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@types
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[Qol][Refactor] i18n lazy-loading (#4327)
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2024-10-01 21:55:16 +01:00 |
configs/inputs
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
data
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[P2] Fix Own Tempo Rockruff not being able to evolve (#4762)
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2024-10-30 13:15:11 -04:00 |
enums
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[P2] Fix for Speed Boost is Activated on the Turn a Pokemon is Switched In, and When a Pokemon Fails to Escape #4353 (#4676)
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2024-10-29 17:38:33 -04:00 |
events
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fix and optimize imports (#4061)
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2024-09-07 21:37:37 -07:00 |
field
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[P2] Fix for Speed Boost is Activated on the Turn a Pokemon is Switched In, and When a Pokemon Fails to Escape #4353 (#4676)
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2024-10-29 17:38:33 -04:00 |
interfaces
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
modifier
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[Refactor] Change attack type booster names to enum (#4725)
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2024-10-28 15:58:46 -07:00 |
phases
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[P2] No Exp Gained after Switching in a Pokemon as the Opponent Faints (#4687)
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2024-10-29 17:38:57 -04:00 |
pipelines
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
plugins
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Fixing local development and offline builds
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2024-10-27 22:02:34 -05:00 |
system
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fix oversight with save migration (#4731)
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2024-10-26 22:16:37 +01:00 |
test
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[P2] Fix for Speed Boost is Activated on the Turn a Pokemon is Switched In, and When a Pokemon Fails to Escape #4353 (#4676)
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2024-10-29 17:38:33 -04:00 |
typings/phaser
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centralize module typing overrides (#1786)
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2024-08-24 12:46:16 -07:00 |
ui
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[Misc] Update Donation Link (#4763)
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2024-10-29 19:31:24 -07:00 |
account.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
battle-scene.ts
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[P2] Missing Minior form (violet) now spawns in the wild (#4711)
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2024-10-23 11:10:43 -04:00 |
battle.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
constants.ts
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[Feature] Seasonal splash messages logic + scaffolding (#4318)
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2024-09-19 15:59:37 -07:00 |
debug.js
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
game-mode.ts
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Add eslint rule to enforce indenting of `case` statements (#4692)
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2024-10-20 02:44:36 +01:00 |
inputs-controller.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
loading-scene.ts
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Something (#4728)
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2024-10-26 17:14:17 +01:00 |
main.ts
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Update src/main.ts
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2024-10-30 18:16:39 -05:00 |
messages.ts
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Add eslint rule to enforce indenting of `case` statements (#4692)
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2024-10-20 02:44:36 +01:00 |
overrides.ts
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[Test] Add `STATUS_ACTIVATION_OVERRIDE` to `overrides.ts` (#4689)
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2024-10-22 23:11:02 -04:00 |
phase.ts
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[Misc] More complete phase logging (#4651)
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2024-10-12 13:06:26 -07:00 |
scene-base.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
timed-event-manager.ts
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Updated date
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2024-10-26 21:30:05 +01:00 |
touch-controls.ts
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Add eslint rule to enforce indenting of `case` statements (#4692)
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2024-10-20 02:44:36 +01:00 |
tutorial.ts
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[Daily] Daily standardization (#3776)
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2024-09-26 01:39:59 -07:00 |
ui-inputs.ts
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Add eslint rule to enforce indenting of `case` statements (#4692)
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2024-10-20 02:44:36 +01:00 |
utils.test.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
utils.ts
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Add eslint rule to enforce indenting of `case` statements (#4692)
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2024-10-20 02:44:36 +01:00 |
vite.env.d.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |