/****************************************************************************
*                                                                           *
* Project 64 - A Nintendo 64 emulator.                                      *
* http://www.pj64-emu.com/                                                  *
* Copyright (C) 2012 Project64. All rights reserved.                        *
*                                                                           *
* License:                                                                  *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html                        *
*                                                                           *
****************************************************************************/
#pragma once

#include <N64 System/N64 Types.h>

class CRecompilerSettings 
{
public:
	CRecompilerSettings();
	virtual ~CRecompilerSettings();

	static bool  bShowRecompMemSize ( void ) { return m_bShowRecompMemSize; }

	static bool  bProfiling         ( void ) { return m_bProfiling;         }

private:
	static void StaticRefreshSettings (CRecompilerSettings * _this) 
	{
		_this->RefreshSettings();
	}

	void RefreshSettings ( void );


	//Settings that can be changed on the fly
	static bool m_bShowRecompMemSize;	
	static bool m_bProfiling;

	static int  m_RefCount;
};
