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@types
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[Telemetry][Misc] Client-Side changes to log run results at the end of runs (#4834)
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2024-11-10 00:37:09 -05:00 |
configs/inputs
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
data
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used getMoveType() instead of move.type
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2024-11-12 11:47:44 +01:00 |
enums
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[Refactor] Remove unnecessary re-exports (#4818)
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2024-11-08 17:44:34 -05:00 |
events
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[Refactor] Remove unnecessary re-exports (#4818)
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2024-11-08 17:44:34 -05:00 |
field
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[Balance] Rework Multi-Lens (#4831)
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2024-11-11 14:56:16 -08:00 |
interfaces
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
modifier
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[Balance][Beta] Revert Spread Move Restriction on Multi-Lens (#4851)
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2024-11-11 21:13:37 -08:00 |
phases
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[P1][Beta] Fix softlock when losing a run on local build (#4846)
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2024-11-11 15:22:27 -08:00 |
pipelines
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
plugins
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[Dev] Remove logging for api requests outside of dev (#4804)
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2024-11-07 15:30:49 -08:00 |
system
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[Refactor] Remove unnecessary re-exports (#4818)
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2024-11-08 17:44:34 -05:00 |
test
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Merge branch 'beta' into freeze-dry-implementation
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2024-11-12 07:51:56 +01:00 |
typings/phaser
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centralize module typing overrides (#1786)
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2024-08-24 12:46:16 -07:00 |
ui
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[Refactor] Remove unnecessary re-exports (#4818)
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2024-11-08 17:44:34 -05:00 |
account.ts
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[Refactor] Pokerogue API client (#4583)
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2024-11-04 15:57:21 -05:00 |
battle-scene.ts
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[Beta][P2] Several Unburden bug fixes (#4820)
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2024-11-10 14:21:29 -05:00 |
battle.ts
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[Refactor] Remove unnecessary re-exports (#4818)
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2024-11-08 17:44:34 -05:00 |
constants.ts
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[Refactor] Pokerogue API client (#4583)
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2024-11-04 15:57:21 -05:00 |
debug.js
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
game-mode.ts
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Add eslint rule to enforce indenting of `case` statements (#4692)
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2024-10-20 02:44:36 +01:00 |
inputs-controller.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
loading-scene.ts
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[Refactor] Miscellaneous code cleanup (#4596)
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2024-11-03 22:23:51 -05:00 |
main.ts
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[Hotfix] Fix manifest getting loaded before the game is initialized (#4739)
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2024-10-27 21:32:30 +01:00 |
messages.ts
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Add eslint rule to enforce indenting of `case` statements (#4692)
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2024-10-20 02:44:36 +01:00 |
overrides.ts
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[Refactor] Miscellaneous code cleanup (#4596)
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2024-11-03 22:23:51 -05:00 |
phase.ts
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[Misc] More complete phase logging (#4651)
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2024-10-12 13:06:26 -07:00 |
scene-base.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
timed-event-manager.ts
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[Localization] Spanish modification form es to es-ES (#4753)
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2024-10-31 21:54:05 +01:00 |
touch-controls.ts
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Add eslint rule to enforce indenting of `case` statements (#4692)
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2024-10-20 02:44:36 +01:00 |
tutorial.ts
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[Daily] Daily standardization (#3776)
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2024-09-26 01:39:59 -07:00 |
ui-inputs.ts
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Add eslint rule to enforce indenting of `case` statements (#4692)
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2024-10-20 02:44:36 +01:00 |
utils.test.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
utils.ts
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[Refactor] Pokerogue API client (#4583)
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2024-11-04 15:57:21 -05:00 |
vite.env.d.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |