project64/Source/Project64-video/TexMod.h

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2021-03-02 02:13:17 +00:00
// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2003-2009 Sergey 'Gonetz' Lipski
// Copyright(C) 2002 Dave2001
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
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static void mod_tex_inter_color_using_factor(uint16_t *dst, int size, uint32_t color, uint32_t factor)
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{
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float percent = factor / 255.0f;
float percent_i = 1 - percent;
uint32_t cr, cg, cb;
uint16_t col, a;
uint8_t r, g, b;
cr = (color >> 12) & 0xF;
cg = (color >> 8) & 0xF;
cb = (color >> 4) & 0xF;
for (int i = 0; i < size; i++)
{
col = *dst;
a = col & 0xF000;
r = (uint8_t)(percent_i * ((col >> 8) & 0xF) + percent * cr);
g = (uint8_t)(percent_i * ((col >> 4) & 0xF) + percent * cg);
b = (uint8_t)(percent_i * (col & 0xF) + percent * cb);
*(dst++) = a | (r << 8) | (g << 4) | b;
}
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}
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static void mod_tex_inter_col_using_col1(uint16_t *dst, int size, uint32_t color0, uint32_t color1)
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{
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uint32_t cr, cg, cb;
uint16_t col, a;
uint8_t r, g, b;
float percent_r = ((color1 >> 12) & 0xF) / 15.0f;
float percent_g = ((color1 >> 8) & 0xF) / 15.0f;
float percent_b = ((color1 >> 4) & 0xF) / 15.0f;
float percent_r_i = 1.0f - percent_r;
float percent_g_i = 1.0f - percent_g;
float percent_b_i = 1.0f - percent_b;
cr = (color0 >> 12) & 0xF;
cg = (color0 >> 8) & 0xF;
cb = (color0 >> 4) & 0xF;
for (int i = 0; i < size; i++)
{
col = *dst;
a = col & 0xF000;
r = (uint8_t)(percent_r_i * ((col >> 8) & 0xF) + percent_r * cr);
g = (uint8_t)(percent_g_i * ((col >> 4) & 0xF) + percent_g * cg);
b = (uint8_t)(percent_b_i * (col & 0xF) + percent_b * cb);
*(dst++) = a | (r << 8) | (g << 4) | b;
}
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}
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static void mod_full_color_sub_tex(uint16_t *dst, int size, uint32_t color)
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{
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uint32_t cr, cg, cb, ca;
uint16_t col;
uint8_t a, r, g, b;
cr = (color >> 12) & 0xF;
cg = (color >> 8) & 0xF;
cb = (color >> 4) & 0xF;
ca = color & 0xF;
for (int i = 0; i < size; i++)
{
col = *dst;
a = (uint8_t)(ca - ((col >> 12) & 0xF));
r = (uint8_t)(cr - ((col >> 8) & 0xF));
g = (uint8_t)(cg - ((col >> 4) & 0xF));
b = (uint8_t)(cb - (col & 0xF));
*(dst++) = (a << 12) | (r << 8) | (g << 4) | b;
}
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}
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static void mod_col_inter_col1_using_tex(uint16_t *dst, int size, uint32_t color0, uint32_t color1)
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{
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uint32_t cr0, cg0, cb0, cr1, cg1, cb1;
uint16_t col;
uint8_t r, g, b;
uint16_t a;
float percent_r, percent_g, percent_b;
cr0 = (color0 >> 12) & 0xF;
cg0 = (color0 >> 8) & 0xF;
cb0 = (color0 >> 4) & 0xF;
cr1 = (color1 >> 12) & 0xF;
cg1 = (color1 >> 8) & 0xF;
cb1 = (color1 >> 4) & 0xF;
for (int i = 0; i < size; i++)
{
col = *dst;
a = col & 0xF000;
percent_r = ((col >> 8) & 0xF) / 15.0f;
percent_g = ((col >> 4) & 0xF) / 15.0f;
percent_b = (col & 0xF) / 15.0f;
r = minval(15, (uint8_t)((1.0f - percent_r) * cr0 + percent_r * cr1 + 0.0001f));
g = minval(15, (uint8_t)((1.0f - percent_g) * cg0 + percent_g * cg1 + 0.0001f));
b = minval(15, (uint8_t)((1.0f - percent_b) * cb0 + percent_b * cb1 + 0.0001f));
*(dst++) = a | (r << 8) | (g << 4) | b;
}
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}
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static void mod_col_inter_col1_using_texa(uint16_t *dst, int size, uint32_t color0, uint32_t color1)
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{
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uint32_t cr0, cg0, cb0, cr1, cg1, cb1;
uint16_t col;
uint8_t r, g, b;
uint16_t a;
float percent, percent_i;
cr0 = (color0 >> 12) & 0xF;
cg0 = (color0 >> 8) & 0xF;
cb0 = (color0 >> 4) & 0xF;
cr1 = (color1 >> 12) & 0xF;
cg1 = (color1 >> 8) & 0xF;
cb1 = (color1 >> 4) & 0xF;
for (int i = 0; i < size; i++)
{
col = *dst;
a = col & 0xF000;
percent = (a >> 12) / 15.0f;
percent_i = 1.0f - percent;
r = (uint8_t)(percent_i * cr0 + percent * cr1);
g = (uint8_t)(percent_i * cg0 + percent * cg1);
b = (uint8_t)(percent_i * cb0 + percent * cb1);
*(dst++) = a | (r << 8) | (g << 4) | b;
}
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}
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static void mod_col_inter_col1_using_texa__mul_tex(uint16_t *dst, int size, uint32_t color0, uint32_t color1)
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{
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uint32_t cr0, cg0, cb0, cr1, cg1, cb1;
uint16_t col;
uint8_t r, g, b;
uint16_t a;
float percent, percent_i;
cr0 = (color0 >> 12) & 0xF;
cg0 = (color0 >> 8) & 0xF;
cb0 = (color0 >> 4) & 0xF;
cr1 = (color1 >> 12) & 0xF;
cg1 = (color1 >> 8) & 0xF;
cb1 = (color1 >> 4) & 0xF;
for (int i = 0; i < size; i++)
{
col = *dst;
a = col & 0xF000;
percent = (a >> 12) / 15.0f;
percent_i = 1.0f - percent;
r = (uint8_t)(((percent_i * cr0 + percent * cr1) / 15.0f) * (((col & 0x0F00) >> 8) / 15.0f) * 15.0f);
g = (uint8_t)(((percent_i * cg0 + percent * cg1) / 15.0f) * (((col & 0x00F0) >> 4) / 15.0f) * 15.0f);
b = (uint8_t)(((percent_i * cb0 + percent * cb1) / 15.0f) * ((col & 0x000F) / 15.0f) * 15.0f);
*(dst++) = a | (r << 8) | (g << 4) | b;
}
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}
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static void mod_col_inter_tex_using_tex(uint16_t *dst, int size, uint32_t color)
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{
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uint32_t cr, cg, cb;
uint16_t col;
uint8_t r, g, b;
uint16_t a;
float percent_r, percent_g, percent_b;
cr = (color >> 12) & 0xF;
cg = (color >> 8) & 0xF;
cb = (color >> 4) & 0xF;
for (int i = 0; i < size; i++)
{
col = *dst;
a = col & 0xF000;
percent_r = ((col >> 8) & 0xF) / 15.0f;
percent_g = ((col >> 4) & 0xF) / 15.0f;
percent_b = (col & 0xF) / 15.0f;
r = (uint8_t)((1.0f - percent_r) * cr + percent_r * ((col & 0x0F00) >> 8));
g = (uint8_t)((1.0f - percent_g) * cg + percent_g * ((col & 0x00F0) >> 4));
b = (uint8_t)((1.0f - percent_b) * cb + percent_b * (col & 0x000F));
*(dst++) = a | (r << 8) | (g << 4) | b;
}
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}
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static void mod_col_inter_tex_using_texa(uint16_t *dst, int size, uint32_t color)
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{
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uint32_t cr, cg, cb;
uint16_t col;
uint8_t r, g, b;
uint16_t a;
float percent, percent_i;
cr = (color >> 12) & 0xF;
cg = (color >> 8) & 0xF;
cb = (color >> 4) & 0xF;
for (int i = 0; i < size; i++)
{
col = *dst;
a = col & 0xF000;
percent = (a >> 12) / 15.0f;
percent_i = 1.0f - percent;
r = (uint8_t)(percent_i * cr + percent * ((col & 0x0F00) >> 8));
g = (uint8_t)(percent_i * cg + percent * ((col & 0x00F0) >> 4));
b = (uint8_t)(percent_i * cb + percent * (col & 0x000F));
*(dst++) = a | (r << 8) | (g << 4) | b;
}
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}
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static void mod_col2_inter__col_inter_col1_using_tex__using_texa(uint16_t *dst, int size,
uint32_t color0, uint32_t color1,
uint32_t color2)
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{
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uint32_t cr0, cg0, cb0, cr1, cg1, cb1, cr2, cg2, cb2;
uint16_t col;
uint8_t r, g, b;
uint16_t a;
float percent_r, percent_g, percent_b, percent_a;
cr0 = (color0 >> 12) & 0xF;
cg0 = (color0 >> 8) & 0xF;
cb0 = (color0 >> 4) & 0xF;
cr1 = (color1 >> 12) & 0xF;
cg1 = (color1 >> 8) & 0xF;
cb1 = (color1 >> 4) & 0xF;
cr2 = (color2 >> 12) & 0xF;
cg2 = (color2 >> 8) & 0xF;
cb2 = (color2 >> 4) & 0xF;
for (int i = 0; i < size; i++)
{
col = *dst;
a = col & 0xF000;
percent_a = (a >> 12) / 15.0f;
percent_r = ((col >> 8) & 0xF) / 15.0f;
percent_g = ((col >> 4) & 0xF) / 15.0f;
percent_b = (col & 0xF) / 15.0f;
r = (uint8_t)(((1.0f - percent_r) * cr0 + percent_r * cr1) * percent_a + cr2 * (1.0f - percent_a));
g = (uint8_t)(((1.0f - percent_g) * cg0 + percent_g * cg1) * percent_a + cg2 * (1.0f - percent_a));
b = (uint8_t)(((1.0f - percent_b) * cb0 + percent_b * cb1) * percent_a + cb2 * (1.0f - percent_a));
*(dst++) = a | (r << 8) | (g << 4) | b;
}
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}
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static void mod_tex_scale_fac_add_fac(uint16_t *dst, int size, uint32_t factor)
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{
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float percent = factor / 255.0f;
uint16_t col;
uint8_t a;
float base_a = (1.0f - percent) * 15.0f;
for (int i = 0; i < size; i++)
{
col = *dst;
a = (uint8_t)(base_a + percent * (col >> 12));
*(dst++) = (a << 12) | (col & 0x0FFF);
}
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}
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static void mod_tex_sub_col_mul_fac_add_tex(uint16_t *dst, int size, uint32_t color, uint32_t factor)
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{
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float percent = factor / 255.0f;
uint32_t cr, cg, cb;
uint16_t col, a;
float r, g, b;
cr = (color >> 12) & 0xF;
cg = (color >> 8) & 0xF;
cb = (color >> 4) & 0xF;
for (int i = 0; i < size; i++)
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{
col = *dst;
a = col & 0xF000;
r = (float)((col >> 8) & 0xF);
r = /*maxval(*/(r - cr) * percent/*, 0.0f)*/ + r;
if (r > 15.0f) r = 15.0f;
if (r < 0.0f) r = 0.0f;
g = (float)((col >> 4) & 0xF);
g = /*maxval(*/(g - cg) * percent/*, 0.0f)*/ + g;
if (g > 15.0f) g = 15.0f;
if (g < 0.0f) g = 0.0f;
b = (float)(col & 0xF);
b = /*maxval(*/(b - cb) * percent/*, 0.0f)*/ + b;
if (b > 15.0f) b = 15.0f;
if (b < 0.0f) b = 0.0f;
*(dst++) = a | ((uint16_t)r << 8) | ((uint16_t)g << 4) | (uint16_t)b;
}
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}
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static void mod_tex_scale_col_add_col(uint16_t *dst, int size, uint32_t color0, uint32_t color1)
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{
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uint32_t cr0, cg0, cb0, cr1, cg1, cb1;
uint16_t col;
uint8_t r, g, b;
uint16_t a;
float percent_r, percent_g, percent_b;
cr0 = (color0 >> 12) & 0xF;
cg0 = (color0 >> 8) & 0xF;
cb0 = (color0 >> 4) & 0xF;
cr1 = (color1 >> 12) & 0xF;
cg1 = (color1 >> 8) & 0xF;
cb1 = (color1 >> 4) & 0xF;
for (int i = 0; i < size; i++)
{
col = *dst;
a = col & 0xF000;
percent_r = ((col >> 8) & 0xF) / 15.0f;
percent_g = ((col >> 4) & 0xF) / 15.0f;
percent_b = (col & 0xF) / 15.0f;
r = minval(15, (uint8_t)(percent_r * cr0 + cr1 + 0.0001f));
g = minval(15, (uint8_t)(percent_g * cg0 + cg1 + 0.0001f));
b = minval(15, (uint8_t)(percent_b * cb0 + cb1 + 0.0001f));
*(dst++) = a | (r << 8) | (g << 4) | b;
}
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}
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static void mod_tex_add_col(uint16_t *dst, int size, uint32_t color)
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{
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uint32_t cr, cg, cb;
uint16_t col;
uint8_t a, r, g, b;
cr = (color >> 12) & 0xF;
cg = (color >> 8) & 0xF;
cb = (color >> 4) & 0xF;
for (int i = 0; i < size; i++)
{
col = *dst;
a = (uint8_t)((col >> 12) & 0xF);
// a = col & 0xF000;
r = (uint8_t)(cr + ((col >> 8) & 0xF)) & 0xF;
g = (uint8_t)(cg + ((col >> 4) & 0xF)) & 0xF;
b = (uint8_t)(cb + (col & 0xF)) & 0xF;
*(dst++) = (a << 12) | (r << 8) | (g << 4) | b;
}
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}
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static void mod_col_mul_texa_add_tex(uint16_t *dst, int size, uint32_t color)
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{
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uint32_t cr, cg, cb;
uint16_t col;
uint8_t r, g, b;
uint16_t a;
float factor;
cr = (color >> 12) & 0xF;
cg = (color >> 8) & 0xF;
cb = (color >> 4) & 0xF;
for (int i = 0; i < size; i++)
{
col = *dst;
a = col & 0xF000;
factor = (a >> 12) / 15.0f;
r = (uint8_t)(cr*factor + ((col >> 8) & 0xF)) & 0xF;
g = (uint8_t)(cg*factor + ((col >> 4) & 0xF)) & 0xF;
b = (uint8_t)(cb*factor + (col & 0xF)) & 0xF;
*(dst++) = a | (r << 8) | (g << 4) | b;
}
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}
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static void mod_tex_sub_col(uint16_t *dst, int size, uint32_t color)
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{
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int cr, cg, cb;
uint16_t col;
uint8_t a, r, g, b;
cr = (color >> 12) & 0xF;
cg = (color >> 8) & 0xF;
cb = (color >> 4) & 0xF;
for (int i = 0; i < size; i++)
{
col = *dst;
a = (uint8_t)(col & 0xF000);
r = (uint8_t)maxval((((col >> 8) & 0xF) - cr), 0);
g = (uint8_t)maxval((((col >> 4) & 0xF) - cg), 0);
b = (uint8_t)maxval(((col & 0xF) - cb), 0);
*(dst++) = (a << 12) | (r << 8) | (g << 4) | b;
}
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}
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static void mod_tex_sub_col_mul_fac(uint16_t *dst, int size, uint32_t color, uint32_t factor)
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{
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float percent = factor / 255.0f;
uint32_t cr, cg, cb;
uint16_t col, a;
float r, g, b;
cr = (color >> 12) & 0xF;
cg = (color >> 8) & 0xF;
cb = (color >> 4) & 0xF;
for (int i = 0; i < size; i++)
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{
col = *dst;
a = (uint8_t)((col >> 12) & 0xF);
r = (float)((col >> 8) & 0xF);
r = (r - cr) * percent;
if (r > 15.0f) r = 15.0f;
if (r < 0.0f) r = 0.0f;
g = (float)((col >> 4) & 0xF);
g = (g - cg) * percent;
if (g > 15.0f) g = 15.0f;
if (g < 0.0f) g = 0.0f;
b = (float)(col & 0xF);
b = (b - cb) * percent;
if (b > 15.0f) b = 15.0f;
if (b < 0.0f) b = 0.0f;
*(dst++) = (a << 12) | ((uint16_t)r << 8) | ((uint16_t)g << 4) | (uint16_t)b;
}
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}
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static void mod_col_inter_tex_using_col1(uint16_t *dst, int size, uint32_t color0, uint32_t color1)
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{
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uint32_t cr, cg, cb;
uint16_t col, a;
uint8_t r, g, b;
float percent_r = ((color1 >> 12) & 0xF) / 15.0f;
float percent_g = ((color1 >> 8) & 0xF) / 15.0f;
float percent_b = ((color1 >> 4) & 0xF) / 15.0f;
float percent_r_i = 1.0f - percent_r;
float percent_g_i = 1.0f - percent_g;
float percent_b_i = 1.0f - percent_b;
cr = (color0 >> 12) & 0xF;
cg = (color0 >> 8) & 0xF;
cb = (color0 >> 4) & 0xF;
for (int i = 0; i < size; i++)
{
col = *dst;
a = (uint8_t)((col >> 12) & 0xF);
r = (uint8_t)(percent_r * ((col >> 8) & 0xF) + percent_r_i * cr);
g = (uint8_t)(percent_g * ((col >> 4) & 0xF) + percent_g_i * cg);
b = (uint8_t)(percent_b * (col & 0xF) + percent_b_i * cb);
*(dst++) = (a << 12) | (r << 8) | (g << 4) | b;
}
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}
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static void mod_tex_inter_noise_using_col(uint16_t *dst, int size, uint32_t color)
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{
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uint16_t col, a;
uint8_t r, g, b, noise;
float percent_r = ((color >> 12) & 0xF) / 15.0f;
float percent_g = ((color >> 8) & 0xF) / 15.0f;
float percent_b = ((color >> 4) & 0xF) / 15.0f;
float percent_r_i = 1.0f - percent_r;
float percent_g_i = 1.0f - percent_g;
float percent_b_i = 1.0f - percent_b;
for (int i = 0; i < size; i++)
{
col = *dst;
a = col & 0xF000;
noise = rand() % 16;
r = (uint8_t)(percent_r_i * ((col >> 8) & 0xF) + percent_r * noise);
g = (uint8_t)(percent_g_i * ((col >> 4) & 0xF) + percent_g * noise);
b = (uint8_t)(percent_b_i * (col & 0xF) + percent_b * noise);
*(dst++) = a | (r << 8) | (g << 4) | b;
}
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}
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static void mod_tex_inter_col_using_texa(uint16_t *dst, int size, uint32_t color)
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{
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uint32_t cr, cg, cb;
uint16_t col;
uint8_t r, g, b;
uint16_t a;
float percent, percent_i;
cr = (color >> 12) & 0xF;
cg = (color >> 8) & 0xF;
cb = (color >> 4) & 0xF;
for (int i = 0; i < size; i++)
{
col = *dst;
a = col & 0xF000;
percent = (a >> 12) / 15.0f;
percent_i = 1.0f - percent;
r = (uint8_t)(percent * cr + percent_i * ((col & 0x0F00) >> 8));
g = (uint8_t)(percent * cg + percent_i * ((col & 0x00F0) >> 4));
b = (uint8_t)(percent * cb + percent_i * (col & 0x000F));
*(dst++) = a | (r << 8) | (g << 4) | b;
}
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}
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static void mod_tex_mul_col(uint16_t *dst, int size, uint32_t color)
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{
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float cr, cg, cb;
uint16_t col;
uint8_t r, g, b;
uint16_t a;
cr = (float)((color >> 12) & 0xF) / 16.0f;
cg = (float)((color >> 8) & 0xF) / 16.0f;
cb = (float)((color >> 4) & 0xF) / 16.0f;
for (int i = 0; i < size; i++)
{
col = *dst;
a = col & 0xF000;
r = (uint8_t)(cr * ((col & 0x0F00) >> 8));
g = (uint8_t)(cg * ((col & 0x00F0) >> 4));
b = (uint8_t)(cb * (col & 0x000F));
*(dst++) = a | (r << 8) | (g << 4) | b;
}
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}
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static void mod_tex_scale_fac_add_col(uint16_t *dst, int size, uint32_t color, uint32_t factor)
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{
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float percent = factor / 255.0f;
uint32_t cr, cg, cb;
uint16_t col;
float r, g, b;
cr = (color >> 12) & 0xF;
cg = (color >> 8) & 0xF;
cb = (color >> 4) & 0xF;
for (int i = 0; i < size; i++)
{
col = *dst;
r = cr + percent * (float)((col >> 8) & 0xF);
g = cg + percent * (float)((col >> 4) & 0xF);
b = cb + percent * (float)(col & 0xF);
*(dst++) = (col & 0xF000) | ((uint8_t)r << 8) | ((uint8_t)g << 4) | (uint8_t)b;
}
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}