project64/Source/Project64-video/TextureEnhancer/TxInternal.h

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/***************************************************************************
* *
* Project64-video - A Nintendo 64 gfx plugin. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* Copyright (C) 2007 Hiroshi Morii *
* Copyright (C) 2003 Rice1964 *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
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#ifndef __INTERNAL_H__
#define __INTERNAL_H__
#include "Ext_TxFilter.h"
/* dll exports */
#ifdef TXFILTER_DLL
#define TAPI __declspec(dllexport)
#define TAPIENTRY
#else
#define TAPI
#define TAPIENTRY
#endif
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#include <Common/stdtypes.h>
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typedef uint8_t uint8;
typedef uint16_t uint16;
typedef uint32_t uint32;
#ifdef _WIN32
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#define KBHIT(key) ((GetAsyncKeyState(key) & 0x8001) == 0x8001)
#else
#define KBHIT(key) (0)
#endif
/* from OpenGL glext.h */
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
/* for explicit fxt1 compression */
#define CC_CHROMA 0x0
#define CC_HI 0x1
#define CC_ALPHA 0x2
/* in-memory zlib texture compression */
#define GR_TEXFMT_GZ 0x8000
#endif /* __INTERNAL_H__ */