingTypeApplication("Rom Browser","Maximized", false));
AddHandler(Directory_RecentGameDirCount, new CSettingTypeApplication("","Remembered Rom Dirs",(DWORD)10));
AddHandler(Directory_RecentGameDirIndex, new CSettingTypeApplicationIndex("Recent Dir","Recent Dir",Default_None));
//Directory_Game,
AddHandler(Directory_Game, new CSettingTypeSelectedDirectory(Directory_GameInitial,Directory_GameSelected,Directory_GameUseSelected));
AddHandler(Directory_GameInitial, new CSettingTypeRelativePath("Game Directory",""));
AddHandler(Directory_GameSelected, new CSettingTypeApplication("Directory","Game",Directory_GameInitial));
AddHandler(Directory_GameUseSelected, new CSettingTypeApplication("Directory","Game - Use Selected",false));
AddHandler(Directory_Plugin, new CSettingTypeSelectedDirectory(Directory_PluginInitial,Directory_PluginSelected,Directory_PluginUseSelected));
AddHandler(Directory_PluginInitial, new CSettingTypeRelativePath("Plugin",""));
AddHandler(Directory_PluginSelected, new CSettingTypeApplication("Directory","Plugin",Directory_PluginInitial));
AddHandler(Directory_PluginUseSelected, new CSettingTypeApplication("Directory","Plugin - Use Selected",false));
AddHandler(Directory_SnapShot, new CSettingTypeSelectedDirectory(Directory_SnapShotInitial,Directory_SnapShotSelected,Directory_SnapShotUseSelected));
AddHandler(Directory_SnapShotInitial, new CSettingTypeRelativePath("Screenshots",""));
AddHandler(Directory_SnapShotSelected, new CSettingTypeApplication("Directory","Snap Shot",Directory_SnapShotInitial));
AddHandler(Directory_SnapShotUseSelected, new CSettingTypeApplication("Directory","Snap Shot - Use Selected",false));
AddHandler(Directory_NativeSave, new CSettingTypeSelectedDirectory(Directory_NativeSaveInitial,Directory_NativeSaveSelected,Directory_NativeSaveUseSelected));
AddHandler(Directory_NativeSaveInitial, new CSettingTypeRelativePath("Save",""));
AddHandler(Directory_NativeSaveSelected, new CSettingTypeApplication("Directory","Save",Directory_NativeSaveInitial));
AddHandler(Directory_NativeSaveUseSelected,new CSettingTypeApplication("Directory","Save - Use Selected",false));
AddHandler(Directory_InstantSave, new CSettingTypeSelectedDirectory(Directory_InstantSaveInitial,Directory_InstantSaveSelected,Directory_InstantSaveUseSelected));
AddHandler(Directory_InstantSaveInitial, new CSettingTypeRelativePath("Save",""));
AddHandler(Directory_InstantSaveSelected, new CSettingTypeApplication("Directory","Instant Save",Directory_InstantSaveInitial));
AddHandler(Directory_InstantSaveUseSelected,new CSettingTypeApplication("Directory","Instant Save - Use Selected",false));
AddHandler(Directory_Texture, new CSettingTypeSelectedDirectory(Directory_TextureInitial,Directory_TextureSelected,Directory_TextureUseSelected));
AddHandler(Directory_TextureInitial, new CSettingTypeRelativePath("textures-load",""));
AddHandler(Directory_TextureSelected, new CSettingTypeApplication("Directory","Texture Dir",Directory_InstantSaveInitial));
AddHandler(Directory_TextureUseSelected, new CSettingTypeApplication("Directory","Texture Dir - Use Selected",false));
AddHandler(Directory_LastSave, new CSettingTypeApplication("Directory","Last Save Directory", Directory_InstantSave));
AddHandler(GameRunning_LoadingInProgress, new CSettingTypeTempBool(false));
AddHandler(GameRunning_CPU_Running, new CSettingTypeTempBool(false));
AddHandler(GameRunning_CPU_Paused, new CSettingTypeTempBool(false));
AddHandler(GameRunning_CPU_PausedType, new CSettingTypeTempNumber(Default_None));
AddHandler(GameRunning_InstantSaveFile, new CSettingTypeTempString(""));
AddHandler(GameRunning_LimitFPS, new CSettingTypeTempBool(true));
AddHandler(GameRunning_ScreenHertz, new CSettingTypeTempNumber(60));
AddHandler(File_RecentGameFileCount, new CSettingTypeApplication("","Remembered Rom Files",(DWORD)10));
AddHandler(File_RecentGameFileIndex, new CSettingTypeApplicationIndex("Recent File","Recent Rom",Default_None));
AddHandler(Debugger_Enabled, new CSettingTypeApplication("Debugger","Debugger",false));
AddHandler(Debugger_ShowUnhandledMemory, new CSettingTypeApplication("Debugger","Show Unhandled Memory",false));
AddHandler(Debugger_ShowPifErrors, new CSettingTypeApplication("Debugger","Show Pif Errors",false));
AddHandler(Debugger_DisableGameFixes, new CSettingTypeApplication("Debugger","Disable Game Fixes",false));
AddHandler(Debugger_ShowDListAListCount, new CSettingTypeApplication("Debugger","Show Dlist Alist Count",false));
AddHandler(Debugger_ShowRecompMemSize, new CSettingTypeApplication("Debugger","Show Recompiler Memory size",false));
AddHandler(Debugger_ShowCheckOpUsageErrors, new CSettingTypeApplication("Debugger","Show Check Op Usage Errors",false));
AddHandler(Debugger_GenerateDebugLog, new CSettingTypeApplication("Debugger","Generate Debug Code",false));
AddHandler(Debugger_ProfileCode, new CSettingTypeApplication("Debugger","Profile Code", (DWORD)false));
AddHandler(Debugger_AppLogLevel, new CSettingTypeApplication("Logging","Log Level",(DWORD)TraceError));
AddHandler(Debugger_AppLogFlush, new CSettingTypeApplication("Logging","Log Auto Flush",(DWORD)false));
AddHandler(Debugger_GenerateLogFiles, new CSettingTypeApplication("Debugger","Generate Log Files", false));
AddHandler(Beta_IsBetaVersion, new CSettingTypeTempBool(true));
AddHandler(Beta_UserName, new CSettingTypeTempString("XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"));
AddHandler(Beta_EmailAddress, new CSettingTypeTempString("????????????????????????????????????????????????????????????????????????????????"));
AddHandler(Beta_UserNameMD5, new CSettingTypeTempString("CBBABA8D2262FF1F7A47CEAD87FC4304"));
AddHandler(Beta_EmailAddressMD5, new CSettingTypeTempString("47A3D7CBF1DA291D5EB30DCAAF21B9F8"));
AddHandler(Beta_IsValidExe, new CSettingTypeTempBool(true));
//Plugin
AddHandler(Plugin_RSP_Current, new CSettingTypeApplication("Plugin","RSP Dll", "RSP\\RSP 1.7.dll"));
AddHandler(Plugin_GFX_Current, new CSettingTypeApplication("Plugin","Graphics Dll", "GFX\\Jabo_Direct3D8.dll"));
AddHandler(Plugin_AUDIO_Current, new CSettingTypeApplication("Plugin","Audio Dll", "Audio\\Jabo_Dsound.dll"));
AddHandler(Plugin_CONT_Current, new CSettingTypeApplication("Plugin","Controller Dll","Input\\Jabo_DInput.dll"));
AddHandler(Plugin_RSP_CurVer, new CSettingTypeApplication("Plugin","RSP Dll Ver", ""));
AddHandler(Plugin_GFX_CurVer, new CSettingTypeApplication("Plugin","Graphics Dll Ver", ""));
AddHandler(Plugin_AUDIO_CurVer, new CSettingTypeApplication("Plugin","Audio Dll Ver", ""));
AddHandler(Plugin_CONT_CurVer, new CSettingTypeApplication("Plugin","Controller Dll Ver", ""));
AddHandler(Plugin_RSP_Changed, new CSettingTypeTempBool(true));
AddHandler(Plugin_GFX_Changed, new CSettingTypeTempBool(true));
AddHandler(Plugin_AUDIO_Changed, new CSettingTypeTempBool(true));
AddHandler(Plugin_CONT_Changed, new CSettingTypeTempBool(true));
AddHandler(Plugin_UseHleGfx, new CSettingTypeApplication("RSP","HLE GFX",true));
AddHandler(Plugin_UseHleAudio, new CSettingTypeApplication("RSP","HLE Audio",false));
// cheats
AddHandler(Cheat_Entry, new CSettingTypeCheats(""));
AddHandler(Cheat_Active, new CSettingTypeGameIndex("Cheat","",(bool)false));
AddHandler(Cheat_Extension, new CSettingTypeGameIndex("Cheat",".exten","??? - Not Set"));
AddHandler(Cheat_Notes, new CSettingTypeCheats("_N"));
AddHandler(Cheat_Options, new CSettingTypeCheats("_O"));
AddHandler(Cheat_Range, new CSettingTypeCheats("_R"));
AddHandler(Cheat_RangeNotes, new CSettingTypeCheats("_RN"));
/* INFO(SettingsIniName,Default_None,Data_String,RelativePath,"Project64.cfg","",0);
if (SettingsIniFile == NULL)
{
SettingsIniFile = new CIniFile(LoadString(SettingsIniName).c_str());
}
INFO(UseSettingFromRegistry,Default_False,Data_DWORD,LocalSettings,"Use Registry","Settings",0);
SettingLocation SettingLoc = LoadDword(UseSettingFromRegistry) ? InRegistry : LocalSettings;
*/
/* int count;
#define INFO(ID,X,Y,Z,Q,W,E) SettingInfo.insert(SETTING_MAP::value_type(ID,CSettingInfo(ID,X,Y,Z,Q,W,E)))
#define INF2(ID,X,Y,Z,Q,W,E,R) SettingInfo.insert(SETTING_MAP::value_type(ID,CSettingInfo(ID,X,Y,Z,Q,W,E,R)))
//Default Values
INFO(Default_False, Default_None, Data_DWORD, ConstValue, "","",(DWORD)false);
INFO(Default_True, Default_None, Data_DWORD, ConstValue, "","",(DWORD)true);
INFO(Default_Language, Default_None, Data_String, ConstString, "","",0);
INFO(Default_RomStatus, Default_None, Data_String, ConstString, "Unknown","",0);
INFO(Default_RomBrowserWidth, Default_None, Data_DWORD, ConstValue, "","",640);
INFO(Default_RomBrowserHeight, Default_None, Data_DWORD, ConstValue, "","",480);
INFO(Default_RememberedRomFiles, Default_None, Data_DWORD, ConstValue, "","",MaxRememberedFiles);
INFO(Default_RememberedRomDirs, Default_None, Data_DWORD, ConstValue, "","",MaxRememberedDirs);
INFO(Default_CPUType, Default_None, Data_DWORD, ConstValue, "","",CPU_Recompiler);
INFO(Default_RdramSize, Default_None, Data_DWORD, ConstValue, "","",0x400000);
INFO(Default_SaveChip, Default_None, Data_DWORD, ConstValue, "","",SaveChip_Auto);
INFO(Default_CFactor, Default_None, Data_DWORD, ConstValue, "","",2);
INFO(Default_CheatExt, Default_None, Data_String, ConstString, "?","",0);
INFO(Default_FunctionLookup, Default_None, Data_DWORD, ConstValue, "","",FuncFind_PhysicalLookup);
INFO(Default_BlockLinking, Default_None, Data_DWORD, ConstValue, "","",(DWORD)false);
INFO(Default_SaveSlot, Default_None, Data_DWORD, ConstValue, "","",(DWORD)0);
INFO(Default_LogLevel, Default_None, Data_DWORD, ConstValue, "","",(DWORD)TraceError);
INFO(Default_FrameDisplayType, Default_None, Data_DWORD, ConstValue, "","",FR_VIs);
//Add setting to see if we get settings from file system or registry
INFO(SettingsIniName,Default_None,Data_String,RelativePath,"Project64.cfg","",0);
if (SettingsIniFile == NULL)
{
SettingsIniFile = new CIniFile(LoadString(SettingsIniName).c_str());
}
INFO(UseSettingFromRegistry,Default_False,Data_DWORD,LocalSettings,"Use Registry","Settings",0);
SettingLocation SettingLoc = LoadDword(UseSettingFromRegistry) ? InRegistry : LocalSettings;
*/
//Language
/* AddHandler(CurrentLanguage,new CSettingTypeApplication("","Current Language",""));
//Gui Settings
AddHandler(RomBrowser, new CSettingTypeApplication("Rom Browser","Rom Browser",true));
AddHandler(RomBrowserTop, new CSettingTypeApplication("Rom Browser","Top" ,Default_None));
AddHandler(RomBrowserLeft, new CSettingTypeApplication("Rom Browser","Left" ,Default_None));
AddHandler(RomBrowserHeight, new CSettingTypeApplication("Rom Browser","Height", (DWORD)480));
AddHandler(RomBrowserWidth, new CSettingTypeApplication("Rom Browser","Width", (DWORD)640));
AddHandler(RomBrowserRecursive, new CSettingTypeApplication("Rom Browser","Recursive", false));
AddHandler(RomBrowserMaximized, new CSettingTypeApplication("Rom Browser","Maximized", false));
AddHandler(RomBrowserSortFieldIndex, new CSettingTypeApplicationIndex("Rom Browser", "Sort Field", Default_None));
AddHandler(RomBrowserPosIndex, new CSettingTypeApplicationIndex("Rom Browser\\Field Pos","Field",(DWORD)0));
AddHandler(RomBrowserWidthIndex,new CSettingTypeApplicationIndex("Rom Browser\\Field Width","Field",(DWORD)100));
/*
INFO(,Default_False,Data_DWORD,SettingLoc,"","Rom Browser",0);
INFO(,Default_False,Data_DWORD,SettingLoc,"","Rom Browser",0);
for (int SortID = 0; SortID <= NoOfSortKeys; SortID++ ) {
char Name[300];
_snprintf(Name,sizeof(Name),"Sort Field %d",SortID);
INF2((SettingID)(SortField + SortID),Default_None,Data_String,SettingLoc,Name,"Rom Browser",0,SortField);
_snprintf(Name,sizeof(Name),"Sort Ascending %d",SortID);
INF2((SettingID)(SortAscending + SortID),Default_True,Data_DWORD,SettingLoc,Name,"Rom Browser",0,SortAscending);
}
for (int Field = 0; Field <= MaxRomBrowserFields; Field++ ) {
char Name[300];
_snprintf(Name,sizeof(Name),"Field %02d",Field);
INF2((SettingID)(FirstRomBrowserPos + Field),Default_None,Data_DWORD,SettingLoc,Name,"Rom Browser\\Field Pos",0,FirstRomBrowserPos);
INF2((SettingID)(FirstRomBrowserWidth + Field),Default_None,Data_DWORD,SettingLoc,Name,"Rom Browser\\Field Width",0,FirstRomBrowserWidth);
}
INFO(TLBWindowTop,Default_None,Data_DWORD,SettingLoc,"Rom Browser Top","Page Setup",0);
INFO(TLBWindowLeft,Default_None,Data_DWORD,SettingLoc,"Rom Browser Left","Page Setup",0);
*/
//Beta settings
/* AddHandler(IsBetaVersion, new CSettingTypeTempBool(true));
AddHandler(BetaUserName, new CSettingTypeTempString("XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"));
AddHandler(BetaEmailAddress, new CSettingTypeTempString("????????????????????????????????????????????????????????????????????????????????"));
//General Settings
AddHandler(AutoStart, new CSettingTypeApplication("","Auto Start", (DWORD)true));
AddHandler(AutoZip, new CSettingTypeApplication("","Auto Zip Saves", (DWORD)true));
AddHandler(AutoSleep, new CSettingTypeApplication("","Auto Sleep", (DWORD)true));
AddHandler(AutoFullScreen, new CSettingTypeApplication("","Auto Full Screen", (DWORD)true));
AddHandler(BasicMode, new CSettingTypeApplication("","Basic Mode", (DWORD)true));
AddHandler(RememberCheats, new CSettingTypeApplication("","Remember Cheats", (DWORD)false));
AddHandler(DisableScrSaver, new CSettingTypeApplication("","Disable Screen Saver",(DWORD)true));
AddHandler(ShowCPUPer, new CSettingTypeApplication("","Display CPU Usage", (DWORD)false));
AddHandler(LimitFPS, new CSettingTypeApplication("","Limit FPS", (DWORD)true));
AddHandler(ProfileCode, new CSettingTypeApplication("","Profile Code", (DWORD)false));
AddHandler(GenerateLogFiles, new CSettingTypeApplication("","Generate Log Files", (DWORD)false));
AddHandler(DisableGameFixes, new CSettingTypeApplication("","Disable Game Fixes", (DWORD)false));
//Logging
AddHandler(AppLogLevel,new CSettingTypeApplication("Logging","Log Level",(DWORD)TraceError));
AddHandler(AppLogFlush,new CSettingTypeApplication("Logging","Log Auto Flush",(DWORD)false));
//Recent Files
AddHandler(RememberedRomFilesCount, new CSettingTypeApplication("","Remembered Rom Files",(DWORD)10));
AddHandler(RecentRomFileIndex, new CSettingTypeApplicationIndex("Recent File","Recent Rom",Default_None));
AddHandler(RememberedRomDirCount, new CSettingTypeApplication("","Remembered Rom Dirs",(DWORD)10));
AddHandler(RecentRomDirIndex, new CSettingTypeApplicationIndex("Recent Dir","Recent Dir",Default_None));
/* for (count = FirstRecentRom; count != LastRecentRom; count++ ) {
char Name[300];
_snprintf(Name,sizeof(Name)," %d",count - FirstRecentRom);
INF2((SettingID)count,Default_None,Data_String,SettingLoc,Name,"",0,FirstRecentRom);
}
//Recent Dirs
for (count = FirstRecentDir; count != LastRecentDir; count++ ) {
char Name[300];
_snprintf(Name,sizeof(Name),"Recent Dir %d",count - FirstRecentDir);
INF2((SettingID)count,Default_None,Data_String,SettingLoc,Name,"Recent Dir",0,FirstRecentDir);
}
INFO(RememberedRomDir,Default_RememberedRomDirs,Data_DWORD,SettingLoc,"Remembered Rom Dirs","",0);
//Plugins
*/
/*
AddHandler(CurVerRSP_Plugin, new CSettingTypeApplication("Plugin","RSP Dll Ver", ""));
AddHandler(CurVerGFX_Plugin, new CSettingTypeApplication("Plugin","Graphics Dll Ver", ""));
AddHandler(CurVerAUDIO_Plugin, new CSettingTypeApplication("Plugin","Audio Dll Ver", ""));
AddHandler(CurVerCONT_Plugin, new CSettingTypeApplication("Plugin","Controller Dll Ver", ""));
/*INFO(RSP_PluginChanged, Default_None,Data_DWORD,TemporarySetting,"","",0);
INFO(AUDIO_PluginChanged,Default_None,Data_DWORD,TemporarySetting,"","",0);
INFO(GFX_PluginChanged, Default_None,Data_DWORD,TemporarySetting,"","",0);
INFO(CONT_PluginChanged, Default_None,Data_DWORD,TemporarySetting,"","",0);
//Cheats
for (count = 0; count < MaxCheats; count++ ) {
char Name[300];
_snprintf(Name,sizeof(Name),"Cheat%d",count);
INF2((SettingID)(count + CheatEntry), Default_None,Data_String,CheatSetting,Name,"",0,CheatEntry);
_snprintf(Name,sizeof(Name),"Cheat%d",count);
INF2((SettingID)(count + CheatPermEntry),Default_None,Data_String,RomSetting,Name,"",0,CheatEntry);
_snprintf(Name,sizeof(Name),"Cheat%d_O",count);
INF2((SettingID)(count + CheatOptions), Default_None,Data_String,CheatSetting,Name,"",0,CheatOptions);
_snprintf(Name,sizeof(Name),"Cheat%d_R",count);
INF2((SettingID)(count + CheatRange), Default_None,Data_String,CheatSetting,Name,"",0,CheatRange);
_snprintf(Name,sizeof(Name),"Cheat%d_RN",count);
INF2((SettingID)(count + CheatRangeNotes), Default_None,Data_String,CheatSetting,Name,"",0,CheatRangeNotes);
_snprintf(Name,sizeof(Name),"Cheat%d_N",count);
INF2((SettingID)(count + CheatNotes), Default_None,Data_String,CheatSetting,Name,"",0,CheatNotes);
_snprintf(Name,sizeof(Name),"Cheat%d",count);
INF2((SettingID)(count + CheatActive), Default_False,Data_DWORD,GameSetting,Name,"",0,CheatActive);
_snprintf(Name,sizeof(Name),"Cheat%d.exten",count);
INF2((SettingID)(count + CheatExtension),Default_CheatExt,Data_String,GameSetting,Name,"",0,CheatExtension);
}
INFO(RememberedRomDir,Default_RememberedRomDirs,Data_DWORD,SettingLoc,"Remembered Rom Dirs","",0);
*/
//Directories
/*
AddHandler(InitialPluginDirectory, new CSettingTypeRelativePath("Plugin",""));
AddHandler(InitialRomDirectory, new CSettingTypeRelativePath("Rom Directory",""));
AddHandler(InitialSaveDirectory, new CSettingTypeRelativePath("Save",""));
AddHandler(InitialInstantSaveDirectory, new CSettingTypeRelativePath("Save",""));
AddHandler(InitialSnapShotDir, new CSettingTypeRelativePath("Screenshots",""));
AddHandler(InitialTextureDir, new CSettingTypeRelativePath("textures-load",""));
AddHandler(SelectedPluginDirectory, new CSettingTypeApplication("Directory","Selected Plugin Dir", InitialPluginDirectory));
AddHandler(SelectedRomDir, new CSettingTypeApplication("Directory","Selected Rom Dir", InitialRomDirectory));
AddHandler(SelectedSaveDirectory, new CSettingTypeApplication("Directory","Selected Save Dir", InitialSaveDirectory));
AddHandler(SelectedInstantSaveDirectory, new CSettingTypeApplication("Directory","Selected Instant Save Dir", InitialInstantSaveDirectory));
AddHandler(SelectedSnapShotDir, new CSettingTypeApplication("Directory","Selected Snap Shot Dir", InitialSnapShotDir));
AddHandler(PluginDirectory, new CSettingTypeApplication("Directory","Plugin Directory", InitialPluginDirectory));
AddHandler(RomDirectory, new CSettingTypeApplication("Directory","Rom Directory", InitialRomDirectory));
AddHandler(SaveDirectory, new CSettingTypeApplication("Directory","Save Directory", InitialSaveDirectory));
AddHandler(InstantSaveDirectory, new CSettingTypeApplication("Directory","Instant Save Directory",InitialInstantSaveDirectory));
AddHandler(SnapShotDir, new CSettingTypeApplication("Directory","Snap Shot Directory", InitialSnapShotDir));
AddHandler(TextureDir, new CSettingTypeApplication("Directory","Texture Directory", InitialTextureDir));
AddHandler(LastSaveDir, new CSettingTypeApplication("Directory","Last Save Directory", InstantSaveDirectory));
AddHandler(UsePluginDirSelected, new CSettingTypeApplication("Directory","Use Default Plugin Dir", false));
AddHandler(UseRomDirSelected, new CSettingTypeApplication("Directory","Use Default Rom Dir", InitialPluginDirectory));
AddHandler(UseSaveDirSelected, new CSettingTypeApplication("Directory","Use Default Save Dir", InitialPluginDirectory));
AddHandler(UseInstantDirSelected, new CSettingTypeApplication("Directory","Use Default Instant Dir", InitialPluginDirectory));
AddHandler(UseSnapShotDirSelected, new CSettingTypeApplication("Directory","Use Default Snap Shot Dir", InitialPluginDirectory));
/*
INFO(ApplicationDir,Default_None,Data_String,RelativePath,"","",0);
*/
//Debugger
/* AddHandler(Debugger, new CSettingTypeApplication("Debugger","Debugger",false));
AddHandler(ShowUnhandledMemory, new CSettingTypeApplication("Debugger","Show Unhandled Memory",false));
AddHandler(ShowPifErrors, new CSettingTypeApplication("Debugger","Show Pif Errors",false));
AddHandler(ShowDListAListCount, new CSettingTypeApplication("Debugger","Show Dlist Alist Count",false));
AddHandler(ShowRecompMemSize, new CSettingTypeApplication("Debugger","Show Recompiler Memory size",false));
AddHandler(ShowPifRamErrors, new CSettingTypeApplication("Debugger","Show Pif Ram Errors",false));
AddHandler(ShowCheckOpUsageErrors, new CSettingTypeApplication("Debugger","Show Check Op Usage Errors",false));
AddHandler(LogFunctionCalls, new CSettingTypeApplication("Debugger","Log Function Class",false));
AddHandler(GenerateDebugLog, new CSettingTypeApplication("Debugger","Generate Debug Code",false));
//RSP
AddHandler(UseHighLevelAudio, new CSettingTypeApplication("Plugin Directory","RSP",false));
AddHandler(UseHighLevelGfx, new CSettingTypeApplication("Plugin Directory","RSP",true));
//Indvidual Game Settings
AddHandler(Game_SaveChip, new CSettingTypeGame("","SaveChip",Rdb_SaveChip));
/* INFO(Game_LastSaveSlot,Default_SaveSlot,Data_DWORD,GameSetting,"Last Used Save Slot","",0);
//Rom Settings
*/
/* AddHandler(ROM_IniKey, new CSettingTypeTempString(""));
AddHandler(ROM_NAME, new CSettingTypeTempString(""));
//AddHandler(ROM_Default, new CSettingTypeTempNumber(-1));
AddHandler(ROM_MD5, new CSettingTypeRomDatabase("MD5",""));
AddHandler(ROM_InternalName, new CSettingTypeRomDatabase("Internal Name",""));
AddHandler(ROM_GoodName, new CSettingTypeRomDatabase("Good Name",ROM_NAME));
AddHandler(ROM_Status, new CSettingTypeRomDatabase("Status","Unknown"));
AddHandler(ROM_CoreNotes, new CSettingTypeRomDatabase("Core Note",""));
AddHandler(ROM_PluginNotes, new CSettingTypeRomDatabase("Plugin Note",""));
//INFO(ROM_CPUType, ROM_Default, Data_CPUTYPE,RomSetting,"CPU Type","",0);
AddHandler(ROM_RomInMemory, new CSettingTypeRomDatabase("Rom In Memory",false));
AddHandler(ROM_FunctionLookup,new CSettingTypeRomDatabase("FuncFind",-1));
AddHandler(ROM_RamSize, new CSettingTypeRomDatabase("RDRAM Size",-1));
//INFO(ROM_SaveChip, Default_SaveChip, Data_SaveChip,RomSetting,"Save Type","",0);
AddHandler(ROM_CounterFactor, new CSettingTypeRomDatabase("Counter Factor",-1));
AddHandler(ROM_CustomSMM, new CSettingTypeRomDatabase("CustomSMM",false));
AddHandler(ROM_SMM_Cache, new CSettingTypeRomDatabase("SMM-Cache",true));
AddHandler(ROM_SMM_PIDMA, new CSettingTypeRomDatabase("SMM-PI DMA",true));
AddHandler(ROM_SMM_TLB, new CSettingTypeRomDatabase("SMM-TLB",true));
AddHandler(ROM_SMM_Protect, new CSettingTypeRomDatabase("SMM-Protect",false));
AddHandler(ROM_SMM_ValidFunc, new CSettingTypeRomDatabase("SMM-FUNC",true));
//INFO(ROM_UseTlb, Default_True, Data_YesNo, RomSetting,"Use TLB","",0);
//INFO(ROM_RegCache, Default_True, Data_YesNo, RomSetting,"Reg Cache","",0);
AddHandler(ROM_SyncAudio, new CSettingTypeRomDatabase("Sync Audio",false));
//INFO(ROM_BlockLinking, ROM_Default, Data_OnOff, RomSetting,"Linking","",0);
AddHandler(ROM_DelayDlists, new CSettingTypeRomDatabase("Delay Dlist",true));
AddHandler(ROM_UseJumpTable, new CSettingTypeRomDatabase("Use Jump Table",true));
//INFO(ROM_DelaySI, Default_False, Data_YesNo, RomSetting,"Delay SI","",0);
//INFO(ROM_AudioSignal, Default_False, Data_YesNo, RomSetting,"Audio Signal","",0);
//INFO(ROM_SPHack, Default_False, Data_YesNo, RomSetting,"SP Hack","",0);
AddHandler(ROM_FixedAudio, new CSettingTypeRomDatabase("Fixed Audio",true));
AddHandler(ROM_TLB_VAddrStart,new CSettingTypeRomDatabase("TLB: Vaddr Start",0));
AddHandler(ROM_TLB_VAddrLen, new CSettingTypeRomDatabase("TLB: Vaddr Len",0));
AddHandler(ROM_TLB_PAddrStart,new CSettingTypeRomDatabase("TLB: PAddr Start",0));
/* for (count = ROM_MD5 + 1; count != ROM_LastMD5; count++ ) {
char Name[300];
_snprintf(Name,sizeof(Name),"MD5%d",count - ROM_LastMD5);
INFO((SettingID)count,Default_None,Data_String,RomSetting,Name,"",0);
}
//System Settings
INFO(SYSTEM_CPUType, Default_CPUType, Data_DWORD, SettingLoc,"CPU Type","CPU",0);
INFO(SYSTEM_SelfModMethod, Default_SelfModCheck, Data_DWORD, SettingLoc,"Self Mod Method","CPU",0);
INFO(SYSTEM_FunctionLookup,Default_FunctionLookup, Data_DWORD, SettingLoc,"Function Lookup","CPU",0);
INFO(SYSTEM_RDRamSize, Default_RdramSize, Data_DWORD, SettingLoc,"RDRAM Size","CPU",0);
INFO(SYSTEM_BlockLinking, Default_BlockLinking, Data_DWORD, SettingLoc,"Advanced Block Linking","CPU",0);
INFO(SYSTEM_SMM_Cache, Default_True, Data_DWORD, SettingLoc,"SMM-Cache","",0);
INFO(SYSTEM_SMM_PIDMA, Default_True, Data_DWORD, SettingLoc,"SMM-DMA","",0);
INFO(SYSTEM_SMM_TLB, Default_True, Data_DWORD, SettingLoc,"SMM-TLB","",0);
INFO(SYSTEM_SMM_ValidFunc, Default_True, Data_DWORD, SettingLoc,"SMM-Validate","",0);
INFO(SYSTEM_SMM_Protect, Default_False, Data_DWORD, SettingLoc,"SMM-Protect","",0);
*/
// Verifier
/*
//Currrent Running Information
AddHandler(CPU_Paused, new CSettingTypeTempBool(false));
AddHandler(CPU_Paused_type, new CSettingTypeTempNumber(Default_None));
/* INFO(RamSize, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(CPUType, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(BlockLinking, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(DelayDlists, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(DelaySI, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(CounterFactor, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(UseJumpTable, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(RomInMemory, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(SyncViaAudio, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(UseTLB, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(AudioSignal, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(FuncLookupMode, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(ApplicationName, Default_None, Data_String, TemporarySetting,"","",0);
INFO(SaveChipType, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(FirstDMA, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(ShowPifErrors, Default_True, Data_DWORD, TemporarySetting,"","",0);
INFO(CurrentSaveState,Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(InstantSaveFile, Default_None, Data_String, TemporarySetting,"","",0);
*/
/* AddHandler(CurrentSaveState, new CSettingTypeTempNumber(0));
AddHandler(LoadingRom, new CSettingTypeTempBool(false));
AddHandler(CPU_Running, new CSettingTypeTempBool(false));
AddHandler(ScreenHertz, new CSettingTypeTempNumber(60));
AddHandler(InFullScreen, new CSettingTypeTempBool(false));
/* INFO(InFullScreen, Default_False, Data_DWORD, TemporarySetting,"","",0);
INFO(SMM_Cache, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(SMM_PIDMA, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(SMM_TLB, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(SMM_Protect, Default_None, Data_DWORD, TemporarySetting,"","",0);
INFO(SMM_ValidFunc, Default_None, Data_DWORD, TemporarySetting,"","",0);
#undef INFO
*/
}
DWORD CSettings::FindGameSetting ( CSettings * _this, char * Name )
{
for (SETTING_MAP::iterator iter = _this->m_SettingInfo.begin(); iter != _this->m_SettingInfo.end(); iter++)
{
CSettingType * Setting = iter->second;
if (Setting->GetSettingType() != SettingType_GameSetting)
{
continue;
}
CSettingTypeGame * GameSetting = (CSettingTypeGame *)Setting;
if (stricmp(GameSetting->GetKeyName(),Name) != 0)
{
continue;
}
return iter->first;
}
return 0;
}
DWORD CSettings::GetSetting ( CSettings * _this, SettingID Type )
{
return _this->LoadDword(Type);
}
const char * CSettings::GetSettingSz ( CSettings * _this, SettingID Type, char * Buffer, int BufferSize )
{
if (Buffer && BufferSize > 0)
{
Buffer[0] = 0;
_this->LoadString(Type, Buffer,BufferSize);
}
return Buffer;
}
void CSettings::SetSetting ( CSettings * _this, SettingID ID, unsigned int Value )
{
_this->SaveDword(ID,Value);
}
void CSettings::SetSettingSz ( CSettings * _this, SettingID ID, const char * Value )
{
_this->SaveString(ID,Value);
}
void CSettings::RegisterSetting ( CSettings * _this, SettingID ID, SettingID DefaultID, SettingDataType DataType,
SettingType Type, const char * Category, const char * DefaultStr,
DWORD Value )
{
switch (Type)
{
case SettingType_ConstValue:
if (DataType != Data_DWORD)
{
Notify().BreakPoint(__FILE__,__LINE__);
return;
}
_this->AddHandler(ID,new CSettingTypeTempNumber(Value));
break;
case SettingType_ConstString:
if (DataType != Data_String)
{
Notify().BreakPoint(__FILE__,__LINE__);
return;
}
_this->AddHandler(ID,new CSettingTypeTempString(DefaultStr));
break;
case SettingType_CfgFile:
case SettingType_Registry:
switch (DataType)
{
case Data_DWORD:
if (DefaultID == Default_None)
{
_this->AddHandler(ID,new CSettingTypeApplication(Category,DefaultStr,Value));
} else {
_this->AddHandler(ID,new CSettingTypeApplication(Category,DefaultStr,DefaultID));
}
break;
case Data_String:
if (DefaultID == Default_None)
{
_this->AddHandler(ID,new CSettingTypeApplication(Category,DefaultStr,""));
} else {
_this->AddHandler(ID,new CSettingTypeApplication(Category,DefaultStr,DefaultID));
}
break;
default:
Notify().BreakPoint(__FILE__,__LINE__);
}
break;
case SettingType_GameSetting:
{
stdstr_f Name("%s-%s",Category,DefaultStr);
switch (DataType)
{
case Data_DWORD:
if (DefaultID == Default_None)
{
_this->AddHandler(ID,new CSettingTypeGame(Name.c_str(),Value));
} else {
_this->AddHandler(ID,new CSettingTypeGame(Name.c_str(),DefaultID));
}
break;
case Data_String:
if (DefaultID == Default_None)
{
_this->AddHandler(ID,new CSettingTypeGame(Name.c_str(),""));
} else {
_this->AddHandler(ID,new CSettingTypeGame(Name.c_str(),DefaultID));
}
break;
default:
Notify().BreakPoint(__FILE__,__LINE__);
}
}
break;
case SettingType_RomDatabase:
switch (DataType)
{
case Data_DWORD:
if (DefaultID == Default_None)
{
_this->AddHandler(ID,new CSettingTypeRomDatabase(DefaultStr,(int)Value,true));
} else {
_this->AddHandler(ID,new CSettingTypeRomDatabase(DefaultStr,(SettingID)Value,true));
}
break;
case Data_String:
if (DefaultID == Default_None)
{
_this->AddHandler(ID,new CSettingTypeRomDatabase(DefaultStr,"",true));
} else {
_this->AddHandler(ID,new CSettingTypeRomDatabase(DefaultStr,DefaultID,true));
}
break;
default:
Notify().BreakPoint(__FILE__,__LINE__);
}
break;
default:
Notify().BreakPoint(__FILE__,__LINE__);
}
}
/*#include <windows.h>
*/
/*CSettings::CSettings() :
RomIniFile(NULL),
CheatIniFile(NULL),
SettingsIniFile(NULL),
UnknownSetting_RSP(NULL),
UnknownSetting_GFX(NULL),
UnknownSetting_AUDIO(NULL),
UnknownSetting_CTRL(NULL)
{
}
*/
bool CSettings::Initilize( const char * AppName )
{
AddHowToHandleSetting();
CSettingTypeApplication::Initilize(AppName);
CSettingTypeRomDatabase::Initilize();
CSettingTypeGame::Initilize();
CSettingTypeCheats::Initilize();
_Settings->SaveString(Setting_ApplicationName,AppName);
return true;
}
bool CSettings::LoadBool ( SettingID Type )
{
bool Value = false;
LoadBool(Type,Value);
return Value;
}
bool CSettings::LoadBool ( SettingID Type, bool & Value )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
return 0;
}
if (FindInfo->second->IndexBasedSetting())
{
Notify().BreakPoint(__FILE__,__LINE__);
} else {
return FindInfo->second->Load(0,Value);
}
return false;
}
bool CSettings::LoadBoolIndex( SettingID Type, int index )
{
bool Value = false;
LoadBoolIndex(Type,index,Value);
return Value;
}
bool CSettings::LoadBoolIndex( SettingID Type, int index , bool & Value )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
return false;
}
if (FindInfo->second->IndexBasedSetting())
{
return FindInfo->second->Load(index,Value);
} else {
Notify().BreakPoint(__FILE__,__LINE__);
}
return false;
}
DWORD CSettings::LoadDword ( SettingID Type )
{
DWORD Value = 0;
LoadDword(Type,Value);
return Value;
}
bool CSettings::LoadDword ( SettingID Type, DWORD & Value)
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
return 0;
}
if (FindInfo->second->IndexBasedSetting())
{
Notify().BreakPoint(__FILE__,__LINE__);
} else {
return FindInfo->second->Load(0,Value);
}
return false;
}
DWORD CSettings::LoadDwordIndex( SettingID Type, int index)
{
DWORD Value;
LoadDwordIndex(Type,index,Value);
return Value;
}
bool CSettings::LoadDwordIndex( SettingID Type, int index, DWORD & Value)
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
return 0;
}
if (FindInfo->second->IndexBasedSetting())
{
return FindInfo->second->Load(index,Value);
} else {
Notify().BreakPoint(__FILE__,__LINE__);
}
return false;
}
stdstr CSettings::LoadString ( SettingID Type )
{
stdstr Value;
LoadString(Type,Value);
return Value;
}
bool CSettings::LoadString ( SettingID Type, stdstr & Value )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
return 0;
}
if (FindInfo->second->IndexBasedSetting())
{
Notify().BreakPoint(__FILE__,__LINE__);
} else {
return FindInfo->second->Load(0,Value);
}
return false;
}
bool CSettings::LoadString ( SettingID Type, char * Buffer, int BufferSize )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
return 0;
}
bool bRes = false;
if (FindInfo->second->IndexBasedSetting())
{
Notify().BreakPoint(__FILE__,__LINE__);
} else {
stdstr Value;
bRes = FindInfo->second->Load(0,Value);
int len = BufferSize;
if ((Value.length() + 1) < len)
{
len = Value.length() + 1;
}
strncpy(Buffer,Value.c_str(),len);
}
return bRes;
}
stdstr CSettings::LoadStringIndex ( SettingID Type, int index )
{
stdstr Value;
LoadStringIndex(Type,index,Value);
return Value;
}
bool CSettings::LoadStringIndex ( SettingID Type, int index, stdstr & Value )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
return 0;
}
if (FindInfo->second->IndexBasedSetting())
{
return FindInfo->second->Load(index,Value);
} else {
Notify().BreakPoint(__FILE__,__LINE__);
}
return false;
}
bool CSettings::LoadStringIndex ( SettingID Type, int index, char * Buffer, int BufferSize )
{
Notify().BreakPoint(__FILE__,__LINE__);
return false;
}
//Load the default value for the setting
bool CSettings::LoadDefaultBool ( SettingID Type )
{
bool Value = false;
LoadDefaultBool(Type,Value);
return Value;
}
void CSettings::LoadDefaultBool ( SettingID Type, bool & Value )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
} else {
if (FindInfo->second->IndexBasedSetting())
{
Notify().BreakPoint(__FILE__,__LINE__);
} else {
FindInfo->second->LoadDefault(0,Value);
}
}
}
bool CSettings::LoadDefaultBoolIndex ( SettingID Type, int index )
{
Notify().BreakPoint(__FILE__,__LINE__);
return false;
}
void CSettings::LoadDefaultBoolIndex ( SettingID Type, int index , bool & Value )
{
Notify().BreakPoint(__FILE__,__LINE__);
}
DWORD CSettings::LoadDefaultDword ( SettingID Type )
{
DWORD Value = 0;
LoadDefaultDword(Type,Value);
return Value;
}
void CSettings::LoadDefaultDword ( SettingID Type, DWORD & Value)
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
} else {
if (FindInfo->second->IndexBasedSetting())
{
Notify().BreakPoint(__FILE__,__LINE__);
} else {
FindInfo->second->LoadDefault(0,Value);
}
}
}
DWORD CSettings::LoadDefaultDwordIndex ( SettingID Type, int index )
{
Notify().BreakPoint(__FILE__,__LINE__);
return false;
}
void CSettings::LoadDefaultDwordIndex ( SettingID Type, int index, DWORD & Value)
{
Notify().BreakPoint(__FILE__,__LINE__);
}
stdstr CSettings::LoadDefaultString ( SettingID Type )
{
stdstr Value;
LoadDefaultString(Type,Value);
return Value;
}
void CSettings::LoadDefaultString ( SettingID Type, stdstr & Value )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
} else {
if (FindInfo->second->IndexBasedSetting())
{
Notify().BreakPoint(__FILE__,__LINE__);
} else {
FindInfo->second->LoadDefault(0,Value);
}
}
}
void CSettings::LoadDefaultString ( SettingID Type, char * Buffer, int BufferSize )
{
Notify().BreakPoint(__FILE__,__LINE__);
}
stdstr CSettings::LoadDefaultStringIndex ( SettingID Type, int index )
{
Notify().BreakPoint(__FILE__,__LINE__);
return false;
}
void CSettings::LoadDefaultStringIndex ( SettingID Type, int index, stdstr & Value )
{
Notify().BreakPoint(__FILE__,__LINE__);
}
void CSettings::LoadDefaultStringIndex ( SettingID Type, int index, char * Buffer, int BufferSize )
{
Notify().BreakPoint(__FILE__,__LINE__);
}
void CSettings::SaveBool ( SettingID Type, bool Value )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
return;
}
if (FindInfo->second->IndexBasedSetting())
{
Notify().BreakPoint(__FILE__,__LINE__);
} else {
FindInfo->second->Save(0,Value);
}
NotifyCallBacks(Type);
}
void CSettings::SaveBoolIndex( SettingID Type, int index, bool Value )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
return;
}
if (FindInfo->second->IndexBasedSetting())
{
FindInfo->second->Save(index,Value);
} else {
Notify().BreakPoint(__FILE__,__LINE__);
}
NotifyCallBacks(Type);
}
void CSettings::SaveDword ( SettingID Type, DWORD Value )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
return;
}
if (FindInfo->second->IndexBasedSetting())
{
Notify().BreakPoint(__FILE__,__LINE__);
} else {
FindInfo->second->Save(0,Value);
}
NotifyCallBacks(Type);
}
void CSettings::SaveDwordIndex ( SettingID Type, int index, DWORD Value )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
return;
}
if (FindInfo->second->IndexBasedSetting())
{
FindInfo->second->Save(index,Value);
} else {
Notify().BreakPoint(__FILE__,__LINE__);
}
NotifyCallBacks(Type);
}
void CSettings::SaveString ( SettingID Type, const stdstr & Value )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
return;
}
if (FindInfo->second->IndexBasedSetting())
{
Notify().BreakPoint(__FILE__,__LINE__);
} else {
FindInfo->second->Save(0,Value);
}
NotifyCallBacks(Type);
}
void CSettings::SaveString ( SettingID Type, const char * Buffer )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
}
if (FindInfo->second->IndexBasedSetting())
{
Notify().BreakPoint(__FILE__,__LINE__);
} else {
FindInfo->second->Save(0,Buffer);
}
NotifyCallBacks(Type);
}
void CSettings::SaveStringIndex( SettingID Type, int index, const char * Buffer )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
}
if (FindInfo->second->IndexBasedSetting())
{
FindInfo->second->Save(index,Buffer);
} else {
Notify().BreakPoint(__FILE__,__LINE__);
}
NotifyCallBacks(Type);
}
void CSettings::SaveStringIndex( SettingID Type, int index, const stdstr & Value )
{
SaveStringIndex(Type,index,Value.c_str());
}
void CSettings::DeleteSetting( SettingID Type )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
}
if (FindInfo->second->IndexBasedSetting())
{
Notify().BreakPoint(__FILE__,__LINE__);
} else {
FindInfo->second->Delete(0);
}
NotifyCallBacks(Type);
}
void CSettings::DeleteSettingIndex( SettingID Type, int index )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
}
if (FindInfo->second->IndexBasedSetting())
{
FindInfo->second->Delete(index);
} else {
Notify().BreakPoint(__FILE__,__LINE__);
}
NotifyCallBacks(Type);
}
SettingType CSettings::GetSettingType ( SettingID Type )
{
if (Type == Default_None || Type == Default_Constant)
{
return SettingType_Unknown;
}
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
return SettingType_Unknown;
}
return FindInfo->second->GetSettingType();
}
bool CSettings::IndexBasedSetting ( SettingID Type )
{
SETTING_HANDLER FindInfo = m_SettingInfo.find(Type);
if (FindInfo == m_SettingInfo.end())
{
return false;
}
return FindInfo->second->IndexBasedSetting();
}
void CSettings::SettingTypeChanged( SettingType Type )
{
for (SETTING_MAP::iterator iter = m_SettingInfo.begin(); iter != m_SettingInfo.end(); iter++)
{
if (iter->second->GetSettingType() == Type)
{
NotifyCallBacks(iter->first);
}
}
}
void CSettings::UnknownSetting (SettingID Type)
{
#ifdef _DEBUG
Notify().BreakPoint(__FILE__,__LINE__);
#endif
}
/*CSettings::~CSettings() {
if (RomIniFile) {
delete RomIniFile;
RomIniFile = NULL;
}
if (CheatIniFile) {
delete CheatIniFile;
CheatIniFile = NULL;
}
if (SettingsIniFile)
{
delete SettingsIniFile;
SettingsIniFile = NULL;
}
}
void CSettings::Load(SettingID Type, char * Buffer, int BufferSize) {
if (Type != IsValidExe)
{
WriteTraceF(TraceSettings,"CSettings::Load 1 - %d",Type);
}
//Find out the information for handling the setting type from the list
SETTING_MAP::iterator FindInfo = SettingInfo.find(Type);
if (FindInfo == SettingInfo.end())
{ //if not found do nothing
UnknownSetting(Type);
return;
}
CSettingInfo * Info = &FindInfo->second;
if (Info->DefaultValue != Default_None) {
Load(Info->DefaultValue,Buffer, BufferSize);
}
//Copy Default String
if (Info->Location == ConstString) {
strncpy(Buffer,Info->Name.c_str(),BufferSize);
} else if (Info->Location == RelativePath) {
char path_buffer[_MAX_PATH], drive[_MAX_DRIVE] ,dir[_MAX_DIR];
char fname[_MAX_FNAME],ext[_MAX_EXT];
GetModuleFileName(NULL,path_buffer,sizeof(path_buffer));
_splitpath( path_buffer, drive, dir, fname, ext );
sprintf(path_buffer,"%s%s",drive,dir);
if (Info->SubNode.size() > 0) {
strncat(path_buffer,Info->SubNode.c_str(),sizeof(path_buffer));
strncat(path_buffer,"\\",sizeof(path_buffer));
}
if (Info->Name.size() > 0) {
strncat(path_buffer,Info->Name.c_str(),sizeof(path_buffer));
}
strncpy(Buffer,path_buffer,BufferSize);
} else if (Info->Location == TemporarySetting) {
CGuard Guard(m_CS);
TEMP_SETTING_MAP::iterator TempInfo = TempKeys.find(Type);
if (TempInfo != TempKeys.end()) {
CTempInfo * temp = &TempInfo->second;
if (temp->DataType == Data_String) {
strncpy(Buffer,temp->String,BufferSize);
}
}
} else if (Info->Location == LocalSettings) {
if (SettingsIniFile == NULL) { return; }
if (Info->DataType == Data_String)
{
stdstr_f Ident("%s",Info->SubNode.c_str());
if (Ident.empty())
{
Ident = "default";
}
Ident.replace("\\","-");
SettingsIniFile->GetString(Ident.c_str(),Info->Name.c_str(),Buffer,Buffer,BufferSize);
} else {
#ifdef _DEBUG
Notify().BreakPoint(__FILE__,__LINE__);
#endif
}
} else if (Info->Location == InRegistry) {
char String[255];
//Get the location in the registry we are writing to
strncpy(String,Registrylocation,sizeof(String));
if (Info->SubNode.size() > 0) {
strncat(String,"\\",sizeof(String));
strncat(String,Info->SubNode.c_str(),sizeof(String));
}
//Open the registry key
long lResult;
HKEY hKeyResults = 0;
lResult = RegOpenKeyEx( (HKEY)RegistryKey,String,0, KEY_ALL_ACCESS,&hKeyResults);
if (lResult == ERROR_SUCCESS) {
//Get the value from the registry
DWORD RegType, Bytes = BufferSize;
lResult = RegQueryValueEx(hKeyResults,Info->Name.c_str(),0,&RegType,(LPBYTE)(Buffer),&Bytes);
if (RegType != REG_SZ || lResult != ERROR_SUCCESS) {
//Reload Defaults just in case data has changed
if (Info->DefaultValue != Default_None) {
Load(Info->DefaultValue,Buffer, BufferSize);
}
}
RegCloseKey(hKeyResults);
}
} else if (Info->Location == RomSetting) {
if (RomIniFile == NULL) { return; }
if (Info->DataType == Data_String) {
RomIniFile->GetString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),Buffer,Buffer,BufferSize);
}
} else if (Info->Location == CheatSetting) {
if (CheatIniFile == NULL) { return; }
if (Info->DataType == Data_String) {
CheatIniFile->GetString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),Buffer,Buffer,BufferSize);
}
} else if (Info->Location == GameSetting) {
if (SettingsIniFile == NULL) { return; }
if (Info->DataType == Data_String)
{
char Ident[400];
//Get the location in the registry we are writing to
sprintf(Ident,"%s%s%s",LoadString(ROM_IniKey).c_str(),Info->SubNode.empty()?"":"-",Info->SubNode.c_str());
int len = strlen(Ident);
for (int i = 0; i < len; i++)
{
if (Ident[i] == '\\')
{
Ident[i] = '-';
}
}
SettingsIniFile->GetString(Ident,Info->Name.c_str(),Buffer,Buffer,BufferSize);
} else {
#ifdef _DEBUG
Notify().BreakPoint(__FILE__,__LINE__);
#endif
}
} else {
//unknown ??
#ifdef _DEBUG
Notify().BreakPoint(__FILE__,__LINE__);
#endif
}
}
DWORD CSettings::LoadDword(SettingID Type ) {
if (Type != IsValidExe)
{
WriteTraceF(TraceSettings,"CSettings::Load 2 - %d",Type);
}
DWORD Value = 0;
Load(Type,Value);
return Value;
}
stdstr CSettings::LoadString ( SettingID Type ) {
if (Type != IsValidExe)
{
WriteTraceF(TraceSettings,"CSettings::Load 3 - %d",Type);
}
char Buffer[8000] = "";
Load(Type,Buffer,sizeof(Buffer));
return stdstr_f("%s",Buffer);
}
void CSettings::UnknownSetting (SettingID Type)
{
if (UnknownSetting_RSP)
{
if (Type >= FirstRSPDefaultSet && Type < LastRSPDefaultSet)
{
UnknownSetting_RSP(Type - FirstRSPDefaultSet);
return;
}
if (Type >= FirstRSPSettings && Type < LastRSPSettings)
{
UnknownSetting_RSP(Type - FirstRSPSettings);
return;
}
}
if (UnknownSetting_GFX)
{
if (Type >= FirstGfxDefaultSet && Type < LastGfxDefaultSet)
{
UnknownSetting_GFX(Type - FirstGfxDefaultSet);
return;
}
if (Type >= FirstGfxSettings && Type < LastGfxSettings)
{
UnknownSetting_GFX(Type - FirstGfxSettings);
return;
}
}
if (UnknownSetting_AUDIO)
{
if (Type >= FirstAudioDefaultSet && Type < LastAudioDefaultSet)
{
UnknownSetting_AUDIO(Type - FirstAudioDefaultSet);
return;
}
if (Type >= FirstAudioSettings && Type < LastAudioSettings)
{
UnknownSetting_AUDIO(Type - FirstAudioSettings);
return;
}
}
if (UnknownSetting_CTRL)
{
if (Type >= FirstCtrlDefaultSet && Type < LastCtrlDefaultSet)
{
UnknownSetting_CTRL(Type - FirstCtrlDefaultSet);
return;
}
if (Type >= FirstCtrlSettings && Type < LastCtrlSettings)
{
UnknownSetting_CTRL(Type - FirstCtrlSettings);
return;
}
}
#ifdef _DEBUG
Notify().BreakPoint(__FILE__,__LINE__);
#endif
}
void CSettings::Load(SettingID Type, DWORD & Value)
{
if (Type == Default_False || Type == Default_True)
{
Value = (Type == Default_True);
return;
}
if (Type != IsValidExe)
{
WriteTraceF(TraceSettings,"CSettings::Load 4 - %d",Type);
}
//Find out the information for handling the setting type from the list
SETTING_MAP::iterator FindInfo = SettingInfo.find(Type);
if (FindInfo == SettingInfo.end())
{
//if not found do nothing
UnknownSetting(Type);
return;
}
CSettingInfo * Info = &FindInfo->second;
if (Info->DefaultValue != Default_None) {
Load(Info->DefaultValue,Value);
}
if (Info->Location == ConstValue) {
Value = Info->Value;
}
else if (Info->Location == TemporarySetting)
{
CGuard Guard(m_CS);
TEMP_SETTING_MAP::iterator TempInfo = TempKeys.find(Type);
if (TempInfo != TempKeys.end()) {
CTempInfo * temp = &TempInfo->second;
if (temp->DataType == Data_DWORD) {
Value = temp->Value;
}
}
}
else if (Info->Location == InRegistry)
{
char String[255];
//Get the location in the registry we are writing to
strncpy(String,Registrylocation,sizeof(String));
if (Info->SubNode.size() > 0) {
strncat(String,"\\",sizeof(String));
strncat(String,Info->SubNode.c_str(),sizeof(String));
}
//Open the registry key
long lResult;
HKEY hKeyResults = 0;
lResult = RegOpenKeyEx( (HKEY)RegistryKey,String,0, KEY_ALL_ACCESS,&hKeyResults);
if (lResult == ERROR_SUCCESS) {
//Get the value from the registry
DWORD RegValue, RegType, Bytes = 4;
lResult = RegQueryValueEx(hKeyResults,Info->Name.c_str(),0,&RegType,(LPBYTE)(&RegValue),&Bytes);
if (RegType == REG_DWORD && lResult == ERROR_SUCCESS) {
Value = RegValue;
}
RegCloseKey(hKeyResults);
}
}
else if (Info->Location == RomSetting)
{
if (RomIniFile == NULL) { return; }
if (Info->DataType == Data_DWORD) {
Value = RomIniFile->GetNumber(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),Value);
} else if (Info->DataType == Data_CPUTYPE) {
char String [100];
strcpy(String,"");
RomIniFile->GetString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String,String,sizeof(String));
if (strcmp(String,"Interpreter") == 0) { Value = CPU_Interpreter; }
else if (strcmp(String,"Recompiler") == 0) { Value = CPU_Recompiler; }
else if (strcmp(String,"SyncCores") == 0) { Value = CPU_SyncCores; }
else { Value = CPU_Default; }
// } else if (Info->DataType == Data_SelfMod) {
// char String [100];
// strcpy(String,"");
// RomIniFile->GetString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String,String,sizeof(String));
// if (strcmp(String,"None") == 0) { *Value = ModCode_None; }
// else if (strcmp(String,"Cache") == 0) { *Value = ModCode_Cache; }
// else if (strcmp(String,"Protected Memory") == 0) { *Value = ModCode_ProtectedMemory; }
// else if (strcmp(String,"Check Memory") == 0) { *Value = ModCode_CheckMemoryCache; }
// else if (strcmp(String,"Check Memory & cache") == 0) { *Value = ModCode_CheckMemoryCache; }
// else if (strcmp(String,"Check Memory Advance") == 0) { *Value = ModCode_CheckMemory2; }
// else if (strcmp(String,"Change Memory") == 0) { *Value = ModCode_ChangeMemory; }
} else if (Info->DataType == Data_SaveChip) {
char String [100];
strcpy(String,"");
RomIniFile->GetString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String,String,sizeof(String));
if (strcmp(String,"4kbit Eeprom") == 0) { Value = SaveChip_Eeprom_4K; }
else if (strcmp(String,"16kbit Eeprom") == 0) { Value = SaveChip_Eeprom_16K; }
else if (strcmp(String,"Sram") == 0) { Value = SaveChip_Sram; }
else if (strcmp(String,"FlashRam") == 0) { Value = SaveChip_FlashRam; }
} else if (Info->DataType == Data_OnOff) {
char String [100];
strcpy(String,"");
RomIniFile->GetString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String,String,sizeof(String));
if (strcmp(String,"On") == 0) { Value = 1; }
if (strcmp(String,"Off") == 0) { Value = 0; }
} else if (Info->DataType == Data_YesNo) {
char String [100];
strcpy(String,"");
RomIniFile->GetString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String,String,sizeof(String));
if (strcmp(String,"Yes") == 0) { Value = true; }
if (strcmp(String,"No") == 0) { Value = false; }
} else {
#ifdef _DEBUG
Notify().BreakPoint(__FILE__,__LINE__);
#endif
}
}
else if (Info->Location == GameSetting)
{
char Ident[400];
//Get the location in the registry we are writing to
sprintf(Ident,"%s%s%s",LoadString(ROM_IniKey).c_str(),Info->SubNode.empty()?"":"-",Info->SubNode.c_str());
int len = strlen(Ident);
for (int i = 0; i < len; i++)
{
if (Ident[i] == '\\')
{
Ident[i] = '-';
}
}
if (Info->DataType == Data_DWORD)
{
Value = SettingsIniFile->GetNumber(Ident,Info->Name.c_str(),Value);
}
else
{
#ifdef _DEBUG
Notify().BreakPoint(__FILE__,__LINE__);
#endif
}
}
else if (Info->Location == LocalSettings)
{
if (SettingsIniFile == NULL) { return; }
stdstr_f Ident("%s",Info->SubNode.c_str());
if (Ident.empty())
{
Ident = "default";
}
Ident.replace("\\","-");
if (Info->DataType == Data_DWORD)
{
Value = SettingsIniFile->GetNumber(Ident.c_str(),Info->Name.c_str(),Value);
}
else
{
#ifdef _DEBUG
Notify().BreakPoint(__FILE__,__LINE__);
#endif
}
} else {
#ifdef _DEBUG
Notify().BreakPoint(__FILE__,__LINE__);
#endif
}
}
void CSettings::SaveString(SettingID Type, const char * Buffer) {
//Find out the information for handling the setting type from the list
SETTING_MAP::iterator FindInfo = SettingInfo.find(Type);
if (FindInfo == SettingInfo.end())
{ //if not found do nothing
UnknownSetting(Type);
return;
}
CSettingInfo * Info = &FindInfo->second;
//make sure the setting type is a string
if (Info->DataType != Data_String)
{
#ifdef _DEBUG
Notify().BreakPoint(__FILE__,__LINE__);
#endif
return;
}
//create an entry in the temporary settings
if (Info->Location == TemporarySetting) {
CGuard Guard(m_CS);
TEMP_SETTING_MAP::iterator TempInfo = TempKeys.find(Type);
if (TempInfo != TempKeys.end()) { TempKeys.erase(TempInfo); } //free the previous memory
TempKeys.insert(TEMP_SETTING_MAP::value_type(Type,CTempInfo(Type,Buffer)));
}
//Save data to the registry
else if (Info->Location == InRegistry) {
char String[255];
//Get the location in the registry we are writing to
strncpy(String,Registrylocation,sizeof(String));
if (Info->SubNode.size() > 0) {
strncat(String,"\\",sizeof(String));
strncat(String,Info->SubNode.c_str(),sizeof(String));
}
//Create the target Key
DWORD Disposition = 0;
HKEY hKeyResults = 0;
long lResult;
lResult = RegCreateKeyEx( (HKEY)RegistryKey, String,0,"", REG_OPTION_NON_VOLATILE,
KEY_ALL_ACCESS,NULL, &hKeyResults,&Disposition);
if (lResult == ERROR_SUCCESS) {
RegSetValueEx(hKeyResults,Info->Name.c_str(),0, REG_SZ,(CONST BYTE *)(Buffer),strlen(Buffer));
}
RegCloseKey(hKeyResults);
}
else if (Info->Location == RomSetting) {
if (RomIniFile == NULL) { return; }
RomIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),Buffer);
}
else if (Info->Location == CheatSetting) {
if (CheatIniFile == NULL) { return; }
if (Info->DataType == Data_String) {
stdstr DefaultValue;
if (Info->DefaultValue != Default_None) {
DefaultValue = LoadString(Info->DefaultValue);
}
if (DefaultValue == Buffer) {
CheatIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),NULL);
} else {
CheatIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),Buffer);
}
} else {
Notify().BreakPoint(__FILE__,__LINE__);
}
}
else if (Info->Location == GameSetting) {
char Ident[400];
//Get the location in the registry we are writing to
sprintf(Ident,"%s%s%s",LoadString(ROM_IniKey).c_str(),Info->SubNode.empty()?"":"-",Info->SubNode.c_str());
int len = strlen(Ident);
for (int i = 0; i < len; i++)
{
if (Ident[i] == '\\')
{
Ident[i] = '-';
}
}
stdstr DefaultValue;
if (Info->DefaultValue != Default_None) {
DefaultValue = LoadString(Info->DefaultValue);
}
if (Info->DataType == Data_String)
{
if (DefaultValue == Buffer) {
SettingsIniFile->SaveString(Ident,Info->Name.c_str(),NULL);
} else {
SettingsIniFile->SaveString(Ident,Info->Name.c_str(),Buffer);
}
}
else
{
#ifdef _DEBUG
Notify().BreakPoint(__FILE__,__LINE__);
#endif
}
} else if (Info->Location == LocalSettings) {
if (SettingsIniFile == NULL) { return; }
stdstr DefaultValue;
if (Info->DefaultValue != Default_None) {
DefaultValue = LoadString(Info->DefaultValue);
}
stdstr_f Ident("%s",Info->SubNode.c_str());
Ident.replace("\\","-");
if (Ident.empty())
{
Ident = "default";
}
if (DefaultValue == Buffer) {
SettingsIniFile->SaveString(Ident.c_str(),Info->Name.c_str(),NULL);
} else {
SettingsIniFile->SaveString(Ident.c_str(),Info->Name.c_str(),Buffer);
}
}
else {
#ifdef _DEBUG
Notify().BreakPoint(__FILE__,__LINE__);
#endif
}
}
void CSettings::SaveDword(SettingID Type, DWORD Value) {
//Find out the information for handling the setting type from the list
SETTING_MAP::iterator FindInfo = SettingInfo.find(Type);
if (FindInfo == SettingInfo.end())
{ //if not found do nothing
UnknownSetting(Type);
return;
}
CSettingInfo * Info = &FindInfo->second;
//create an entry in the temporary settings
if (Info->Location == TemporarySetting) {
CGuard Guard(m_CS);
TEMP_SETTING_MAP::iterator TempInfo = TempKeys.find(Type);
if (TempInfo != TempKeys.end()) { TempKeys.erase(TempInfo); } //free the previous memory
TempKeys.insert(TEMP_SETTING_MAP::value_type(Type,CTempInfo(Type,Value)));
} else if (Info->Location == LocalSettings) {
if (SettingsIniFile == NULL) { return; }
DWORD DefaultValue = 0;
if (Info->DefaultValue != Default_None) {
Load(Info->DefaultValue,DefaultValue);
}
stdstr_f Ident("%s",Info->SubNode.c_str());
if (Ident.empty())
{
Ident = "default";
}
Ident.replace("\\","-");
if (Info->DefaultValue != Default_None && Value == DefaultValue) {
SettingsIniFile->SaveString(Ident.c_str(),Info->Name.c_str(),NULL);
} else {
SettingsIniFile->SaveNumber(Ident.c_str(),Info->Name.c_str(),Value);
}
} else if (Info->Location == InRegistry) {
char String[255];
//Get the location in the registry we are writing to
strncpy(String,Registrylocation,sizeof(String));
if (Info->SubNode.size() > 0) {
strncat(String,"\\",sizeof(String));
strncat(String,Info->SubNode.c_str(),sizeof(String));
}
//Create the target Key
DWORD Disposition = 0;
HKEY hKeyResults = 0;
long lResult;
lResult = RegCreateKeyEx( (HKEY)RegistryKey, String,0,"", REG_OPTION_NON_VOLATILE,
KEY_ALL_ACCESS,NULL, &hKeyResults,&Disposition);
if (lResult == ERROR_SUCCESS) {
RegSetValueEx(hKeyResults,Info->Name.c_str(),0, REG_DWORD,(CONST BYTE *)(&Value),sizeof(DWORD));
}
RegCloseKey(hKeyResults);
} else if (Info->Location == RomSetting) {
if (RomIniFile == NULL) { return; }
if (Info->DataType == Data_DWORD) {
DWORD DefaultValue = 0;
if (Info->DefaultValue != Default_None) {
Load(Info->DefaultValue,DefaultValue);
}
if (Info->DefaultValue != Default_None && Value == DefaultValue) {
RomIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),NULL);
} else {
RomIniFile->SaveNumber(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),Value);
}
} else if (Info->DataType == Data_CPUTYPE) {
const char * String;
switch (Value) {
case CPU_Interpreter: String = "Interpreter"; break;
case CPU_Recompiler: String = "Recompiler"; break;
case CPU_SyncCores: String = "SyncCores"; break;
default: String = NULL; break;
}
RomIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String);
} else if (Info->DataType == Data_SaveChip) {
const char * String;
switch (Value) {
case SaveChip_Eeprom_4K: String = "4kbit Eeprom"; break;
case SaveChip_Eeprom_16K: String = "16kbit Eeprom"; break;
case SaveChip_Sram: String = "Sram"; break;
case SaveChip_FlashRam: String = "FlashRam"; break;
default: String = NULL; break;
}
RomIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String);
// } else if (Info->DataType == Data_SelfMod) {
// const char * String;
// switch (Value) {
// case ModCode_None: String = "None"; break;
// case ModCode_Cache: String = "Cache"; break;
// case ModCode_ProtectedMemory: String = "Protected Memory"; break;
// case ModCode_CheckMemoryCache: String = "Check Memory & cache"; break;
// case ModCode_CheckMemory2: String = "Check Memory Advance"; break;
// case ModCode_ChangeMemory: String = "Change Memory"; break;
// default: String = NULL; break;
// }
// RomIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String);
} else if (Info->DataType == Data_YesNo) {
DWORD DefaultValue = 0;
if (Info->DefaultValue != Default_None) {
Load(Info->DefaultValue,DefaultValue);
}
if (Info->DefaultValue != Default_None && Value == DefaultValue) {
RomIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),NULL);
} else {
RomIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),Value ? "Yes" : "No");
}
} else if (Info->DataType == Data_OnOff) {
const char * String;
switch (Value) {
case 0: String = "Off"; break;
case 1: String = "On"; break;
default: String = NULL; break;
}
RomIniFile->SaveString(LoadString(ROM_IniKey).c_str(),Info->Name.c_str(),String);
} else {
#ifdef _DEBUG
Notify().BreakPoint(__FILE__,__LINE__);
#endif
}
} else if (Info->Location == GameSetting) {
if (SettingsIniFile == NULL) { return; }
if (Info->DataType == Data_DWORD)
{
char Ident[400];
//Get the location in the registry we are writing to
sprintf(Ident,"%s%s%s",LoadString(ROM_IniKey).c_str(),Info->SubNode.empty()?"":"-",Info->SubNode.c_str());
int len = strlen(Ident);
for (int i = 0; i < len; i++)
{
if (Ident[i] == '\\')
{
Ident[i] = '-';
}
}
DWORD DefaultValue = 0;
if (Info->DefaultValue != Default_None) {
Load(Info->DefaultValue,DefaultValue);
}
if (Info->DefaultValue != Default_None && Value == DefaultValue) {
SettingsIniFile->SaveString(Ident,Info->Name.c_str(),NULL);
} else {
SettingsIniFile->SaveNumber(Ident,Info->Name.c_str(),Value);
}
} else{
#ifdef _DEBUG
Notify().BreakPoint(__FILE__,__LINE__);
#endif
}
} else {
#ifdef _DEBUG
Notify().BreakPoint(__FILE__,__LINE__);
#endif
}
for (SETTING_CHANGED_CB_LIST::iterator iter = m_CBDwordList.begin(); iter != m_CBDwordList.end(); iter ++)
{
SETTING_CHANGED_CB & item = *iter;
if (item.Type != Type) { continue; }
item.Func(item.Data);
}
}
*/
void CSettings::NotifyCallBacks( SettingID Type )
{
SETTING_CALLBACK::iterator Callback = m_Callback.find(Type);
if (Callback == m_Callback.end())
{
return;
}
for (SETTING_CHANGED_CB * item = Callback->second; item != NULL; item = item->Next)
{
item->Func(item->Data);
}
}
void CSettings::RegisterChangeCB(SettingID Type,void * Data, SettingChangedFunc Func)
{
SETTING_CHANGED_CB * new_item = new SETTING_CHANGED_CB;
new_item->Data = Data;
new_item->Func = Func;
new_item->Next = NULL;
SETTING_CALLBACK::iterator Callback = m_Callback.find(Type);
if (Callback != m_Callback.end())
{
SETTING_CHANGED_CB * item = Callback->second;
while (item->Next)
{
item = item->Next;
}
item->Next = new_item;
} else {
m_Callback.insert(SETTING_CALLBACK::value_type(Type,new_item));
}
}
void CSettings::UnregisterChangeCB(SettingID Type,void * Data, SettingChangedFunc Func)
{
//Find out the information for handling the setting type from the list
/* SETTING_MAP::iterator FindInfo = SettingInfo.find(Type);
if (FindInfo == SettingInfo.end())
{ //if not found do nothing
UnknownSetting(Type);
return;
}
CSettingInfo * Info = &FindInfo->second;
if (Info->DataType == Data_DWORD)
{
for (SETTING_CHANGED_CB_LIST::iterator iter = m_CBDwordList.begin(); iter != m_CBDwordList.end(); iter ++)
{
SETTING_CHANGED_CB & item = *iter;
if (item.Type != Type) { continue; }
if (item.Data != Data) { continue; }
if (item.Func != Func) { continue; }
m_CBDwordList.erase(iter);
break;
}
}*/
}