2016-01-27 09:11:59 +00:00
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/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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class COptionsDirectoriesPage :
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public CDialogImpl<COptionsDirectoriesPage>,
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public CSettingsPage
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{
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BEGIN_MSG_MAP_EX(COptionsDirectoriesPage)
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COMMAND_ID_HANDLER_EX(IDC_SELECT_PLUGIN_DIR, SelectPluginDir)
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COMMAND_ID_HANDLER_EX(IDC_SELECT_AUTO_DIR, SelectAutoDir)
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COMMAND_ID_HANDLER_EX(IDC_SELECT_INSTANT_DIR, SelectInstantDir)
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COMMAND_ID_HANDLER_EX(IDC_SELECT_SNAP_DIR, SelectSnapShotDir)
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COMMAND_ID_HANDLER_EX(IDC_SELECT_TEXTURE_DIR, SelectTextureDir)
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COMMAND_HANDLER_EX(IDC_PLUGIN_DIR, EN_UPDATE, PluginDirChanged)
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COMMAND_HANDLER_EX(IDC_AUTO_DIR, EN_UPDATE, AutoSaveDirChanged)
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COMMAND_HANDLER_EX(IDC_INSTANT_DIR, EN_UPDATE, InstantSaveDirChanged)
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COMMAND_HANDLER_EX(IDC_SNAP_DIR, EN_UPDATE, SnapShotDirChanged)
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COMMAND_HANDLER_EX(IDC_TEXTURE_DIR, EN_UPDATE, TextureDirChanged)
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COMMAND_HANDLER_EX(IDC_PLUGIN_DEFAULT, BN_CLICKED, UseSelectedClicked)
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COMMAND_HANDLER_EX(IDC_PLUGIN_OTHER, BN_CLICKED, UseSelectedClicked)
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COMMAND_HANDLER_EX(IDC_AUTO_DEFAULT, BN_CLICKED, UseSelectedClicked)
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COMMAND_HANDLER_EX(IDC_AUTO_OTHER, BN_CLICKED, UseSelectedClicked)
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COMMAND_HANDLER_EX(IDC_INSTANT_DEFAULT, BN_CLICKED, UseSelectedClicked)
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COMMAND_HANDLER_EX(IDC_INSTANT_OTHER, BN_CLICKED, UseSelectedClicked)
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COMMAND_HANDLER_EX(IDC_SNAP_DEFAULT, BN_CLICKED, UseSelectedClicked)
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COMMAND_HANDLER_EX(IDC_SNAP_OTHER, BN_CLICKED, UseSelectedClicked)
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COMMAND_HANDLER_EX(IDC_TEXTURE_DEFAULT, BN_CLICKED, UseSelectedClicked)
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COMMAND_HANDLER_EX(IDC_TEXTURE_OTHER, BN_CLICKED, UseSelectedClicked)
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END_MSG_MAP()
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enum { IDD = IDD_Settings_Directory };
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public:
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COptionsDirectoriesPage(HWND hParent, const RECT & rcDispay);
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LanguageStringID PageTitle(void) { return TAB_DIRECTORY; }
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void HidePage(void);
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void ShowPage(void);
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void ApplySettings(bool UpdateScreen);
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bool EnableReset(void);
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void ResetPage(void);
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private:
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void SelectPluginDir(UINT Code, int id, HWND ctl);
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void SelectAutoDir(UINT Code, int id, HWND ctl);
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void SelectInstantDir(UINT Code, int id, HWND ctl);
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void SelectSnapShotDir(UINT Code, int id, HWND ctl);
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void SelectTextureDir(UINT Code, int id, HWND ctl);
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void PluginDirChanged(UINT Code, int id, HWND ctl);
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void AutoSaveDirChanged(UINT Code, int id, HWND ctl);
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void InstantSaveDirChanged(UINT Code, int id, HWND ctl);
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void SnapShotDirChanged(UINT Code, int id, HWND ctl);
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void TextureDirChanged(UINT Code, int id, HWND ctl);
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void UseSelectedClicked(UINT Code, int id, HWND ctl);
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void UpdatePageSettings(void);
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void SelectDirectory(LanguageStringID Title, CModifiedEditBox & EditBox, CModifiedButton & Default, CModifiedButton & selected);
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void UpdateDirectory(CModifiedEditBox & EditBox, SettingID Type);
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void UpdateDefaultSelected(CModifiedButton & Button, SettingID Type);
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void ResetDirectory(CModifiedEditBox & EditBox, SettingID Type);
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void ResetDefaultSelected(CModifiedButton & ButtonDefault, CModifiedButton & ButtonSelected, SettingID Type);
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static int CALLBACK SelectDirCallBack(HWND hwnd, DWORD uMsg, DWORD lp, DWORD lpData);
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CPartialGroupBox m_PluginGroup, m_AutoSaveGroup, m_InstantSaveGroup,
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m_ScreenShotGroup, m_TextureGroup;
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CModifiedEditBox m_PluginDir, m_AutoSaveDir, m_InstantSaveDir,
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m_ScreenShotDir, m_TextureDir;
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CModifiedButton m_PluginDefault, m_PluginSelected, m_AutoSaveDefault, m_AutoSaveSelected,
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m_InstantDefault, m_InstantSelected, m_ScreenShotDefault, m_ScreenShotSelected,
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m_TextureDefault, m_TextureSelected;
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bool m_InUpdateSettings;
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};
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