2015-11-12 08:43:32 +00:00
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/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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2008-09-18 03:15:49 +00:00
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2015-11-12 09:15:49 +00:00
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#include <Project64/Settings.h>
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2015-11-12 08:43:32 +00:00
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class CPluginList
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2008-11-14 20:51:06 +00:00
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{
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public:
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2015-11-12 08:43:32 +00:00
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typedef struct
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{
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PLUGIN_INFO Info;
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bool AboutFunction;
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CPath FullPath;
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stdstr FileName;
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} PLUGIN;
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2008-11-14 20:51:06 +00:00
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public:
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2015-11-12 08:43:32 +00:00
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CPluginList(bool bAutoFill = true);
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~CPluginList();
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2008-11-14 20:51:06 +00:00
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2015-11-12 08:43:32 +00:00
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bool LoadList(void);
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int GetPluginCount(void) const;
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const PLUGIN * GetPluginInfo(int indx) const;
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2015-10-25 11:10:54 +00:00
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private:
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2015-11-12 08:43:32 +00:00
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typedef std::vector<PLUGIN> PluginList;
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2015-10-25 11:10:54 +00:00
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2015-11-12 08:43:32 +00:00
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PluginList m_PluginList;
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CPath m_PluginDir;
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2015-10-25 11:10:54 +00:00
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2015-11-12 08:43:32 +00:00
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void AddPluginFromDir(CPath Dir);
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2008-11-14 20:51:06 +00:00
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};
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