project64/Source/Project64-video/ucode09rdp.cpp

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2003-2009 Sergey 'Gonetz' Lipski
// Copyright(C) 2002 Dave2001
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#include <Project64-video/rdp.h>
#include <Project64-video/Gfx_1.3.h>
#include <Project64-video/trace.h>
#include <Project64-video/ucode.h>
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void uc9_rpdcmd()
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{
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uint32_t a = segoffset(rdp.cmd1) >> 2;
WriteTrace(TraceRDP, TraceDebug, "uc9:rdpcmd addr: %08lx", a);
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if (a)
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{
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rdp.LLE = 1;
uint32_t cmd = 0;
while (1)
{
rdp.cmd0 = ((uint32_t*)gfx.RDRAM)[a++];
cmd = rdp.cmd0 >> 24;
if (cmd == 0xDF)
break;
rdp.cmd1 = ((uint32_t*)gfx.RDRAM)[a++];
if (cmd == 0xE4 || cmd == 0xE5)
{
a++;
rdp.cmd2 = ((uint32_t*)gfx.RDRAM)[a++];
a++;
rdp.cmd3 = ((uint32_t*)gfx.RDRAM)[a++];
}
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gfx_instruction[CSettings::ucode_zSort][cmd]();
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};
rdp.LLE = 0;
}
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}