pokerogue/src
ImperialSympathizer 6ad5ba972c
[Enhancement] Refactor Starter Species to use separate EggTier map (#4591)
* creates table for tracking species egg tiers

* creates table for tracking species egg tiers

* rename EggTier enum values

* replace clamp util function with Phaser function

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Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-10-10 09:29:26 -07:00
..
@types [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
configs/inputs add new lint rules....again 2024-10-04 13:08:31 +08:00
data [Enhancement] Refactor Starter Species to use separate EggTier map (#4591) 2024-10-10 09:29:26 -07:00
enums [Enhancement] Refactor Starter Species to use separate EggTier map (#4591) 2024-10-10 09:29:26 -07:00
events fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
field [Enhancement] Refactor Starter Species to use separate EggTier map (#4591) 2024-10-10 09:29:26 -07:00
interfaces [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
modifier [Beta][P2] Fix Grip Claw (#4614) 2024-10-09 14:30:28 -04:00
phases [P2] Sketch Failure Bug involving multiple Sketch-s in a moveset (#4618) 2024-10-10 11:43:50 -04:00
pipelines [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
plugins [Beta P3] Fix i18n namespaces map for `mysteryEncounterMessages` from `mystery-encounter-messages` -> `mystery-encounter-texts` (#4617) 2024-10-08 13:44:23 -04:00
system [Offline P1] Fix wrong local save being deleted when creating a new run (#4598) 2024-10-08 11:11:21 -04:00
test [Enhancement] Refactor Starter Species to use separate EggTier map (#4591) 2024-10-10 09:29:26 -07:00
typings/phaser centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
ui [Enhancement] Refactor Starter Species to use separate EggTier map (#4591) 2024-10-10 09:29:26 -07:00
account.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
battle-scene.ts [Feature][UI] Save Preview (#4410) 2024-10-09 15:04:13 -04:00
battle.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
constants.ts [Feature] Seasonal splash messages logic + scaffolding (#4318) 2024-09-19 15:59:37 -07:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
game-mode.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
inputs-controller.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
loading-scene.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
main.ts [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
messages.ts resolve some open strict-null bangs TODOs (#3530) 2024-08-13 22:12:42 +01:00
overrides.ts [P3][UI] Fix egg gacha overlay not getting cleared properly (#4600) 2024-10-08 11:10:54 -04:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
scene-base.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
timed-event-manager.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
touch-controls.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
tutorial.ts [Daily] Daily standardization (#3776) 2024-09-26 01:39:59 -07:00
ui-inputs.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
utils.test.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
utils.ts [Enhancement] Refactor Starter Species to use separate EggTier map (#4591) 2024-10-10 09:29:26 -07:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00