project64/Source/GLideN64/ts2lang.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{5480BC17-9C40-4E41-8AD4-AE12316D4CA4}</ProjectGuid>
<RootNamespace>ts2lang</RootNamespace>
</PropertyGroup>
<PropertyGroup Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<ImportGroup Label="PropertySheets">
<Import Project="$(SolutionDir)PropertySheets\Platform.$(Configuration).props" />
</ImportGroup>
<PropertyGroup Label="Configuration">
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ItemDefinitionGroup>
<PostBuildEvent>
<Command>if not exist "$(SolutionDir)Plugin\$(Platform)\GFX\GLideN64" mkdir "$(SolutionDir)Plugin\$(Platform)\GFX\GLideN64"
if not exist "$(SolutionDir)Plugin\$(Platform)\GFX\GLideN64\translations" mkdir "$(SolutionDir)Plugin\$(Platform)\GFX\GLideN64\translations"
"$(TargetDir)ts2lang.exe" "$(SolutionDir)Source\GLideN64\Source\translations" "$(SolutionDir)Plugin\$(Platform)\GFX\GLideN64\translations"
</Command>
<Message>Converting .ts translations to .Lang...</Message>
</PostBuildEvent>
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Source\src\GLideNUI-wtl\Language.cpp" />
<ClCompile Include="Source\src\GLideNUI-wtl\util\ts2lang.cpp" />
<ClCompile Include="Source\src\GLideNUI-wtl\util\md5.cpp" />
<ClCompile Include="Source\src\GLideNUI-wtl\util\path.cpp" />
<ClCompile Include="Source\src\GLideNUI-wtl\util\StdString.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Source\src\GLideNUI-wtl\Language.h" />
<ClInclude Include="Source\src\GLideNUI-wtl\util\md5.h" />
<ClInclude Include="Source\src\GLideNUI-wtl\util\path.h" />
<ClInclude Include="Source\src\GLideNUI-wtl\util\StdString.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="ticpp.vcxproj">
<Project>{4f28b56b-f4b0-41b0-a785-597f6ef0163a}</Project>
<UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
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