..
@types
[Telemetry][Misc] Client-Side changes to log run results at the end of runs ( #4834 )
2024-11-10 00:37:09 -05:00
configs /inputs
add new lint rules....again
2024-10-04 13:08:31 +08:00
data
[Hotfix] Fix off-by-one error for event encounters ( #5022 )
2024-12-20 18:41:07 -08:00
enums
[Move] Implement Powder (with edge case) ( #3662 )
2024-12-01 14:27:55 -08:00
events
[Refactor] Remove unnecessary re-exports ( #4818 )
2024-11-08 17:44:34 -05:00
field
[BUG] fix #5038 update shedinja's gender to genderless on evolution ( #5039 )
2024-12-29 20:09:11 -06:00
interfaces
[Feature] Add Mystery Encounters to the game ( #3938 )
2024-09-14 03:05:58 +01:00
modifier
[Balance] Check previous level moves for redundancy when spawning TMs ( #4996 )
2024-12-20 14:10:23 -08:00
phases
[UI/UX] Add cursor memory option ( #5028 )
2024-12-30 09:35:45 -06:00
pipelines
[Feature] Add Mystery Encounters to the game ( #3938 )
2024-09-14 03:05:58 +01:00
plugins
[Dev] Remove logging for api requests outside of dev ( #4804 )
2024-11-07 15:30:49 -08:00
system
[UI/UX] Add cursor memory option ( #5028 )
2024-12-30 09:35:45 -06:00
test
[BUG] fix #5038 update shedinja's gender to genderless on evolution ( #5039 )
2024-12-29 20:09:11 -06:00
typings /phaser
centralize module typing overrides ( #1786 )
2024-08-24 12:46:16 -07:00
ui
Revert "[UI/UX] Refactor and enable seasonal splash messages ( #5009 )" ( #5014 )
2024-12-19 16:04:12 -08:00
account.ts
[Refactor] Pokerogue API client ( #4583 )
2024-11-04 15:57:21 -05:00
battle-scene.ts
[UI/UX] Add cursor memory option ( #5028 )
2024-12-30 09:35:45 -06:00
battle.ts
[Refactor] Remove unnecessary re-exports ( #4818 )
2024-11-08 17:44:34 -05:00
constants.ts
Revert "[UI/UX] Refactor and enable seasonal splash messages ( #5009 )" ( #5014 )
2024-12-19 16:04:12 -08:00
debug.js
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
game-mode.ts
[Bug] Moved code preventing MBH's transfer to post modifier generation ( #4858 )
2024-11-16 23:32:05 +00:00
inputs-controller.ts
add new lint rules....again
2024-10-04 13:08:31 +08:00
loading-scene.ts
Winter Holiday Event ( #5015 )
2024-12-20 14:11:06 -08:00
main.ts
[Hotfix] Fix manifest getting loaded before the game is initialized ( #4739 )
2024-10-27 21:32:30 +01:00
messages.ts
Add eslint rule to enforce indenting of `case` statements ( #4692 )
2024-10-20 02:44:36 +01:00
overrides.ts
[Bug][UI] Fixes to Run History Logging ( #4716 )
2024-12-01 19:48:43 +01:00
phase.ts
[Misc] More complete phase logging ( #4651 )
2024-10-12 13:06:26 -07:00
scene-base.ts
add new lint rules....again
2024-10-04 13:08:31 +08:00
timed-event-manager.ts
[Balance] Allow event Stantler to evolve ( #5021 )
2024-12-20 15:53:42 -08:00
touch-controls.ts
Add eslint rule to enforce indenting of `case` statements ( #4692 )
2024-10-20 02:44:36 +01:00
tutorial.ts
[Daily] Daily standardization ( #3776 )
2024-09-26 01:39:59 -07:00
ui-inputs.ts
Add eslint rule to enforce indenting of `case` statements ( #4692 )
2024-10-20 02:44:36 +01:00
utils.test.ts
add new lint rules....again
2024-10-04 13:08:31 +08:00
utils.ts
[Refactor] Pokerogue API client ( #4583 )
2024-11-04 15:57:21 -05:00
vite.env.d.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00