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/*
* Glide64 - Glide video plugin for Nintendo 64 emulators .
* Copyright ( c ) 2002 Dave2001
* Copyright ( c ) 2003 - 2009 Sergey ' Gonetz ' Lipski
*
* This program is free software ; you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation ; either version 2 of the License , or
* any later version .
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License
* along with this program ; if not , write to the Free Software
* Foundation , Inc . , 59 Temple Place , Suite 330 , Boston , MA 02111 - 1307 USA
*/
//****************************************************************
//
// Glide64 - Glide Plugin for Nintendo 64 emulators
// Project started on December 29th, 2001
//
// Authors:
// Dave2001, original author, founded the project in 2001, left it in 2002
// Gugaman, joined the project in 2002, left it in 2002
// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
//
//****************************************************************
//
// To modify Glide64:
// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
//
//****************************************************************
# ifndef Util_H
# define Util_H
# define NOT_TMU0 0x00
# define NOT_TMU1 0x01
# define NOT_TMU2 0x02
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void util_init ( ) ;
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int cull_tri ( VERTEX * * v ) ;
void draw_tri ( VERTEX * * v , uint16_t linew = 0 ) ;
void do_triangle_stuff ( uint16_t linew = 0 , int old_interpolate = TRUE ) ;
void do_triangle_stuff_2 ( uint16_t linew = 0 ) ;
void apply_shade_mods ( VERTEX * v ) ;
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void update ( ) ;
void update_scissor ( ) ;
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void set_message_combiner ( ) ;
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float ScaleZ ( float z ) ;
// positional and texel coordinate clipping
# define CCLIP(ux,lx,ut,lt,uc,lc) \
if ( ux > lx | | lx < uc | | ux > lc ) { rdp . tri_n + = 2 ; return ; } \
if ( ux < uc ) { \
float p = ( uc - ux ) / ( lx - ux ) ; \
ut = p * ( lt - ut ) + ut ; \
ux = uc ; \
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} \
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if ( lx > lc ) { \
float p = ( lc - ux ) / ( lx - ux ) ; \
lt = p * ( lt - ut ) + ut ; \
lx = lc ; \
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}
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# define CCLIP2(ux,lx,ut,lt,un,ln,uc,lc) \
if ( ux > lx | | lx < uc | | ux > lc ) { rdp . tri_n + = 2 ; return ; } \
if ( ux < uc ) { \
float p = ( uc - ux ) / ( lx - ux ) ; \
ut = p * ( lt - ut ) + ut ; \
un = p * ( ln - un ) + un ; \
ux = uc ; \
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} \
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if ( lx > lc ) { \
float p = ( lc - ux ) / ( lx - ux ) ; \
lt = p * ( lt - ut ) + ut ; \
ln = p * ( ln - un ) + un ; \
lx = lc ; \
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}
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# if defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))
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# include <stdlib.h>
# define bswap32(x) _byteswap_ulong(x)
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# else
static inline uint32_t bswap32 ( uint32_t val )
{
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return ( ( ( val & 0xff000000 ) > > 24 ) |
( ( val & 0x00ff0000 ) > > 8 ) |
( ( val & 0x0000ff00 ) < < 8 ) |
( ( val & 0x000000ff ) < < 24 ) ) ;
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}
# endif
# define ALOWORD(x) (*((uint16_t*)&(x))) // low word
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static inline uint16_t __ROR__ ( uint16_t value , unsigned int count )
{
const unsigned int nbits = sizeof ( uint16_t ) * 8 ;
count % = nbits ;
uint16_t low = ( value < < ( nbits - count ) ) & 0xFFFF ;
value > > = count ;
value | = low ;
return value ;
}
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template < class T > static inline T __ROR__ ( T value , unsigned int count )
{
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const unsigned int nbits = sizeof ( T ) * 8 ;
count % = nbits ;
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T low = value < < ( nbits - count ) ;
value > > = count ;
value | = low ;
return value ;
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}
// rotate left
template < class T > static T __ROL__ ( T value , unsigned int count )
{
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const unsigned int nbits = sizeof ( T ) * 8 ;
count % = nbits ;
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T high = value > > ( nbits - count ) ;
value < < = count ;
value | = high ;
return value ;
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}
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# endif // ifndef Util_H