project64/Source/Glitch64/Glitch64.vcxproj.filters

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Headers">
<UniqueIdentifier>{67046859-ebd4-4537-aed8-a6d9f2fd82b5}</UniqueIdentifier>
<Extensions>*.h</Extensions>
</Filter>
<Filter Include="Source Files">
<UniqueIdentifier>{2b6170d8-e8e8-4f3a-94af-a88d7b8ce7d9}</UniqueIdentifier>
<Extensions>*.cpp</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="OGLcombiner.cpp">
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<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="OGLgeometry.cpp">
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<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="OGLglitchmain.cpp">
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<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="OGLtextures.cpp">
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<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="OGLEScombiner.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="OGLESgeometry.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="OGLESglitchmain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="OGLEStextures.cpp">
<Filter>Source Files</Filter>
</ClCompile>
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</ItemGroup>
<ItemGroup>
<ClInclude Include="glitchmain.h">
<Filter>Headers</Filter>
</ClInclude>
</ItemGroup>
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</Project>