project64/Source/Project64/N64 System/Mips/FlashRam.cpp

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/****************************************************************************
* *
* Project 64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h"
CFlashram::CFlashram(bool ReadOnly):
m_FlashRamPointer(NULL),
m_FlashFlag(FLASHRAM_MODE_NOPES),
m_FlashStatus(0),
m_FlashRAM_Offset(0),
m_ReadOnly(ReadOnly),
m_hFile(NULL)
{
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}
CFlashram::~CFlashram()
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{
if (m_hFile)
{
CloseHandle(m_hFile);
m_hFile = NULL;
}
}
void CFlashram::DmaFromFlashram ( BYTE * dest, int StartOffset, int len)
{
BYTE FlipBuffer[0x10000];
DWORD dwRead, count;
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switch (m_FlashFlag)
{
case FLASHRAM_MODE_READ:
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if (m_hFile == NULL)
{
if (!LoadFlashram())
{
return;
}
}
if (len > 0x10000)
{
if (bHaveDebugger())
{
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g_Notify->DisplayError(stdstr_f(__FUNCTION__ ": DmaFromFlashram FlipBuffer to small (len: %d)", len).ToUTF16().c_str());
}
len = 0x10000;
}
if ((len & 3) != 0)
{
if (bHaveDebugger())
{
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g_Notify->DisplayError(__FUNCTIONW__ L": Unaligned flash ram read ???");
}
return;
}
memset(FlipBuffer,0,sizeof(FlipBuffer));
StartOffset = StartOffset << 1;
SetFilePointer(m_hFile,StartOffset,NULL,FILE_BEGIN);
ReadFile(m_hFile,FlipBuffer,len,&dwRead,NULL);
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for (count = dwRead; (int)count < len; count ++)
{
FlipBuffer[count] = 0xFF;
}
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for (count = 0; (int)count < len; count += 4)
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{
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register DWORD eax;
eax = *(unsigned __int32 *)&FlipBuffer[count];
// eax = swap32by8(eax); // ; bswap eax
*(unsigned __int32 *)(dest + count) = eax;
}
break;
case FLASHRAM_MODE_STATUS:
if (StartOffset != 0 && len != 8)
{
if (bHaveDebugger())
{
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g_Notify->DisplayError(stdstr_f(__FUNCTION__ ": Reading m_FlashStatus not being handled correctly\nStart: %X len: %X", StartOffset, len).ToUTF16().c_str());
}
}
*((DWORD *)(dest)) = (DWORD)((m_FlashStatus >> 32) & 0xFFFFFFFF);
*((DWORD *)(dest) + 1) = (DWORD)(m_FlashStatus & 0xFFFFFFFF);
break;
default:
if (bHaveDebugger())
{
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g_Notify->DisplayError(stdstr_f(__FUNCTION__": Start: %X, Offset: %X len: %X",dest - g_MMU->Rdram(),StartOffset,len).ToUTF16().c_str());
}
}
}
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void CFlashram::DmaToFlashram(BYTE * Source, int StartOffset, int len)
{
switch (m_FlashFlag)
{
case FLASHRAM_MODE_WRITE:
m_FlashRamPointer = Source;
break;
default:
if (bHaveDebugger())
{
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g_Notify->DisplayError(stdstr_f(__FUNCTION__ ": Start: %X, Offset: %X len: %X", Source - g_MMU->Rdram(), StartOffset, len).ToUTF16().c_str());
}
}
}
DWORD CFlashram::ReadFromFlashStatus (DWORD PAddr)
{
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switch (PAddr)
{
case 0x08000000: return (DWORD)(m_FlashStatus >> 32);
default:
if (bHaveDebugger())
{
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g_Notify->DisplayError(stdstr_f(__FUNCTION__ ": PAddr (%X)", PAddr).ToUTF16().c_str());
}
break;
}
return (DWORD)(m_FlashStatus >> 32);
}
bool CFlashram::LoadFlashram()
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{
CPath FileName;
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FileName.SetDriveDirectory( g_Settings->LoadStringVal(Directory_NativeSave).c_str());
FileName.SetName(g_Settings->LoadStringVal(Game_GameName).c_str());
FileName.SetExtension("fla");
if (!FileName.DirectoryExists())
{
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FileName.DirectoryCreate();
}
m_hFile = CreateFile(FileName,m_ReadOnly ? GENERIC_READ : GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE,NULL,OPEN_ALWAYS,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
if (m_hFile == INVALID_HANDLE_VALUE)
{
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WriteTraceF(TraceError,__FUNCTION__ ": Failed to open (%s), ReadOnly = %d, LastError = %X",(LPCTSTR)FileName, m_ReadOnly, GetLastError());
g_Notify->DisplayError(GS(MSG_FAIL_OPEN_FLASH));
return false;
}
SetFilePointer(m_hFile,0,NULL,FILE_BEGIN);
return true;
}
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void CFlashram::WriteToFlashCommand(DWORD FlashRAM_Command)
{
BYTE EmptyBlock[128];
DWORD dwWritten;
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switch (FlashRAM_Command & 0xFF000000)
{
case 0xD2000000:
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switch (m_FlashFlag)
{
case FLASHRAM_MODE_NOPES: break;
case FLASHRAM_MODE_READ: break;
case FLASHRAM_MODE_STATUS: break;
case FLASHRAM_MODE_ERASE:
memset(EmptyBlock,0xFF,sizeof(EmptyBlock));
if (m_hFile == NULL) {
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if (!LoadFlashram())
{
return;
}
}
SetFilePointer(m_hFile,m_FlashRAM_Offset,NULL,FILE_BEGIN);
WriteFile(m_hFile,EmptyBlock,128,&dwWritten,NULL);
break;
case FLASHRAM_MODE_WRITE:
if (m_hFile == NULL) {
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if (!LoadFlashram())
{
return;
}
}
{
BYTE FlipBuffer[128];
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register size_t edx;
BYTE * FlashRamPointer = m_FlashRamPointer;
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memset(FlipBuffer,0,sizeof(FlipBuffer));
for (edx = 0; edx < 128; edx += 4)
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{
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register DWORD eax;
eax = *(unsigned __int32 *)&FlashRamPointer[edx];
// eax = swap32by8(eax); // ; bswap eax
*(unsigned __int32 *)(FlipBuffer + edx) = eax;
}
SetFilePointer(m_hFile,m_FlashRAM_Offset,NULL,FILE_BEGIN);
WriteFile(m_hFile,FlipBuffer,128,&dwWritten,NULL);
}
break;
default:
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g_Notify->DisplayError(stdstr_f("Writing %X to flash ram command register\nm_FlashFlag: %d",FlashRAM_Command,m_FlashFlag).ToUTF16().c_str());
}
m_FlashFlag = FLASHRAM_MODE_NOPES;
break;
case 0xE1000000:
m_FlashFlag = FLASHRAM_MODE_STATUS;
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m_FlashStatus = 0x1111800100C2001E;
break;
case 0xF0000000:
m_FlashFlag = FLASHRAM_MODE_READ;
m_FlashStatus = 0x11118004F0000000;
break;
case 0x4B000000:
m_FlashRAM_Offset = (FlashRAM_Command & 0xffff) * 128;
break;
case 0x78000000:
m_FlashFlag = FLASHRAM_MODE_ERASE;
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m_FlashStatus = 0x1111800800C2001E;
break;
case 0xB4000000:
m_FlashFlag = FLASHRAM_MODE_WRITE; //????
break;
case 0xA5000000:
m_FlashRAM_Offset = (FlashRAM_Command & 0xffff) * 128;
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m_FlashStatus = 0x1111800400C2001E;
break;
default:
if (bHaveDebugger())
{
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g_Notify->DisplayError(stdstr_f("Writing %X to flash ram command register",FlashRAM_Command).ToUTF16().c_str());
}
}
}