pokerogue/src
Wlowscha 6946abadb8
[UI/UX] Add cursor memory option (#5028)
* Adding a new key determining whether the command cursor resets at the beginning of each new battle.

* Allowing user to toggle commandCursorReset on and off.

* Changing option name to commandCursorMemory

* Fixed caps in settings.ts

* Moved Command_Cursor_Memory from Display settings to General settings
2024-12-30 09:35:45 -06:00
..
@types [Telemetry][Misc] Client-Side changes to log run results at the end of runs (#4834) 2024-11-10 00:37:09 -05:00
configs/inputs add new lint rules....again 2024-10-04 13:08:31 +08:00
data [Hotfix] Fix off-by-one error for event encounters (#5022) 2024-12-20 18:41:07 -08:00
enums [Move] Implement Powder (with edge case) (#3662) 2024-12-01 14:27:55 -08:00
events [Refactor] Remove unnecessary re-exports (#4818) 2024-11-08 17:44:34 -05:00
field [BUG] fix #5038 update shedinja's gender to genderless on evolution (#5039) 2024-12-29 20:09:11 -06:00
interfaces [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
modifier [Balance] Check previous level moves for redundancy when spawning TMs (#4996) 2024-12-20 14:10:23 -08:00
phases [UI/UX] Add cursor memory option (#5028) 2024-12-30 09:35:45 -06:00
pipelines [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
plugins [Dev] Remove logging for api requests outside of dev (#4804) 2024-11-07 15:30:49 -08:00
system [UI/UX] Add cursor memory option (#5028) 2024-12-30 09:35:45 -06:00
test [BUG] fix #5038 update shedinja's gender to genderless on evolution (#5039) 2024-12-29 20:09:11 -06:00
typings/phaser centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
ui Revert "[UI/UX] Refactor and enable seasonal splash messages (#5009)" (#5014) 2024-12-19 16:04:12 -08:00
account.ts [Refactor] Pokerogue API client (#4583) 2024-11-04 15:57:21 -05:00
battle-scene.ts [UI/UX] Add cursor memory option (#5028) 2024-12-30 09:35:45 -06:00
battle.ts [Refactor] Remove unnecessary re-exports (#4818) 2024-11-08 17:44:34 -05:00
constants.ts Revert "[UI/UX] Refactor and enable seasonal splash messages (#5009)" (#5014) 2024-12-19 16:04:12 -08:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
game-mode.ts [Bug] Moved code preventing MBH's transfer to post modifier generation (#4858) 2024-11-16 23:32:05 +00:00
inputs-controller.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
loading-scene.ts Winter Holiday Event (#5015) 2024-12-20 14:11:06 -08:00
main.ts [Hotfix] Fix manifest getting loaded before the game is initialized (#4739) 2024-10-27 21:32:30 +01:00
messages.ts Add eslint rule to enforce indenting of `case` statements (#4692) 2024-10-20 02:44:36 +01:00
overrides.ts [Bug][UI] Fixes to Run History Logging (#4716) 2024-12-01 19:48:43 +01:00
phase.ts [Misc] More complete phase logging (#4651) 2024-10-12 13:06:26 -07:00
scene-base.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
timed-event-manager.ts [Balance] Allow event Stantler to evolve (#5021) 2024-12-20 15:53:42 -08:00
touch-controls.ts Add eslint rule to enforce indenting of `case` statements (#4692) 2024-10-20 02:44:36 +01:00
tutorial.ts [Daily] Daily standardization (#3776) 2024-09-26 01:39:59 -07:00
ui-inputs.ts Add eslint rule to enforce indenting of `case` statements (#4692) 2024-10-20 02:44:36 +01:00
utils.test.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
utils.ts [Refactor] Pokerogue API client (#4583) 2024-11-04 15:57:21 -05:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00