project64/Source/Project64/UserInterface/CheatClassUI.h

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/****************************************************************************
* *
2015-11-10 05:21:49 +00:00
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
class CCheatsUI
{
public:
CCheatsUI(void);
~CCheatsUI(void);
bool IsCheatMessage(MSG * msg);
void SelectCheats(HWND hParent, bool BlockExecution);
private:
static int CALLBACK CheatAddProc(HWND hDlg, uint32_t uMsg, uint32_t wParam, uint32_t lParam);
static int CALLBACK CheatListProc(HWND hDlg, uint32_t uMsg, uint32_t wParam, uint32_t lParam);
static int CALLBACK ManageCheatsProc(HWND hDlg, uint32_t uMsg, uint32_t wParam, uint32_t lParam);
static int CALLBACK CheatsCodeExProc(HWND hDlg, uint32_t uMsg, uint32_t wParam, uint32_t lParam);
static int CALLBACK CheatsCodeQuantProc(HWND hDlg, uint32_t uMsg, uint32_t wParam, uint32_t lParam);
//information about the gui for selecting cheats
HWND m_Window, m_hSelectCheat, m_AddCheat, m_hCheatTree, m_hSelectedItem;
void * const m_rcList, *const m_rcAdd;
int m_MinSizeDlg, m_MaxSizeDlg;
int m_EditCheat;
bool m_DeleteingEntries;
//Information about the current cheat we are editing
stdstr m_EditName;
stdstr m_EditCode;
stdstr m_EditOptions;
stdstr m_EditNotes;
enum Dialog_State { CONTRACTED, EXPANDED } m_DialogState;
enum TV_CHECK_STATE { TV_STATE_UNKNOWN, TV_STATE_CLEAR, TV_STATE_CHECKED, TV_STATE_INDETERMINATE };
enum { IDC_MYTREE = 0x500 };
void AddCodeLayers(int CheatNumber, const stdstr &CheatName, HWND hParent, bool CheatActive);
//Reload the cheats from the ini file to the select gui
void RefreshCheatManager();
void ChangeChildrenStatus(HWND hParent, bool Checked);
void CheckParentStatus(HWND hParent);
static stdstr ReadCodeString(HWND hDlg, bool &validcodes, bool &validoption, bool &nooptions, int &codeformat);
static stdstr ReadOptionsString(HWND hDlg, bool &validcodes, bool &validoptions, bool &nooptions, int &codeformat);
void RecordCheatValues(HWND hDlg);
bool CheatChanged(HWND hDlg);
void DeleteCheat(int Index);
//Get Information about the Cheat
stdstr GetCheatName(int CheatNo, bool AddExtension) const;
static bool CheatUsesCodeExtensions(const stdstr &LineEntry);
//Working with treeview
static bool TV_SetCheckState(HWND hwndTreeView, HWND hItem, TV_CHECK_STATE state);
static int TV_GetCheckState(HWND hwndTreeView, HWND hItem);
static void MenuSetText(HMENU hMenu, int MenuPos, const wchar_t * Title, const wchar_t * ShortCut);
//UI Functions
static stdstr GetDlgItemStr(HWND hDlg, int nIDDlgItem);
};
extern CCheatsUI * g_cheatUI;