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/*
* Glide64 - Glide video plugin for Nintendo 64 emulators .
* Copyright ( c ) 2002 Dave2001
* Copyright ( c ) 2003 - 2009 Sergey ' Gonetz ' Lipski
*
* This program is free software ; you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation ; either version 2 of the License , or
* any later version .
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License
* along with this program ; if not , write to the Free Software
* Foundation , Inc . , 59 Temple Place , Suite 330 , Boston , MA 02111 - 1307 USA
*/
//****************************************************************
//
// Glide64 - Glide Plugin for Nintendo 64 emulators
// Project started on December 29th, 2001
//
// Authors:
// Dave2001, original author, founded the project in 2001, left it in 2002
// Gugaman, joined the project in 2002, left it in 2002
// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
//
//****************************************************************
//
// To modify Glide64:
// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
//
//****************************************************************
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static inline void texConv_ARGB1555_ARGB4444 ( uint8_t * src , uint8_t * dst , int size )
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{
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uint32_t * v3 ;
uint32_t * v4 ;
int v5 ;
uint32_t v6 ;
uint32_t v7 ;
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v3 = ( uint32_t * ) src ;
v4 = ( uint32_t * ) dst ;
v5 = size ;
do
{
v6 = * v3 ;
+ + v3 ;
v7 = v6 ;
* v4 = ( ( v7 & 0x1E001E ) > > 1 ) | ( ( v6 & 0x3C003C0 ) > > 2 ) | ( ( v6 & 0x78007800 ) > > 3 ) | ( ( v6 & 0x80008000 ) > > 3 ) | ( ( v6 & 0x80008000 ) > > 2 ) | ( ( v6 & 0x80008000 ) > > 1 ) | ( v6 & 0x80008000 ) ;
+ + v4 ;
- - v5 ;
} while ( v5 ) ;
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}
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static inline void texConv_AI88_ARGB4444 ( uint8_t * src , uint8_t * dst , int size )
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{
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uint32_t * v3 ;
uint32_t * v4 ;
int v5 ;
uint32_t v6 ;
uint32_t v7 ;
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v3 = ( uint32_t * ) src ;
v4 = ( uint32_t * ) dst ;
v5 = size ;
do
{
v6 = * v3 ;
+ + v3 ;
v7 = v6 ;
* v4 = ( 16 * ( v7 & 0xF000F0 ) > > 8 ) | ( v7 & 0xF000F0 ) | ( 16 * ( v7 & 0xF000F0 ) ) | ( v6 & 0xF000F000 ) ;
+ + v4 ;
- - v5 ;
} while ( v5 ) ;
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}
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static inline void texConv_AI44_ARGB4444 ( uint8_t * src , uint8_t * dst , int size )
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{
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uint32_t * v3 ;
uint32_t * v4 ;
int v5 ;
uint32_t v6 ;
uint32_t * v7 ;
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v3 = ( uint32_t * ) src ;
v4 = ( uint32_t * ) dst ;
v5 = size ;
do
{
v6 = * v3 ;
+ + v3 ;
* v4 = ( ( ( ( uint16_t ) v6 < < 8 ) & 0xFF00 & 0xF00u ) > > 8 ) | ( ( ( ( uint16_t ) v6 < < 8 ) & 0xFF00 & 0xF00u ) > > 4 ) | ( uint16_t ) ( ( ( uint16_t ) v6 < < 8 ) & 0xFF00 ) | ( ( ( v6 < < 16 ) & 0xF000000 ) > > 8 ) | ( ( ( v6 < < 16 ) & 0xF000000 ) > > 4 ) | ( ( v6 < < 16 ) & 0xFF000000 ) ;
v7 = v4 + 1 ;
* v7 = ( ( ( v6 > > 8 ) & 0xF00 ) > > 8 ) | ( ( ( v6 > > 8 ) & 0xF00 ) > > 4 ) | ( ( v6 > > 8 ) & 0xFF00 ) | ( ( v6 & 0xF000000 ) > > 8 ) | ( ( v6 & 0xF000000 ) > > 4 ) | ( v6 & 0xFF000000 ) ;
v4 = v7 + 1 ;
- - v5 ;
} while ( v5 ) ;
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}
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static inline void texConv_A8_ARGB4444 ( uint8_t * src , uint8_t * dst , int size )
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{
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uint32_t * v3 ;
uint32_t * v4 ;
int v5 ;
uint32_t v6 ;
uint32_t v7 ;
uint32_t * v8 ;
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v3 = ( uint32_t * ) src ;
v4 = ( uint32_t * ) dst ;
v5 = size ;
do
{
v6 = * v3 ;
+ + v3 ;
v7 = v6 ;
* v4 = ( ( v6 & 0xF0 ) < < 8 > > 12 ) | ( uint8_t ) ( v6 & 0xF0 ) | ( 16 * ( uint8_t ) ( v6 & 0xF0 ) & 0xFFFFFFF ) | ( ( uint8_t ) ( v6 & 0xF0 ) < < 8 ) | ( 16 * ( uint16_t ) ( v6 & 0xF000 ) & 0xFFFFF ) | ( ( ( uint16_t ) ( v6 & 0xF000 ) < < 8 ) & 0xFFFFFF ) | ( ( ( uint16_t ) ( v6 & 0xF000 ) < < 12 ) & 0xFFFFFFF ) | ( ( uint16_t ) ( v6 & 0xF000 ) < < 16 ) ;
v8 = v4 + 1 ;
* v8 = ( ( v7 & 0xF00000 ) > > 20 ) | ( ( v7 & 0xF00000 ) > > 16 ) | ( ( v7 & 0xF00000 ) > > 12 ) | ( ( v7 & 0xF00000 ) > > 8 ) | ( ( v6 & 0xF0000000 ) > > 12 ) | ( ( v6 & 0xF0000000 ) > > 8 ) | ( ( v6 & 0xF0000000 ) > > 4 ) | ( v6 & 0xF0000000 ) ;
v4 = v8 + 1 ;
- - v5 ;
} while ( v5 ) ;
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}
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void TexConv_ARGB1555_ARGB4444 ( unsigned char * src , unsigned char * dst , int width , int height )
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{
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int size = ( width * height ) > > 1 ; // Hiroshi Morii <koolsmoky@users.sourceforge.net>
// 2 pixels are converted in one loop
// NOTE: width * height must be a multiple of 2
texConv_ARGB1555_ARGB4444 ( src , dst , size ) ;
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}
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void TexConv_AI88_ARGB4444 ( unsigned char * src , unsigned char * dst , int width , int height )
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{
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int size = ( width * height ) > > 1 ; // Hiroshi Morii <koolsmoky@users.sourceforge.net>
// 2 pixels are converted in one loop
// NOTE: width * height must be a multiple of 2
texConv_AI88_ARGB4444 ( src , dst , size ) ;
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}
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void TexConv_AI44_ARGB4444 ( unsigned char * src , unsigned char * dst , int width , int height )
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{
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int size = ( width * height ) > > 2 ; // Hiroshi Morii <koolsmoky@users.sourceforge.net>
// 4 pixels are converted in one loop
// NOTE: width * height must be a multiple of 4
texConv_AI44_ARGB4444 ( src , dst , size ) ;
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}
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void TexConv_A8_ARGB4444 ( unsigned char * src , unsigned char * dst , int width , int height )
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{
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int size = ( width * height ) > > 2 ; // Hiroshi Morii <koolsmoky@users.sourceforge.net>
// 4 pixels are converted in one loop
// NOTE: width * height must be a multiple of 4
texConv_A8_ARGB4444 ( src , dst , size ) ;
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}