project64/Source/Project64-core/Debugger.h

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#pragma once
__interface CDebugger
{
virtual void OpenCommandWindow(void) = 0;
virtual void OpenMemoryWindow(void) = 0;
virtual void OpenMemoryDump(void) = 0;
virtual void OpenMemorySearch(void) = 0;
virtual void OpenTLBWindow(void) = 0;
virtual void OpenScriptsWindow(void) = 0;
virtual void OpenSymbolsWindow(void) = 0;
virtual void OpenDMALogWindow(void) = 0;
virtual void OpenCPULogWindow(void) = 0;
virtual void OpenExcBreakpointsWindow(void) = 0;
virtual void OpenStackTraceWindow(void) = 0;
virtual void OpenStackViewWindow(void) = 0;
virtual void TLBChanged(void) = 0;
virtual void FrameDrawn(void) = 0;
virtual void WaitForStep(void) = 0;
virtual bool ExecutionBP(uint32_t address) = 0;
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virtual bool ReadBP8(uint32_t address) = 0;
virtual bool ReadBP16(uint32_t address) = 0;
virtual bool ReadBP32(uint32_t address) = 0;
virtual bool ReadBP64(uint32_t address) = 0;
virtual bool WriteBP8(uint32_t address) = 0;
virtual bool WriteBP16(uint32_t address) = 0;
virtual bool WriteBP32(uint32_t address) = 0;
virtual bool WriteBP64(uint32_t address) = 0;
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virtual void CPUStepStarted(void) = 0;
virtual void CPUStep(void) = 0;
virtual void CPUStepEnded(void) = 0;
virtual void PIFReadStarted(void) = 0;
virtual void RSPReceivedTask(void) = 0;
virtual void PIDMAReadStarted(void) = 0;
virtual void PIDMAWriteStarted(void) = 0;
virtual void EmulationStarted(void) = 0;
virtual void EmulationStopped(void) = 0;
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};