..
@types
[Refactor] Pokerogue API client ( #4583 )
2024-11-04 15:57:21 -05:00
configs /inputs
add new lint rules....again
2024-10-04 13:08:31 +08:00
data
[Feature][Balance] Add critical captures, update shake probability to match gen 6 ( #4791 )
2024-11-06 18:25:27 -08:00
enums
[Ability] Fully implement Synchronize ( #4785 )
2024-11-06 11:29:24 -05:00
events
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
field
[Move] Implement Grudge ( #4794 )
2024-11-05 21:32:07 -05:00
interfaces
[Feature] Add Mystery Encounters to the game ( #3938 )
2024-09-14 03:05:58 +01:00
modifier
[Move][Ability] Implement Commander and Order Up ( #4670 )
2024-11-05 12:35:43 -05:00
phases
[Feature][Balance] Add critical captures, update shake probability to match gen 6 ( #4791 )
2024-11-06 18:25:27 -08:00
pipelines
[Feature] Add Mystery Encounters to the game ( #3938 )
2024-09-14 03:05:58 +01:00
plugins
[Refactor] Pokerogue API client ( #4583 )
2024-11-04 15:57:21 -05:00
system
[Refactor] Pokerogue API client ( #4583 )
2024-11-04 15:57:21 -05:00
test
[Ability] Fully implement Synchronize ( #4785 )
2024-11-06 11:29:24 -05:00
typings /phaser
centralize module typing overrides ( #1786 )
2024-08-24 12:46:16 -07:00
ui
[P3][UI][QoL] Fix tooltips going out of screen on mobile & other improvements ( #4792 )
2024-11-04 20:24:17 -05:00
account.ts
[Refactor] Pokerogue API client ( #4583 )
2024-11-04 15:57:21 -05:00
battle-scene.ts
[Misc] Adding Type, Current HP, Max HP, & Status to updateGameInfo() ( #4756 )
2024-11-06 11:42:39 -05:00
battle.ts
[Refactor] Another Audio clean up ( #4077 )
2024-11-03 22:31:07 -05:00
constants.ts
[Refactor] Pokerogue API client ( #4583 )
2024-11-04 15:57:21 -05:00
debug.js
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
game-mode.ts
Add eslint rule to enforce indenting of `case` statements ( #4692 )
2024-10-20 02:44:36 +01:00
inputs-controller.ts
add new lint rules....again
2024-10-04 13:08:31 +08:00
loading-scene.ts
[Refactor] Miscellaneous code cleanup ( #4596 )
2024-11-03 22:23:51 -05:00
main.ts
[Hotfix] Fix manifest getting loaded before the game is initialized ( #4739 )
2024-10-27 21:32:30 +01:00
messages.ts
Add eslint rule to enforce indenting of `case` statements ( #4692 )
2024-10-20 02:44:36 +01:00
overrides.ts
[Refactor] Miscellaneous code cleanup ( #4596 )
2024-11-03 22:23:51 -05:00
phase.ts
[Misc] More complete phase logging ( #4651 )
2024-10-12 13:06:26 -07:00
scene-base.ts
add new lint rules....again
2024-10-04 13:08:31 +08:00
timed-event-manager.ts
[Localization] Spanish modification form es to es-ES ( #4753 )
2024-10-31 21:54:05 +01:00
touch-controls.ts
Add eslint rule to enforce indenting of `case` statements ( #4692 )
2024-10-20 02:44:36 +01:00
tutorial.ts
[Daily] Daily standardization ( #3776 )
2024-09-26 01:39:59 -07:00
ui-inputs.ts
Add eslint rule to enforce indenting of `case` statements ( #4692 )
2024-10-20 02:44:36 +01:00
utils.test.ts
add new lint rules....again
2024-10-04 13:08:31 +08:00
utils.ts
[Refactor] Pokerogue API client ( #4583 )
2024-11-04 15:57:21 -05:00
vite.env.d.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00