pokerogue/test/ui/item-manage-button.test.ts

173 lines
5.8 KiB
TypeScript

import { BerryType } from "#enums/berry-type";
import { Button } from "#enums/buttons";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import { UiMode } from "#enums/ui-mode";
import type { Pokemon } from "#field/pokemon";
import { GameManager } from "#test/test-utils/game-manager";
import type { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler";
import type { PartyUiHandler } from "#ui/party-ui-handler";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("UI - Transfer Items", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(async () => {
game = new GameManager(phaserGame);
game.override
.battleStyle("single")
.startingLevel(100)
.startingHeldItems([
{ name: "BERRY", count: 1, type: BerryType.SITRUS },
{ name: "BERRY", count: 2, type: BerryType.APICOT },
{ name: "BERRY", count: 2, type: BerryType.LUM },
])
.enemySpecies(SpeciesId.MAGIKARP)
.enemyMoveset(MoveId.SPLASH);
await game.classicMode.startBattle([SpeciesId.RAYQUAZA, SpeciesId.RAYQUAZA, SpeciesId.RAYQUAZA]);
game.move.use(MoveId.DRAGON_CLAW);
await game.phaseInterceptor.to("SelectModifierPhase");
});
it("manage button exists in the proper screen", async () => {
let handlerLength: Phaser.GameObjects.GameObject[] | undefined;
await new Promise<void>(resolve => {
//select manage items menu
game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, async () => {
await new Promise(r => setTimeout(r, 100));
const handler = game.scene.ui.getHandler() as ModifierSelectUiHandler;
handler.processInput(Button.DOWN);
handler.setCursor(1);
handler.processInput(Button.ACTION);
});
game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => {
await new Promise(r => setTimeout(r, 100));
const handler = game.scene.ui.getHandler() as PartyUiHandler;
handler.processInput(Button.DOWN);
handler.processInput(Button.ACTION);
handlerLength = handler.optionsContainer.list;
handler.processInput(Button.CANCEL);
resolve();
});
});
expect(handlerLength).toHaveLength(0); // should select manage button, which has no menu
});
it("manage button doesn't exist in the other screens", async () => {
let handlerLength: Phaser.GameObjects.GameObject[] | undefined;
await new Promise<void>(resolve => {
game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, async () => {
await new Promise(r => setTimeout(r, 100));
const handler = game.scene.ui.getHandler() as ModifierSelectUiHandler;
handler.processInput(Button.DOWN);
handler.setCursor(2);
handler.processInput(Button.ACTION);
});
game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => {
await new Promise(r => setTimeout(r, 100));
const handler = game.scene.ui.getHandler() as PartyUiHandler;
handler.processInput(Button.DOWN);
handler.processInput(Button.ACTION);
handlerLength = handler.optionsContainer.list;
handler.processInput(Button.CANCEL);
handler.processInput(Button.CANCEL);
resolve();
});
});
expect(handlerLength).toHaveLength(6); // should select 2nd pokemon (length is 5 options + image)
});
// Test that the manage button actually discards items, needs proofreading
it("should discard items when button is selected", async () => {
let pokemon: Pokemon | undefined;
await new Promise<void>(resolve => {
game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, async () => {
await new Promise(r => setTimeout(r, 100));
const handler = game.scene.ui.getHandler() as ModifierSelectUiHandler;
handler.processInput(Button.DOWN);
handler.setCursor(1);
handler.processInput(Button.ACTION);
});
game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => {
await new Promise(r => setTimeout(r, 100));
const handler = game.scene.ui.getHandler() as PartyUiHandler;
// Enter discard mode and select first party member
handler.setCursor(7);
handler.processInput(Button.ACTION);
handler.setCursor(0);
handler.processInput(Button.ACTION);
pokemon = game.field.getPlayerPokemon();
resolve();
});
});
expect(pokemon).toBeDefined();
if (pokemon) {
expect(pokemon.getHeldItems()).toHaveLength(3);
expect(pokemon.getHeldItems().map(h => h.stackCount)).toEqual([1, 2, 2]);
}
await new Promise<void>(resolve => {
game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => {
await new Promise(r => setTimeout(r, 100));
const handler = game.scene.ui.getHandler() as PartyUiHandler;
handler.processInput(Button.ACTION);
resolve();
});
});
await new Promise<void>(resolve => {
game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => {
await new Promise(r => setTimeout(r, 100));
const handler = game.scene.ui.getHandler() as PartyUiHandler;
handler.processInput(Button.ACTION);
pokemon = game.field.getPlayerPokemon();
handler.processInput(Button.CANCEL);
resolve();
});
});
expect(pokemon).toBeDefined();
if (pokemon) {
// Sitrus berry was discarded, leaving 2 stacks of 2 berries behind
expect(pokemon.getHeldItems()).toHaveLength(2);
expect(pokemon.getHeldItems().map(h => h.stackCount)).toEqual([2, 2]);
}
});
});