pokerogue/src
Madmadness65 a0eb3e8346 Fix global scene on evolution conditions 2025-01-14 18:46:51 -06:00
..
@types [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
configs/inputs add new lint rules....again 2024-10-04 13:08:31 +08:00
data Fix global scene on evolution conditions 2025-01-14 18:46:51 -06:00
enums [Move] Implement Powder (with edge case) (#3662) 2024-12-01 14:27:55 -08:00
events [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
field [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
interfaces [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
modifier Merge branch 'beta' into deep-sea-items 2025-01-12 17:56:08 -06:00
phases [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
pipelines [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
plugins [Dev] Remove logging for api requests outside of dev (#4804) 2024-11-07 15:30:49 -08:00
system [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
test Merge branch 'beta' into deep-sea-items 2025-01-12 17:56:08 -06:00
typings/phaser centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
ui [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
account.ts [Refactor] Pokerogue API client (#4583) 2024-11-04 15:57:21 -05:00
battle-scene.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
battle.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
constants.ts Revert "[UI/UX] Refactor and enable seasonal splash messages (#5009)" (#5014) 2024-12-19 16:04:12 -08:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
game-mode.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
global-scene.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
inputs-controller.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
loading-scene.ts Winter Holiday Event (#5015) 2024-12-20 14:11:06 -08:00
main.ts [Hotfix] Fix manifest getting loaded before the game is initialized (#4739) 2024-10-27 21:32:30 +01:00
messages.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
overrides.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
phase.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
scene-base.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
timed-event-manager.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
touch-controls.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
tutorial.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
ui-inputs.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
utils.test.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
utils.ts [Refactor] Pokerogue API client (#4583) 2024-11-04 15:57:21 -05:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00