project64/Source/Project64-video/MiClWr16b.h

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2003-2009 Sergey 'Gonetz' Lipski
// Copyright(C) 2002 Dave2001
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
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#include <stdint.h>
#include <string.h>
typedef uint32_t uint32_t;
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static inline void mirror16bS(uint8_t *tex, uint8_t *start, int width, int height, int mask, int line, int full, int count)
{
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uint16_t *v8;
int v9;
int v10;
v8 = (uint16_t *)start;
v9 = height;
do
{
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v10 = 0;
do
{
if (width & (v10 + width))
{
*v8 = *(uint16_t *)(&tex[mask] - (mask & 2 * v10));
++v8;
}
else
{
*v8 = *(uint16_t *)&tex[mask & 2 * v10];
++v8;
}
++v10;
} while (v10 != count);
v8 = (uint16_t *)((char *)v8 + line);
tex += full;
--v9;
} while (v9);
}
static inline void wrap16bS(uint8_t *tex, uint8_t *start, int height, int mask, int line, int full, int count)
{
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uint32_t *v7;
int v8;
int v9;
v7 = (uint32_t *)start;
v8 = height;
do
{
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v9 = 0;
do
{
*v7 = *(uint32_t *)&tex[4 * (mask & v9)];
++v7;
++v9;
} while (v9 != count);
v7 = (uint32_t *)((char *)v7 + line);
tex += full;
--v8;
} while (v8);
}
static inline void clamp16bS(uint8_t *tex, uint8_t *constant, int height, int line, int full, int count)
{
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uint16_t *v6;
uint16_t *v7;
int v8;
uint16_t v9;
int v10;
v6 = (uint16_t *)constant;
v7 = (uint16_t *)tex;
v8 = height;
do
{
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v9 = *v6;
v10 = count;
do
{
*v7 = v9;
++v7;
--v10;
} while (v10);
v6 = (uint16_t *)((char *)v6 + full);
v7 = (uint16_t *)((char *)v7 + line);
--v8;
} while (v8);
}
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//****************************************************************
// 16-bit Horizontal Mirror
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void Mirror16bS(unsigned char * tex, uint32_t mask, uint32_t max_width, uint32_t real_width, uint32_t height)
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{
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if (mask == 0) return;
uint32_t mask_width = (1 << mask);
uint32_t mask_mask = (mask_width - 1) << 1;
if (mask_width >= max_width) return;
int count = max_width - mask_width;
if (count <= 0) return;
int line_full = real_width << 1;
int line = line_full - (count << 1);
if (line < 0) return;
unsigned char *start = tex + (mask_width << 1);
mirror16bS(tex, start, mask_width, height, mask_mask, line, line_full, count);
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}
//****************************************************************
// 16-bit Horizontal Wrap (like mirror)
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void Wrap16bS(unsigned char * tex, uint32_t mask, uint32_t max_width, uint32_t real_width, uint32_t height)
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{
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if (mask == 0) return;
uint32_t mask_width = (1 << mask);
uint32_t mask_mask = (mask_width - 1) >> 1;
if (mask_width >= max_width) return;
int count = (max_width - mask_width) >> 1;
if (count <= 0) return;
int line_full = real_width << 1;
int line = line_full - (count << 2);
if (line < 0) return;
unsigned char * start = tex + (mask_width << 1);
wrap16bS(tex, start, height, mask_mask, line, line_full, count);
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}
//****************************************************************
// 16-bit Horizontal Clamp
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void Clamp16bS(unsigned char * tex, uint32_t width, uint32_t clamp_to, uint32_t real_width, uint32_t real_height)
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{
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if (real_width <= width) return;
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unsigned char * dest = tex + (width << 1);
unsigned char * constant = dest - 2;
int count = clamp_to - width;
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int line_full = real_width << 1;
int line = width << 1;
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clamp16bS(dest, constant, real_height, line, line_full, count);
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}
//****************************************************************
// 16-bit Vertical Mirror
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void Mirror16bT(unsigned char * tex, uint32_t mask, uint32_t max_height, uint32_t real_width)
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{
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if (mask == 0) return;
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uint32_t mask_height = (1 << mask);
uint32_t mask_mask = mask_height - 1;
if (max_height <= mask_height) return;
int line_full = real_width << 1;
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unsigned char * dst = tex + mask_height * line_full;
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for (uint32_t y = mask_height; y < max_height; y++)
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{
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if (y & mask_height)
{
// mirrored
memcpy((void*)dst, (void*)(tex + (mask_mask - (y & mask_mask)) * line_full), line_full);
}
else
{
// not mirrored
memcpy((void*)dst, (void*)(tex + (y & mask_mask) * line_full), line_full);
}
dst += line_full;
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}
}
//****************************************************************
// 16-bit Vertical Wrap
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void Wrap16bT(unsigned char * tex, uint32_t mask, uint32_t max_height, uint32_t real_width)
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{
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if (mask == 0) return;
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uint32_t mask_height = (1 << mask);
uint32_t mask_mask = mask_height - 1;
if (max_height <= mask_height) return;
int line_full = real_width << 1;
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unsigned char * dst = tex + mask_height * line_full;
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for (uint32_t y = mask_height; y < max_height; y++)
{
// not mirrored
memcpy((void*)dst, (void*)(tex + (y & mask_mask) * line_full), line_full);
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dst += line_full;
}
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}
//****************************************************************
// 16-bit Vertical Clamp
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void Clamp16bT(unsigned char * tex, uint32_t height, uint32_t real_width, uint32_t clamp_to)
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{
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int line_full = real_width << 1;
unsigned char * dst = tex + height * line_full;
unsigned char * const_line = dst - line_full;
for (uint32_t y = height; y < clamp_to; y++)
{
memcpy((void*)dst, (void*)const_line, line_full);
dst += line_full;
}
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}