project64/Source/Project64/UserInterface/Debugger/ScriptAPI/ScriptAPI_script.cpp

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#include <stdafx.h>
#include "ScriptAPI.h"
void ScriptAPI::Define_script(duk_context *ctx)
{
const DukPropListEntry props[] = {
{ "timeout", DukCFunction(js_script_timeout) },
{ "keepalive", DukCFunction(js_script_keepalive) },
{ nullptr }
};
DefineGlobalInterface(ctx, "script", props);
}
duk_ret_t ScriptAPI::js_script_timeout(duk_context *ctx)
{
CheckArgs(ctx, { Arg_Number });
CScriptInstance* inst = GetInstance(ctx);
inst->SetExecTimeout((uint64_t)duk_get_number(ctx, 0));
return 0;
}
duk_ret_t ScriptAPI::js_script_keepalive(duk_context *ctx)
{
CheckArgs(ctx, { Arg_Boolean });
CScriptInstance* inst = GetInstance(ctx);
duk_bool_t bKeepAlive = duk_get_boolean(ctx, 0);
duk_push_global_object(ctx);
duk_bool_t bHaveProp = duk_has_prop_string(ctx, -1, HS_gKeepAlive);
if(bKeepAlive && !bHaveProp)
{
duk_push_boolean(ctx, 1);
duk_put_prop_string(ctx, -2, HS_gKeepAlive);
inst->IncRefCount();
}
else if(!bKeepAlive && bHaveProp)
{
duk_del_prop_string(ctx, -1, HS_gKeepAlive);
inst->DecRefCount();
}
duk_pop(ctx);
return 0;
}