pokerogue/src
flx-sta 0c5e69e1da
fix: run without locales present (#4539)
some code was hard-wired with  locales having to be present. This is no longer the case now
2024-10-01 23:24:53 +01:00
..
@types [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
configs/inputs fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
data [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
enums [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
events fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
field [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
interfaces [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
modifier [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
phases [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
pipelines [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
plugins [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
system sanitize all money when saving session data to server (#4485) 2024-09-28 04:48:15 +01:00
test [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
typings/phaser centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
ui fix: run without locales present (#4539) 2024-10-01 23:24:53 +01:00
account.ts Admin panel beta (#3846) 2024-08-29 10:22:01 +01:00
battle-scene.ts [P2] Fix duplicate mon ID / RNG not properly resetting after game over (#4505) 2024-09-29 21:52:13 -04:00
battle.ts [Enhancement] Gen 7+ grunts can now be in double battles (#4489) 2024-09-29 21:55:17 -04:00
constants.ts [Feature] Seasonal splash messages logic + scaffolding (#4318) 2024-09-19 15:59:37 -07:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
game-mode.ts [Feature] Adds special item rewards to fixed classic/challenge battles (#4332) 2024-09-19 18:26:24 -07:00
inputs-controller.ts fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
loading-scene.ts [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
main.ts [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
messages.ts resolve some open strict-null bangs TODOs (#3530) 2024-08-13 22:12:42 +01:00
overrides.ts [Daily] Daily standardization (#3776) 2024-09-26 01:39:59 -07:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
scene-base.ts [Refactor][QoL] Game Audio + New Settings (#3527) 2024-08-25 17:40:14 +01:00
timed-event-manager.ts [Refactor] Clean up some `TODO`s from the `strict-null` refactor (#4267) 2024-09-30 13:11:45 -04:00
touch-controls.ts [Feature] Move touch controls configuration (Reopened) (#3256) 2024-08-10 14:17:04 +01:00
tutorial.ts [Daily] Daily standardization (#3776) 2024-09-26 01:39:59 -07:00
ui-inputs.ts [Bugs/Balance] Fix various ME bugs and small balance adjustments (#4369) 2024-09-22 05:47:32 +02:00
utils.test.ts [Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908) 2024-06-07 18:33:45 -04:00
utils.ts [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00