pokerogue/test/items/quick-powder.test.ts

183 lines
6.4 KiB
TypeScript

import { HeldItemEffect } from "#enums/held-item-effect";
import { HeldItemId } from "#enums/held-item-id";
import { SpeciesId } from "#enums/species-id";
import { Stat } from "#enums/stat";
import { applyHeldItems } from "#items/all-held-items";
import i18next from "#plugins/i18n";
import { GameManager } from "#test/test-utils/game-manager";
import { NumberHolder } from "#utils/common";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Items - Quick Powder", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.battleStyle("single");
});
it("QUICK_POWDER activates in battle correctly", async () => {
game.override.startingHeldItems([{ entry: HeldItemId.QUICK_POWDER }]);
const consoleSpy = vi.spyOn(console, "log");
await game.classicMode.startBattle([SpeciesId.DITTO]);
const partyMember = game.field.getPlayerPokemon();
// Checking console log to make sure Quick Powder is applied when getEffectiveStat (with the appropriate stat) is called
partyMember.getEffectiveStat(Stat.DEF);
expect(consoleSpy).not.toHaveBeenLastCalledWith(
"Applied",
i18next.t("modifierType:SpeciesBoosterItem.QUICK_POWDER.name"),
"",
);
// Printing dummy console messages along the way so subsequent checks don't pass because of the first
console.log("");
partyMember.getEffectiveStat(Stat.SPDEF);
expect(consoleSpy).not.toHaveBeenLastCalledWith(
"Applied",
i18next.t("modifierType:SpeciesBoosterItem.QUICK_POWDER.name"),
"",
);
console.log("");
partyMember.getEffectiveStat(Stat.ATK);
expect(consoleSpy).not.toHaveBeenLastCalledWith(
"Applied",
i18next.t("modifierType:SpeciesBoosterItem.QUICK_POWDER.name"),
"",
);
console.log("");
partyMember.getEffectiveStat(Stat.SPATK);
expect(consoleSpy).not.toHaveBeenLastCalledWith(
"Applied",
i18next.t("modifierType:SpeciesBoosterItem.QUICK_POWDER.name"),
"",
);
console.log("");
partyMember.getEffectiveStat(Stat.SPD);
expect(consoleSpy).toHaveBeenLastCalledWith(
"Applied",
i18next.t("modifierType:SpeciesBoosterItem.QUICK_POWDER.name"),
"",
);
});
it("QUICK_POWDER held by DITTO", async () => {
await game.classicMode.startBattle([SpeciesId.DITTO]);
const partyMember = game.field.getPlayerPokemon();
const spdStat = partyMember.getStat(Stat.SPD);
// Making sure modifier is not applied without holding item
const spdValue = new NumberHolder(spdStat);
applyHeldItems(HeldItemEffect.STAT_BOOST, { pokemon: partyMember, stat: Stat.SPD, statValue: spdValue });
expect(spdValue.value / spdStat).toBe(1);
// Giving Eviolite to party member and testing if it applies
partyMember.heldItemManager.add(HeldItemId.QUICK_POWDER);
applyHeldItems(HeldItemEffect.STAT_BOOST, { pokemon: partyMember, stat: Stat.SPD, statValue: spdValue });
expect(spdValue.value / spdStat).toBe(2);
});
it("QUICK_POWDER held by fused DITTO (base)", async () => {
await game.classicMode.startBattle([SpeciesId.DITTO, SpeciesId.MAROWAK]);
const [partyMember, ally] = game.scene.getPlayerParty();
// Fuse party members (taken from PlayerPokemon.fuse(...) function)
partyMember.fusionSpecies = ally.species;
partyMember.fusionFormIndex = ally.formIndex;
partyMember.fusionAbilityIndex = ally.abilityIndex;
partyMember.fusionShiny = ally.shiny;
partyMember.fusionVariant = ally.variant;
partyMember.fusionGender = ally.gender;
partyMember.fusionLuck = ally.luck;
const spdStat = partyMember.getStat(Stat.SPD);
// Making sure modifier is not applied without holding item
const spdValue = new NumberHolder(spdStat);
applyHeldItems(HeldItemEffect.STAT_BOOST, { pokemon: partyMember, stat: Stat.SPD, statValue: spdValue });
expect(spdValue.value / spdStat).toBe(1);
// Giving Eviolite to party member and testing if it applies
partyMember.heldItemManager.add(HeldItemId.QUICK_POWDER);
applyHeldItems(HeldItemEffect.STAT_BOOST, { pokemon: partyMember, stat: Stat.SPD, statValue: spdValue });
expect(spdValue.value / spdStat).toBe(2);
});
it("QUICK_POWDER held by fused DITTO (part)", async () => {
await game.classicMode.startBattle([SpeciesId.MAROWAK, SpeciesId.DITTO]);
const [partyMember, ally] = game.scene.getPlayerParty();
// Fuse party members (taken from PlayerPokemon.fuse(...) function)
partyMember.fusionSpecies = ally.species;
partyMember.fusionFormIndex = ally.formIndex;
partyMember.fusionAbilityIndex = ally.abilityIndex;
partyMember.fusionShiny = ally.shiny;
partyMember.fusionVariant = ally.variant;
partyMember.fusionGender = ally.gender;
partyMember.fusionLuck = ally.luck;
const spdStat = partyMember.getStat(Stat.SPD);
// Making sure modifier is not applied without holding item
const spdValue = new NumberHolder(spdStat);
applyHeldItems(HeldItemEffect.STAT_BOOST, { pokemon: partyMember, stat: Stat.SPD, statValue: spdValue });
expect(spdValue.value / spdStat).toBe(1);
// Giving Eviolite to party member and testing if it applies
partyMember.heldItemManager.add(HeldItemId.QUICK_POWDER);
applyHeldItems(HeldItemEffect.STAT_BOOST, { pokemon: partyMember, stat: Stat.SPD, statValue: spdValue });
expect(spdValue.value / spdStat).toBe(2);
});
it("QUICK_POWDER not held by DITTO", async () => {
await game.classicMode.startBattle([SpeciesId.MAROWAK]);
const partyMember = game.field.getPlayerPokemon();
const spdStat = partyMember.getStat(Stat.SPD);
// Making sure modifier is not applied without holding item
const spdValue = new NumberHolder(spdStat);
applyHeldItems(HeldItemEffect.STAT_BOOST, { pokemon: partyMember, stat: Stat.SPD, statValue: spdValue });
expect(spdValue.value / spdStat).toBe(1);
// Giving Eviolite to party member and testing if it applies
partyMember.heldItemManager.add(HeldItemId.QUICK_POWDER);
applyHeldItems(HeldItemEffect.STAT_BOOST, { pokemon: partyMember, stat: Stat.SPD, statValue: spdValue });
expect(spdValue.value / spdStat).toBe(1);
});
});