2010-06-29 02:11:22 +00:00
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#include "stdafx.h"
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2016-04-18 21:29:24 +00:00
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#include <Project64-core/N64System/Mips/Sram.h>
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2015-12-06 09:59:58 +00:00
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#include <Common/path.h>
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2010-06-29 02:11:22 +00:00
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2015-12-13 07:07:03 +00:00
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CSram::CSram(bool ReadOnly) :
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2016-04-18 21:29:24 +00:00
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m_ReadOnly(ReadOnly)
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2010-06-29 02:11:22 +00:00
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{
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}
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2015-04-28 22:19:02 +00:00
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CSram::~CSram()
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2010-06-29 02:11:22 +00:00
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{
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}
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2015-05-02 22:14:19 +00:00
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bool CSram::LoadSram()
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2015-03-29 17:19:28 +00:00
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{
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2016-09-29 11:30:00 +00:00
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CPath FileName(g_Settings->LoadStringVal(Directory_NativeSave).c_str(), stdstr_f("%s.sra", g_Settings->LoadStringVal(Game_GameName).c_str()).c_str());
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2016-04-21 20:29:55 +00:00
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if (g_Settings->LoadBool(Setting_UniqueSaveDir))
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{
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FileName.AppendDirectory(g_Settings->LoadStringVal(Game_UniqueSaveDir).c_str());
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}
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2018-11-20 03:41:32 +00:00
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#ifdef _WIN32
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FileName.NormalizePath(CPath(CPath::MODULE_DIRECTORY));
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#endif
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2015-12-13 07:07:03 +00:00
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if (!FileName.DirectoryExists())
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{
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FileName.DirectoryCreate();
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}
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2016-04-18 21:29:24 +00:00
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if (!m_File.Open(FileName, (m_ReadOnly ? CFileBase::modeRead : CFileBase::modeReadWrite) | CFileBase::modeNoTruncate | CFileBase::modeCreate))
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2015-12-13 07:07:03 +00:00
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{
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2016-04-18 21:29:24 +00:00
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WriteTrace(TraceN64System, TraceError, "Failed to open (%s), ReadOnly = %d", (const char *)FileName, m_ReadOnly);
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2015-12-13 07:07:03 +00:00
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return false;
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}
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2016-04-18 21:29:24 +00:00
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m_File.SeekToBegin();
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2015-12-13 07:07:03 +00:00
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return true;
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2010-06-29 02:11:22 +00:00
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}
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2021-01-19 05:58:59 +00:00
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void CSram::DmaFromSram(uint8_t * dest, int32_t StartOffset, uint32_t len)
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2015-03-29 17:19:28 +00:00
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{
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2016-04-18 21:29:24 +00:00
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if (!m_File.IsOpen())
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2015-12-13 07:07:03 +00:00
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{
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if (!LoadSram())
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{
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return;
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}
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}
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// Fix Dezaemon 3D saves
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StartOffset = ((StartOffset >> 3) & 0xFFFF8000) | (StartOffset & 0x7FFF);
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2016-06-04 01:33:55 +00:00
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if (((StartOffset & 3) == 0) && ((((uint32_t)dest) & 3) == 0))
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2015-12-13 07:07:03 +00:00
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{
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2016-04-18 21:29:24 +00:00
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m_File.Seek(StartOffset, CFile::begin);
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m_File.Read(dest, len);
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2015-12-13 07:07:03 +00:00
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}
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else
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{
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2021-01-19 05:58:59 +00:00
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for (uint32_t i = 0; i < len; i++)
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2015-12-13 07:07:03 +00:00
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{
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2016-06-04 01:33:55 +00:00
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m_File.Seek((StartOffset + i) ^ 3, CFile::begin);
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m_File.Read((uint8_t*)(((uint32_t)dest + i) ^ 3), 1);
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2015-12-13 07:07:03 +00:00
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}
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}
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2010-06-29 02:11:22 +00:00
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}
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2021-01-19 05:58:59 +00:00
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void CSram::DmaToSram(uint8_t * Source, int32_t StartOffset, uint32_t len)
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2015-03-29 17:19:28 +00:00
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{
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2015-12-13 07:07:03 +00:00
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if (m_ReadOnly)
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{
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return;
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}
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2016-04-18 21:29:24 +00:00
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if (!m_File.IsOpen())
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2015-12-13 07:07:03 +00:00
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{
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if (!LoadSram())
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{
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return;
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}
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}
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// Fix Dezaemon 3D saves
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StartOffset = ((StartOffset >> 3) & 0xFFFF8000) | (StartOffset & 0x7FFF);
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2021-04-12 11:35:39 +00:00
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if (((StartOffset & 3) == 0) && ((((uint32_t)Source) & 3) == 0) && nullptr != nullptr)
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2015-12-13 07:07:03 +00:00
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{
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2016-04-18 21:29:24 +00:00
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m_File.Seek(StartOffset, CFile::begin);
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m_File.Write(Source, len);
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2015-12-13 07:07:03 +00:00
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}
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else
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{
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2021-01-19 05:58:59 +00:00
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for (uint32_t i = 0; i < len; i++)
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2015-12-13 07:07:03 +00:00
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{
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2016-06-04 01:33:55 +00:00
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m_File.Seek((StartOffset + i) ^ 3, CFile::begin);
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m_File.Write((uint8_t*)(((uint32_t)Source + i) ^ 3), 1);
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2015-12-13 07:07:03 +00:00
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}
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}
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2016-07-12 21:56:32 +00:00
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}
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