147 lines
4.3 KiB
C
147 lines
4.3 KiB
C
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/*
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** Copyright (c) 1995, 3Dfx Interactive, Inc.
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** All Rights Reserved.
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**
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** This is UNPUBLISHED PROPRIETARY SOURCE CODE of 3Dfx Interactive, Inc.;
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** the contents of this file may not be disclosed to third parties, copied or
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** duplicated in any form, in whole or in part, without the prior written
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** permission of 3Dfx Interactive, Inc.
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**
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** RESTRICTED RIGHTS LEGEND:
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** Use, duplication or disclosure by the Government is subject to restrictions
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n** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
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** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
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** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
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** rights reserved under the Copyright Laws of the United States.
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**
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** $Header: /devel/cvg/glide3/src/glidesys.h 3 7/24/98 1:41p Hohn $
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** $Log: /devel/cvg/glide3/src/glidesys.h $
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**
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** 3 7/24/98 1:41p Hohn
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**
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** 2 6/15/98 10:50a Peter
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** made csim compile time option
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*
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* 1 1/16/98 4:29p Atai
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* create glide 3 src
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*
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* 10 12/09/97 12:20p Peter
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* mac glide port
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*
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* 9 11/04/97 4:00p Dow
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* Banshee Mods
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*
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* 8 8/18/97 3:52p Peter
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* pre-hw arrival fixes/cleanup
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*
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* 7 6/02/97 4:09p Peter
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* Compile w/ gcc for Dural
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*
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* 6 5/27/97 1:16p Peter
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* Basic cvg, w/o cmd fifo stuff.
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*
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* 5 5/21/97 6:05a Peter
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*/
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#ifndef __GLIDESYS_H__
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#define __GLIDESYS_H__
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/*
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n** -----------------------------------------------------------------------
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** COMPILER/ENVIRONMENT CONFIGURATION
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** -----------------------------------------------------------------------
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*/
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/* Endianness is stored in bits [30:31] */
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#define GLIDE_ENDIAN_SHIFT 30
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#define GLIDE_ENDIAN_LITTLE (0x1 << GLIDE_ENDIAN_SHIFT)
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#define GLIDE_ENDIAN_BIG (0x2 << GLIDE_ENDIAN_SHIFT)
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/* OS is stored in bits [0:6] */
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#define GLIDE_OS_SHIFT 0
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#define GLIDE_OS_UNIX 0x1
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#define GLIDE_OS_DOS32 0x2
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#define GLIDE_OS_WIN32 0x4
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#define GLIDE_OS_MACOS 0x8
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#define GLIDE_OS_OS2 0x10
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#define GLIDE_OS_OTHER 0x40 /* For Proprietary Arcade HW */
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/* Sim vs. Hardware is stored in bits [7:8] */
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#define GLIDE_SST_SHIFT 7
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#define GLIDE_SST_SIM (0x1 << GLIDE_SST_SHIFT)
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#define GLIDE_SST_HW (0x2 << GLIDE_SST_SHIFT)
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/* Hardware Type is stored in bits [9:13] */
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#define GLIDE_HW_SHIFT 9
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#define GLIDE_HW_SST1 (0x1 << GLIDE_HW_SHIFT)
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#define GLIDE_HW_SST96 (0x2 << GLIDE_HW_SHIFT)
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#define GLIDE_HW_H3 (0x4 << GLIDE_HW_SHIFT)
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#define GLIDE_HW_SST2 (0x8 << GLIDE_HW_SHIFT)
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#define GLIDE_HW_CVG (0x10 << GLIDE_HW_SHIFT)
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/*
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** Make sure we handle all instances of WIN32
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*/
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#ifndef __WIN32__
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# if defined (_WIN32) || defined (WIN32) || defined(__NT__)
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# define __WIN32__
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# endif
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#endif
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/* We need two checks on the OS: one for endian, the other for OS */
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/* Check for endianness */
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#if defined(__IRIX__) || defined(__sparc__) || defined(MACOS)
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# define GLIDE_ENDIAN GLIDE_ENDIAN_BIG
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#else
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# define GLIDE_ENDIAN GLIDE_ENDIAN_LITTLE
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#endif
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/* Check for OS */
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#if defined(__IRIX__) || defined(__sparc__) || defined(__linux__)
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# define GLIDE_OS GLIDE_OS_UNIX
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#elif defined(__DOS__)
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# define GLIDE_OS GLIDE_OS_DOS32
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#elif defined(__WIN32__)
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# define GLIDE_OS GLIDE_OS_WIN32
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#elif defined(macintosh)
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# define GLIDE_OS GLIDE_OS_MACOS
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#else
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#error "Unknown OS"
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#endif
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/* Check for Simulator vs. Hardware */
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#if HAL_CSIM || HWC_CSIM
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# define GLIDE_SST GLIDE_SST_SIM
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#else
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# define GLIDE_SST GLIDE_SST_HW
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#endif
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/* Check for type of hardware */
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#ifdef SST96
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# define GLIDE_HW GLIDE_HW_SST96
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#elif defined(H3)
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# define GLIDE_HW GLIDE_HW_H3
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#elif defined(SST2)
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# define GLIDE_HW GLIDE_HW_SST2
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#elif defined(CVG)
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# define GLIDE_HW GLIDE_HW_CVG
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#else /* Default to SST1 */
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# define GLIDE_HW GLIDE_HW_SST1
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#endif
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#define GLIDE_PLATFORM (GLIDE_ENDIAN | GLIDE_OS | GLIDE_SST | GLIDE_HW)
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/*
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** Control the number of TMUs
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*/
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#ifndef GLIDE_NUM_TMU
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# define GLIDE_NUM_TMU 2
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#endif
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#if ((GLIDE_NUM_TMU < 0) && (GLIDE_NUM_TMU > 3))
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# error "GLIDE_NUM_TMU set to an invalid value"
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#endif
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#endif /* __GLIDESYS_H__ */
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