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<?xml version="1.0" encoding="utf-8"?>
<resources >
<!-- Something happening (typically use ' - ing' and '…') -->
<string name= "toast_canceling" > Cancelar…</string>
<string name= "toast_pleaseWait" > Espere un momento…</string>
<!-- Input Mapping -->
<string name= "inputMapActivity_popupMessage" > Pulsar boton, tecla, o mapear para joystick…\n\nBoton Actual:\n%1$s</string>
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<string name= "inputMapActivity_popupUnmap" > Desmapear</string>
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<string name= "inputMapActivity_btnA" > A</string>
<string name= "inputMapActivity_btnB" > B</string>
<string name= "inputMapActivity_btnC" > C</string>
<string name= "inputMapActivity_btnL" > L</string>
<string name= "inputMapActivity_btnR" > R</string>
<string name= "inputMapActivity_btnZ" > Z</string>
<string name= "inputMapActivity_btnS" > S</string>
<string name= "inputMapActivity_btnCR" > C-amarillo →</string>
<string name= "inputMapActivity_btnCL" > C-amarillo ←</string>
<string name= "inputMapActivity_btnCD" > C-amarillo ↓</string>
<string name= "inputMapActivity_btnCU" > C-amarillo ↑</string>
<string name= "inputMapActivity_btnDR" > D-cruz →</string>
<string name= "inputMapActivity_btnDL" > D-cruz ←</string>
<string name= "inputMapActivity_btnDD" > D-cruz ↓</string>
<string name= "inputMapActivity_btnDU" > D-cruz ↑</string>
<string name= "inputMapActivity_btnAR" > Analogo →</string>
<string name= "inputMapActivity_btnAL" > Analogo ←</string>
<string name= "inputMapActivity_btnAD" > Analogo ↓</string>
<string name= "inputMapActivity_btnAU" > Analogo ↑</string>
<!-- Settings -->
<string name= "Hardware" > Hardware</string>
<string name= "Other" > Otros</string>
<string name= "touch_screen_summary" > Ajustes de control en pantalla</string>
<string name= "touch_screen_title" > Pantalla táctil</string>
<string name= "input_screen_summary" > Ajustes de controles</string>
<string name= "input_screen_title" > Entrada</string>
<string name= "video_screen_summary" > Configurar graficos</string>
<string name= "video_screen_title" > Video</string>
<string name= "audio_screen_summary" > Cofigurar audio</string>
<string name= "audio_screen_title" > Audio</string>
<string name= "game_list_summary" > Lista de juegos configurados</string>
<string name= "game_list_title" > Lista de juegos</string>
<string name= "advanced_screen_summary" > avanzado/opciones depuracion</string>
<string name= "advanced_screen_title" > Avanzado</string>
<string name= "reset_summary" > Restablecer ajustes predeterminado</string>
<string name= "reset_title" > Reiniciar</string>
<string name= "settings_title" > Ajustes</string>
<string name= "preferences" > preferencias</string>
<string name= "displayFps_title" > Frames</string>
<string name= "displayFps_summary" > Mostrar FPS en la pantalla</string>
<string name= "audioEnabled_title" > Habilitar Audio</string>
<string name= "audioEnabled_summary" > Habilitar/deshabilitar salida de audio</string>
<string name= "advancedSettings_title" > Oculta ajuste avanzado</string>
<string name= "advancedSettings_summary" > Removiendo ajustes más complejos que la mayoría de los usuarios no querrán usar</string>
<string name= "debuggerEnabled_title" > Habilitar depurador</string>
<string name= "debuggerEnabled_summary" > habilitar/deshabilitar opciones adicionales para probar y depurar por qué los juegos no funcionan</string>
<string name= "BlockLinking_title" > Enlance de bloques avanzado</string>
<string name= "BlockLinking_summary" > Precompilar bloques juntos</string>
<string name= "RecordRecompilerAsm_title" > Grabar Asm Recompilado</string>
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<string name= "RecordRecompilerAsm_summary" > crear archivo de registro en Asm generado</string>
<string name= "logging" > Registros</string>
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<string name= "project64core" > Project64 Core</string>
<string name= "AudioPlugin" > Audio Plugin</string>
<string name= "VideoPlugin" > Video Plugin</string>
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<string name= "logging_project64core" > Detallado - Project64 Core</string>
<string name= "logging_Audio" > Registros - Audio</string>
<string name= "logging_Video" > Registros - Video</string>
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<string name= "TraceError" > Error</string>
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<string name= "TraceWarning" > Advertencia</string>
<string name= "TraceNotice" > Aviso</string>
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<string name= "TraceInfo" > Info</string>
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<string name= "TraceDebug" > Depurar</string>
<string name= "TraceVerbose" > Detallado</string>
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<string name= "TraceMD5" > MD5</string>
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<string name= "TraceThread" > Hilo</string>
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<string name= "TracePath" > Path</string>
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<string name= "TraceSettings" > Ajustes</string>
<string name= "TraceUnknown" > Desconocido</string>
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<string name= "TraceAppInit" > App Init</string>
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<string name= "TraceAppCleanup" > App Limpiado</string>
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<string name= "TraceN64System" > N64 System</string>
<string name= "TracePlugins" > Plugins</string>
<string name= "TraceGFXPlugin" > GFX Plugin</string>
<string name= "TraceAudioPlugin" > Audio Plugin</string>
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<string name= "TraceControllerPlugin" > Controler Plugin</string>
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<string name= "TraceRSPPlugin" > RSP Plugin</string>
<string name= "TraceRSP" > RSP</string>
<string name= "TraceAudio" > Audio</string>
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<string name= "TraceRegisterCache" > Registros de Cache</string>
<string name= "TraceRecompiler" > Recompilado</string>
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<string name= "TraceTLB" > TLB</string>
<string name= "TraceProtectedMem" > Protected Mem</string>
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<string name= "TraceUserInterface" > Interfaz de usuario</string>
<string name= "TraceRomList" > Lista de rom</string>
<string name= "TraceExceptionHandler" > Excepcion de Handler</string>
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<string name= "TraceVideoMD5" > MD5</string>
<string name= "TraceVideoPath" > Path</string>
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<string name= "TraceVideoSettings" > Ajustes</string>
<string name= "TraceVideoUnknown" > Desconocido</string>
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<string name= "TraceVideoGlide64" > Glide64</string>
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<string name= "TraceVideoInterface" > Interfaz</string>
<string name= "TraceVideoResolution" > Resolucion</string>
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<string name= "TraceVideoGlitch" > Glitch</string>
<string name= "TraceVideoTLUT" > TLUT</string>
<string name= "TraceVideoPNG" > PNG</string>
<string name= "TraceVideoOGLWrapper" > OGL Wrapper</string>
<string name= "TraceVideoRDP" > RDP</string>
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<string name= "TraceAudioInitShutdown" > Init/Apagado</string>
<string name= "TraceAudioAudioInterface" > Interfaz</string>
<string name= "CpuType" > Estilo CPU core</string>
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<string name= "Interpreter" > Interpreter</string>
<string name= "Recompiler" > Recompiler</string>
<string name= "SyncCores" > Synchronize Cores</string>
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<string name= "Advanced" > Avanzado</string>
<string name= "CpuUsage_title" > CPU Usado</string>
<string name= "CpuUsage_summary" > Muestra la CPU utilizada por diferentes componentes</string>
<string name= "LimitFPS_summary" > Limite de la velocidad maximas ejcutadas</string>
<string name= "LimitFPS_title" > Limite FPS</string>
<string name= "screenResolution_title" > Resolucion Renderizada</string>
<string name= "screenResolution_summary" > deberia mostrar algun valor???</string>
<string name= "AspectRatio_title" > Relacion de aspecto</string>
<string name= "AspectRatio_summary" > Seleciona aspecto para mostrar</string>
<string name= "AspectRatio_4x3" > 4:3 (por defecto)</string>
<string name= "AspectRatio_16x9" > Forzado 16:9</string>
<string name= "AspectRatio_Stretch" > Estrecho</string>
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<string name= "AspectRatio_Original" > Original</string>
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<string name= "DisplaySpeed_title" > Mostrar velocidad</string>
<string name= "DisplaySpeed_summary" > Mostrar velocidad de la emulacion</string>
<string name= "DisplaySpeedDisplay" > Mostrar Velocidad En Pantalla</string>
<string name= "DListPerSecond" > Mostrar listas por segundo</string>
<string name= "PercentageOfSpeed" > Porcentaje de la velocidad máxima</string>
<string name= "VerticalInterruptsPerSecond" > Interrupciones verticales por segundo</string>
<string name= "RecordExecutionTimes_title" > Tiempos grabado de ejecucion</string>
<string name= "RecordExecutionTimes_summary" > Grabar cuánto tiempo se ejecuta cada bloque durante</string>
<string name= "DebugLanguage_title" > depurar lenguaje</string>
<string name= "DebugLanguage_summary" > Mostrar la (id) dentificación del número para strings de idioma</string>
<string name= "touchscreenScale_title" > Escala de boton</string>
<string name= "touchscreenLayout_title" > Diseño de pantalla tactil</string>
<string name= "gamepad_summary" > Configuracion mando para juego</string>
<string name= "gamepad_title" > Ajustes de mando</string>
<string name= "settings_reset_title" > Reinicia Ajustes</string>
<string name= "settings_reset_message" > Restablece todas las configuraciones a sus valores predeterminados?</string>
<string name= "MaxRomsRemembered_title" > Maximos # de juegos recordados</string>
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<string-array name= "DisplaySpeed_list" >
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<item > @string/DListPerSecond</item>
<item > @string/PercentageOfSpeed</item>
<item > @string/VerticalInterruptsPerSecond</item>
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</string-array>
<string-array name= "DisplaySpeed_values" translatable= "false" >
<item > 1</item>
<item > 2</item>
<item > 0</item>
</string-array>
<string-array name= "AspectRatio_list" >
<item > @string/AspectRatio_4x3</item>
<item > @string/AspectRatio_16x9</item>
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<item > @string/AspectRatio_Stretch</item>
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<item > @string/AspectRatio_Original</item>
</string-array>
<string-array name= "AspectRatio_values" translatable= "false" >
<item > 0</item>
<item > 1</item>
<item > 2</item>
<item > 3</item>
</string-array>
<string-array name= "cpu_core_list" >
<item > @string/Interpreter</item>
<item > @string/Recompiler</item>
<item > @string/SyncCores</item>
</string-array>
<string-array name= "cpu_core_values" translatable= "false" >
<item > 1</item>
<item > 2</item>
<item > 3</item>
</string-array>
<string-array name= "trace_severity_list" >
<item > @string/TraceError</item>
<item > @string/TraceWarning</item>
<item > @string/TraceNotice</item>
<item > @string/TraceInfo</item>
<item > @string/TraceDebug</item>
<item > @string/TraceVerbose</item>
</string-array>
<!-- Confirmation Dialogs -->
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<string name= "confirmResetGame_title" > Reinicia juego?</string>
<string name= "confirmResetGame_message" > El juego volverá a su estado normal, todo el progreso realizado se perderá.</string>
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<!-- Asset Extractor -->
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<string name= "assetExtractor_startingUp" > Iniciando …</string>
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<string name= "assetExtractor_version" > version</string>
<string name= "assetExtractor_progress" > %1$.0f%% done: extracting - %2$s</string>
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<string name= "assetExtractor_finished" > Finalizado</string>
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<string name= "assetExtractor_error" > Error</string>
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<string name= "assetExtractor_failed" > Error extrayendo datos de la app.\nPor favor desconecta el cable USB, reiniciar dispositivo y reiniciar aplicación.\nPara obtener ayuda, visite %1$s.</string>
<string name= "assetExtractor_failed_permissions" > Esta aplicación no puede continuar sin estos permisos</string>
<string name= "assetExtractor_permissions_title" > Permisos</string>
<string name= "assetExtractor_permissions_rationale" > Project64 necesita poder: \nLee tu almacenamiento para leer los archivos del juego, guardar estados y ajuste.\nEscribir en el almacenamiento para escribir los ajustes y guardar los datos.</string>
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<!-- Review -->
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<string name= "review_title" > Por favor calificar Project64 con 5 estrella</string>
<string name= "review_decription" > Por favor, califica Project64 con 5 estrellas si lo has disfrutado. Su apoyo y comentarios ayudan a mejorar Project64.</string>
<string name= "review_cancel" > No\Calificar</string>
<string name= "review_ok" > Calificar 5 Estrellas</string>
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<!-- Game Directory Dialog -->
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<string name= "scanning_title" > Escaneado…</string>
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</resources>