2013-04-04 21:22:19 +00:00
/*
* Glide64 - Glide video plugin for Nintendo 64 emulators .
* Copyright ( c ) 2002 Dave2001
* Copyright ( c ) 2003 - 2009 Sergey ' Gonetz ' Lipski
*
* This program is free software ; you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation ; either version 2 of the License , or
* any later version .
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License
* along with this program ; if not , write to the Free Software
* Foundation , Inc . , 59 Temple Place , Suite 330 , Boston , MA 02111 - 1307 USA
*/
//****************************************************************
//
// Glide64 - Glide Plugin for Nintendo 64 emulators
// Project started on December 29th, 2001
//
// Authors:
// Dave2001, original author, founded the project in 2001, left it in 2002
// Gugaman, joined the project in 2002, left it in 2002
// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
//
//****************************************************************
//
// To modify Glide64:
// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
//
//****************************************************************
static void mod_tex_inter_color_using_factor ( wxUint16 * dst , int size , wxUint32 color , wxUint32 factor )
{
float percent = factor / 255.0f ;
float percent_i = 1 - percent ;
wxUint32 cr , cg , cb ;
wxUint16 col , a ;
wxUint8 r , g , b ;
cr = ( color > > 12 ) & 0xF ;
cg = ( color > > 8 ) & 0xF ;
cb = ( color > > 4 ) & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = col & 0xF000 ;
r = ( wxUint8 ) ( percent_i * ( ( col > > 8 ) & 0xF ) + percent * cr ) ;
g = ( wxUint8 ) ( percent_i * ( ( col > > 4 ) & 0xF ) + percent * cg ) ;
b = ( wxUint8 ) ( percent_i * ( col & 0xF ) + percent * cb ) ;
* ( dst + + ) = a | ( r < < 8 ) | ( g < < 4 ) | b ;
}
}
static void mod_tex_inter_col_using_col1 ( wxUint16 * dst , int size , wxUint32 color0 , wxUint32 color1 )
{
wxUint32 cr , cg , cb ;
wxUint16 col , a ;
wxUint8 r , g , b ;
float percent_r = ( ( color1 > > 12 ) & 0xF ) / 15.0f ;
float percent_g = ( ( color1 > > 8 ) & 0xF ) / 15.0f ;
float percent_b = ( ( color1 > > 4 ) & 0xF ) / 15.0f ;
float percent_r_i = 1.0f - percent_r ;
float percent_g_i = 1.0f - percent_g ;
float percent_b_i = 1.0f - percent_b ;
cr = ( color0 > > 12 ) & 0xF ;
cg = ( color0 > > 8 ) & 0xF ;
cb = ( color0 > > 4 ) & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = col & 0xF000 ;
r = ( wxUint8 ) ( percent_r_i * ( ( col > > 8 ) & 0xF ) + percent_r * cr ) ;
g = ( wxUint8 ) ( percent_g_i * ( ( col > > 4 ) & 0xF ) + percent_g * cg ) ;
b = ( wxUint8 ) ( percent_b_i * ( col & 0xF ) + percent_b * cb ) ;
* ( dst + + ) = a | ( r < < 8 ) | ( g < < 4 ) | b ;
}
}
static void mod_full_color_sub_tex ( wxUint16 * dst , int size , wxUint32 color )
{
wxUint32 cr , cg , cb , ca ;
wxUint16 col ;
wxUint8 a , r , g , b ;
cr = ( color > > 12 ) & 0xF ;
cg = ( color > > 8 ) & 0xF ;
cb = ( color > > 4 ) & 0xF ;
ca = color & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = ( wxUint8 ) ( ca - ( ( col > > 12 ) & 0xF ) ) ;
r = ( wxUint8 ) ( cr - ( ( col > > 8 ) & 0xF ) ) ;
g = ( wxUint8 ) ( cg - ( ( col > > 4 ) & 0xF ) ) ;
b = ( wxUint8 ) ( cb - ( col & 0xF ) ) ;
* ( dst + + ) = ( a < < 12 ) | ( r < < 8 ) | ( g < < 4 ) | b ;
}
}
static void mod_col_inter_col1_using_tex ( wxUint16 * dst , int size , wxUint32 color0 , wxUint32 color1 )
{
wxUint32 cr0 , cg0 , cb0 , cr1 , cg1 , cb1 ;
wxUint16 col ;
wxUint8 r , g , b ;
wxUint16 a ;
float percent_r , percent_g , percent_b ;
cr0 = ( color0 > > 12 ) & 0xF ;
cg0 = ( color0 > > 8 ) & 0xF ;
cb0 = ( color0 > > 4 ) & 0xF ;
cr1 = ( color1 > > 12 ) & 0xF ;
cg1 = ( color1 > > 8 ) & 0xF ;
cb1 = ( color1 > > 4 ) & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = col & 0xF000 ;
percent_r = ( ( col > > 8 ) & 0xF ) / 15.0f ;
percent_g = ( ( col > > 4 ) & 0xF ) / 15.0f ;
percent_b = ( col & 0xF ) / 15.0f ;
r = min ( 15 , ( wxUint8 ) ( ( 1.0f - percent_r ) * cr0 + percent_r * cr1 + 0.0001f ) ) ;
g = min ( 15 , ( wxUint8 ) ( ( 1.0f - percent_g ) * cg0 + percent_g * cg1 + 0.0001f ) ) ;
b = min ( 15 , ( wxUint8 ) ( ( 1.0f - percent_b ) * cb0 + percent_b * cb1 + 0.0001f ) ) ;
* ( dst + + ) = a | ( r < < 8 ) | ( g < < 4 ) | b ;
}
}
static void mod_col_inter_col1_using_texa ( wxUint16 * dst , int size , wxUint32 color0 , wxUint32 color1 )
{
wxUint32 cr0 , cg0 , cb0 , cr1 , cg1 , cb1 ;
wxUint16 col ;
wxUint8 r , g , b ;
wxUint16 a ;
float percent , percent_i ;
cr0 = ( color0 > > 12 ) & 0xF ;
cg0 = ( color0 > > 8 ) & 0xF ;
cb0 = ( color0 > > 4 ) & 0xF ;
cr1 = ( color1 > > 12 ) & 0xF ;
cg1 = ( color1 > > 8 ) & 0xF ;
cb1 = ( color1 > > 4 ) & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = col & 0xF000 ;
percent = ( a > > 12 ) / 15.0f ;
percent_i = 1.0f - percent ;
r = ( wxUint8 ) ( percent_i * cr0 + percent * cr1 ) ;
g = ( wxUint8 ) ( percent_i * cg0 + percent * cg1 ) ;
b = ( wxUint8 ) ( percent_i * cb0 + percent * cb1 ) ;
* ( dst + + ) = a | ( r < < 8 ) | ( g < < 4 ) | b ;
}
}
static void mod_col_inter_col1_using_texa__mul_tex ( wxUint16 * dst , int size , wxUint32 color0 , wxUint32 color1 )
{
wxUint32 cr0 , cg0 , cb0 , cr1 , cg1 , cb1 ;
wxUint16 col ;
wxUint8 r , g , b ;
wxUint16 a ;
float percent , percent_i ;
cr0 = ( color0 > > 12 ) & 0xF ;
cg0 = ( color0 > > 8 ) & 0xF ;
cb0 = ( color0 > > 4 ) & 0xF ;
cr1 = ( color1 > > 12 ) & 0xF ;
cg1 = ( color1 > > 8 ) & 0xF ;
cb1 = ( color1 > > 4 ) & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = col & 0xF000 ;
percent = ( a > > 12 ) / 15.0f ;
percent_i = 1.0f - percent ;
r = ( wxUint8 ) ( ( ( percent_i * cr0 + percent * cr1 ) / 15.0f ) * ( ( ( col & 0x0F00 ) > > 8 ) / 15.0f ) * 15.0f ) ;
g = ( wxUint8 ) ( ( ( percent_i * cg0 + percent * cg1 ) / 15.0f ) * ( ( ( col & 0x00F0 ) > > 4 ) / 15.0f ) * 15.0f ) ;
b = ( wxUint8 ) ( ( ( percent_i * cb0 + percent * cb1 ) / 15.0f ) * ( ( col & 0x000F ) / 15.0f ) * 15.0f ) ;
* ( dst + + ) = a | ( r < < 8 ) | ( g < < 4 ) | b ;
}
}
static void mod_col_inter_tex_using_tex ( wxUint16 * dst , int size , wxUint32 color )
{
wxUint32 cr , cg , cb ;
wxUint16 col ;
wxUint8 r , g , b ;
wxUint16 a ;
float percent_r , percent_g , percent_b ;
cr = ( color > > 12 ) & 0xF ;
cg = ( color > > 8 ) & 0xF ;
cb = ( color > > 4 ) & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = col & 0xF000 ;
percent_r = ( ( col > > 8 ) & 0xF ) / 15.0f ;
percent_g = ( ( col > > 4 ) & 0xF ) / 15.0f ;
percent_b = ( col & 0xF ) / 15.0f ;
r = ( wxUint8 ) ( ( 1.0f - percent_r ) * cr + percent_r * ( ( col & 0x0F00 ) > > 8 ) ) ;
g = ( wxUint8 ) ( ( 1.0f - percent_g ) * cg + percent_g * ( ( col & 0x00F0 ) > > 4 ) ) ;
b = ( wxUint8 ) ( ( 1.0f - percent_b ) * cb + percent_b * ( col & 0x000F ) ) ;
* ( dst + + ) = a | ( r < < 8 ) | ( g < < 4 ) | b ;
}
}
static void mod_col_inter_tex_using_texa ( wxUint16 * dst , int size , wxUint32 color )
{
wxUint32 cr , cg , cb ;
wxUint16 col ;
wxUint8 r , g , b ;
wxUint16 a ;
float percent , percent_i ;
cr = ( color > > 12 ) & 0xF ;
cg = ( color > > 8 ) & 0xF ;
cb = ( color > > 4 ) & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = col & 0xF000 ;
percent = ( a > > 12 ) / 15.0f ;
percent_i = 1.0f - percent ;
r = ( wxUint8 ) ( percent_i * cr + percent * ( ( col & 0x0F00 ) > > 8 ) ) ;
g = ( wxUint8 ) ( percent_i * cg + percent * ( ( col & 0x00F0 ) > > 4 ) ) ;
b = ( wxUint8 ) ( percent_i * cb + percent * ( col & 0x000F ) ) ;
* ( dst + + ) = a | ( r < < 8 ) | ( g < < 4 ) | b ;
}
}
static void mod_col2_inter__col_inter_col1_using_tex__using_texa ( wxUint16 * dst , int size ,
wxUint32 color0 , wxUint32 color1 ,
wxUint32 color2 )
{
wxUint32 cr0 , cg0 , cb0 , cr1 , cg1 , cb1 , cr2 , cg2 , cb2 ;
wxUint16 col ;
wxUint8 r , g , b ;
wxUint16 a ;
float percent_r , percent_g , percent_b , percent_a ;
cr0 = ( color0 > > 12 ) & 0xF ;
cg0 = ( color0 > > 8 ) & 0xF ;
cb0 = ( color0 > > 4 ) & 0xF ;
cr1 = ( color1 > > 12 ) & 0xF ;
cg1 = ( color1 > > 8 ) & 0xF ;
cb1 = ( color1 > > 4 ) & 0xF ;
cr2 = ( color2 > > 12 ) & 0xF ;
cg2 = ( color2 > > 8 ) & 0xF ;
cb2 = ( color2 > > 4 ) & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = col & 0xF000 ;
percent_a = ( a > > 12 ) / 15.0f ;
percent_r = ( ( col > > 8 ) & 0xF ) / 15.0f ;
percent_g = ( ( col > > 4 ) & 0xF ) / 15.0f ;
percent_b = ( col & 0xF ) / 15.0f ;
r = ( wxUint8 ) ( ( ( 1.0f - percent_r ) * cr0 + percent_r * cr1 ) * percent_a + cr2 * ( 1.0f - percent_a ) ) ;
g = ( wxUint8 ) ( ( ( 1.0f - percent_g ) * cg0 + percent_g * cg1 ) * percent_a + cg2 * ( 1.0f - percent_a ) ) ;
b = ( wxUint8 ) ( ( ( 1.0f - percent_b ) * cb0 + percent_b * cb1 ) * percent_a + cb2 * ( 1.0f - percent_a ) ) ;
* ( dst + + ) = a | ( r < < 8 ) | ( g < < 4 ) | b ;
}
}
static void mod_tex_scale_fac_add_fac ( wxUint16 * dst , int size , wxUint32 factor )
{
float percent = factor / 255.0f ;
wxUint16 col ;
wxUint8 a ;
float base_a = ( 1.0f - percent ) * 15.0f ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = ( wxUint8 ) ( base_a + percent * ( col > > 12 ) ) ;
* ( dst + + ) = ( a < < 12 ) | ( col & 0x0FFF ) ;
}
}
static void mod_tex_sub_col_mul_fac_add_tex ( wxUint16 * dst , int size , wxUint32 color , wxUint32 factor )
{
float percent = factor / 255.0f ;
wxUint32 cr , cg , cb ;
wxUint16 col , a ;
float r , g , b ;
cr = ( color > > 12 ) & 0xF ;
cg = ( color > > 8 ) & 0xF ;
cb = ( color > > 4 ) & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = col & 0xF000 ;
r = ( float ) ( ( col > > 8 ) & 0xF ) ;
r = /*max(*/ ( r - cr ) * percent /*, 0.0f)*/ + r ;
if ( r > 15.0f ) r = 15.0f ;
if ( r < 0.0f ) r = 0.0f ;
g = ( float ) ( ( col > > 4 ) & 0xF ) ;
g = /*max(*/ ( g - cg ) * percent /*, 0.0f)*/ + g ;
if ( g > 15.0f ) g = 15.0f ;
if ( g < 0.0f ) g = 0.0f ;
b = ( float ) ( col & 0xF ) ;
b = /*max(*/ ( b - cb ) * percent /*, 0.0f)*/ + b ;
if ( b > 15.0f ) b = 15.0f ;
if ( b < 0.0f ) b = 0.0f ;
* ( dst + + ) = a | ( ( wxUint16 ) r < < 8 ) | ( ( wxUint16 ) g < < 4 ) | ( wxUint16 ) b ;
}
}
static void mod_tex_scale_col_add_col ( wxUint16 * dst , int size , wxUint32 color0 , wxUint32 color1 )
{
wxUint32 cr0 , cg0 , cb0 , cr1 , cg1 , cb1 ;
wxUint16 col ;
wxUint8 r , g , b ;
wxUint16 a ;
float percent_r , percent_g , percent_b ;
cr0 = ( color0 > > 12 ) & 0xF ;
cg0 = ( color0 > > 8 ) & 0xF ;
cb0 = ( color0 > > 4 ) & 0xF ;
cr1 = ( color1 > > 12 ) & 0xF ;
cg1 = ( color1 > > 8 ) & 0xF ;
cb1 = ( color1 > > 4 ) & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = col & 0xF000 ;
percent_r = ( ( col > > 8 ) & 0xF ) / 15.0f ;
percent_g = ( ( col > > 4 ) & 0xF ) / 15.0f ;
percent_b = ( col & 0xF ) / 15.0f ;
r = min ( 15 , ( wxUint8 ) ( percent_r * cr0 + cr1 + 0.0001f ) ) ;
g = min ( 15 , ( wxUint8 ) ( percent_g * cg0 + cg1 + 0.0001f ) ) ;
b = min ( 15 , ( wxUint8 ) ( percent_b * cb0 + cb1 + 0.0001f ) ) ;
* ( dst + + ) = a | ( r < < 8 ) | ( g < < 4 ) | b ;
}
}
static void mod_tex_add_col ( wxUint16 * dst , int size , wxUint32 color )
{
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wxUint32 cr , cg , cb ;
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wxUint16 col ;
wxUint8 a , r , g , b ;
cr = ( color > > 12 ) & 0xF ;
cg = ( color > > 8 ) & 0xF ;
cb = ( color > > 4 ) & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = ( wxUint8 ) ( ( col > > 12 ) & 0xF ) ;
// a = col & 0xF000;
r = ( wxUint8 ) ( cr + ( ( col > > 8 ) & 0xF ) ) & 0xF ;
g = ( wxUint8 ) ( cg + ( ( col > > 4 ) & 0xF ) ) & 0xF ;
b = ( wxUint8 ) ( cb + ( col & 0xF ) ) & 0xF ;
* ( dst + + ) = ( a < < 12 ) | ( r < < 8 ) | ( g < < 4 ) | b ;
}
}
static void mod_col_mul_texa_add_tex ( wxUint16 * dst , int size , wxUint32 color )
{
wxUint32 cr , cg , cb ;
wxUint16 col ;
wxUint8 r , g , b ;
wxUint16 a ;
float factor ;
cr = ( color > > 12 ) & 0xF ;
cg = ( color > > 8 ) & 0xF ;
cb = ( color > > 4 ) & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = col & 0xF000 ;
factor = ( a > > 12 ) / 15.0f ;
r = ( wxUint8 ) ( cr * factor + ( ( col > > 8 ) & 0xF ) ) & 0xF ;
g = ( wxUint8 ) ( cg * factor + ( ( col > > 4 ) & 0xF ) ) & 0xF ;
b = ( wxUint8 ) ( cb * factor + ( col & 0xF ) ) & 0xF ;
* ( dst + + ) = a | ( r < < 8 ) | ( g < < 4 ) | b ;
}
}
static void mod_tex_sub_col ( wxUint16 * dst , int size , wxUint32 color )
{
int cr , cg , cb ;
wxUint16 col ;
wxUint8 a , r , g , b ;
cr = ( color > > 12 ) & 0xF ;
cg = ( color > > 8 ) & 0xF ;
cb = ( color > > 4 ) & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = ( wxUint8 ) ( col & 0xF000 ) ;
r = ( wxUint8 ) max ( ( ( ( col > > 8 ) & 0xF ) - cr ) , 0 ) ;
g = ( wxUint8 ) max ( ( ( ( col > > 4 ) & 0xF ) - cg ) , 0 ) ;
b = ( wxUint8 ) max ( ( ( col & 0xF ) - cb ) , 0 ) ;
* ( dst + + ) = ( a < < 12 ) | ( r < < 8 ) | ( g < < 4 ) | b ;
}
}
static void mod_tex_sub_col_mul_fac ( wxUint16 * dst , int size , wxUint32 color , wxUint32 factor )
{
float percent = factor / 255.0f ;
wxUint32 cr , cg , cb ;
wxUint16 col , a ;
float r , g , b ;
cr = ( color > > 12 ) & 0xF ;
cg = ( color > > 8 ) & 0xF ;
cb = ( color > > 4 ) & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = ( wxUint8 ) ( ( col > > 12 ) & 0xF ) ;
r = ( float ) ( ( col > > 8 ) & 0xF ) ;
r = ( r - cr ) * percent ;
if ( r > 15.0f ) r = 15.0f ;
if ( r < 0.0f ) r = 0.0f ;
g = ( float ) ( ( col > > 4 ) & 0xF ) ;
g = ( g - cg ) * percent ;
if ( g > 15.0f ) g = 15.0f ;
if ( g < 0.0f ) g = 0.0f ;
b = ( float ) ( col & 0xF ) ;
b = ( b - cb ) * percent ;
if ( b > 15.0f ) b = 15.0f ;
if ( b < 0.0f ) b = 0.0f ;
* ( dst + + ) = ( a < < 12 ) | ( ( wxUint16 ) r < < 8 ) | ( ( wxUint16 ) g < < 4 ) | ( wxUint16 ) b ;
}
}
static void mod_col_inter_tex_using_col1 ( wxUint16 * dst , int size , wxUint32 color0 , wxUint32 color1 )
{
wxUint32 cr , cg , cb ;
wxUint16 col , a ;
wxUint8 r , g , b ;
float percent_r = ( ( color1 > > 12 ) & 0xF ) / 15.0f ;
float percent_g = ( ( color1 > > 8 ) & 0xF ) / 15.0f ;
float percent_b = ( ( color1 > > 4 ) & 0xF ) / 15.0f ;
float percent_r_i = 1.0f - percent_r ;
float percent_g_i = 1.0f - percent_g ;
float percent_b_i = 1.0f - percent_b ;
cr = ( color0 > > 12 ) & 0xF ;
cg = ( color0 > > 8 ) & 0xF ;
cb = ( color0 > > 4 ) & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = ( wxUint8 ) ( ( col > > 12 ) & 0xF ) ;
r = ( wxUint8 ) ( percent_r * ( ( col > > 8 ) & 0xF ) + percent_r_i * cr ) ;
g = ( wxUint8 ) ( percent_g * ( ( col > > 4 ) & 0xF ) + percent_g_i * cg ) ;
b = ( wxUint8 ) ( percent_b * ( col & 0xF ) + percent_b_i * cb ) ;
* ( dst + + ) = ( a < < 12 ) | ( r < < 8 ) | ( g < < 4 ) | b ;
}
}
static void mod_tex_inter_noise_using_col ( wxUint16 * dst , int size , wxUint32 color )
{
wxUint16 col , a ;
wxUint8 r , g , b , noise ;
float percent_r = ( ( color > > 12 ) & 0xF ) / 15.0f ;
float percent_g = ( ( color > > 8 ) & 0xF ) / 15.0f ;
float percent_b = ( ( color > > 4 ) & 0xF ) / 15.0f ;
float percent_r_i = 1.0f - percent_r ;
float percent_g_i = 1.0f - percent_g ;
float percent_b_i = 1.0f - percent_b ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = col & 0xF000 ;
noise = rand ( ) % 16 ;
r = ( wxUint8 ) ( percent_r_i * ( ( col > > 8 ) & 0xF ) + percent_r * noise ) ;
g = ( wxUint8 ) ( percent_g_i * ( ( col > > 4 ) & 0xF ) + percent_g * noise ) ;
b = ( wxUint8 ) ( percent_b_i * ( col & 0xF ) + percent_b * noise ) ;
* ( dst + + ) = a | ( r < < 8 ) | ( g < < 4 ) | b ;
}
}
static void mod_tex_inter_col_using_texa ( wxUint16 * dst , int size , wxUint32 color )
{
wxUint32 cr , cg , cb ;
wxUint16 col ;
wxUint8 r , g , b ;
wxUint16 a ;
float percent , percent_i ;
cr = ( color > > 12 ) & 0xF ;
cg = ( color > > 8 ) & 0xF ;
cb = ( color > > 4 ) & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = col & 0xF000 ;
percent = ( a > > 12 ) / 15.0f ;
percent_i = 1.0f - percent ;
r = ( wxUint8 ) ( percent * cr + percent_i * ( ( col & 0x0F00 ) > > 8 ) ) ;
g = ( wxUint8 ) ( percent * cg + percent_i * ( ( col & 0x00F0 ) > > 4 ) ) ;
b = ( wxUint8 ) ( percent * cb + percent_i * ( col & 0x000F ) ) ;
* ( dst + + ) = a | ( r < < 8 ) | ( g < < 4 ) | b ;
}
}
static void mod_tex_mul_col ( wxUint16 * dst , int size , wxUint32 color )
{
float cr , cg , cb ;
wxUint16 col ;
wxUint8 r , g , b ;
wxUint16 a ;
cr = ( float ) ( ( color > > 12 ) & 0xF ) / 16.0f ;
cg = ( float ) ( ( color > > 8 ) & 0xF ) / 16.0f ;
cb = ( float ) ( ( color > > 4 ) & 0xF ) / 16.0f ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
a = col & 0xF000 ;
r = ( wxUint8 ) ( cr * ( ( col & 0x0F00 ) > > 8 ) ) ;
g = ( wxUint8 ) ( cg * ( ( col & 0x00F0 ) > > 4 ) ) ;
b = ( wxUint8 ) ( cb * ( col & 0x000F ) ) ;
* ( dst + + ) = a | ( r < < 8 ) | ( g < < 4 ) | b ;
}
}
static void mod_tex_scale_fac_add_col ( wxUint16 * dst , int size , wxUint32 color , wxUint32 factor )
{
float percent = factor / 255.0f ;
wxUint32 cr , cg , cb ;
wxUint16 col ;
float r , g , b ;
cr = ( color > > 12 ) & 0xF ;
cg = ( color > > 8 ) & 0xF ;
cb = ( color > > 4 ) & 0xF ;
for ( int i = 0 ; i < size ; i + + )
{
col = * dst ;
r = cr + percent * ( float ) ( ( col > > 8 ) & 0xF ) ;
g = cg + percent * ( float ) ( ( col > > 4 ) & 0xF ) ;
b = cb + percent * ( float ) ( col & 0xF ) ;
* ( dst + + ) = ( col & 0xF000 ) | ( ( wxUint8 ) r < < 8 ) | ( ( wxUint8 ) g < < 4 ) | ( wxUint8 ) b ;
}
}