173 lines
5.8 KiB
TypeScript
173 lines
5.8 KiB
TypeScript
import { BerryType } from "#enums/berry-type";
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import { Button } from "#enums/buttons";
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import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import { UiMode } from "#enums/ui-mode";
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import type { Pokemon } from "#field/pokemon";
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import { GameManager } from "#test/test-utils/game-manager";
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import type { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler";
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import type { PartyUiHandler } from "#ui/party-ui-handler";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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describe("UI - Transfer Items", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(async () => {
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game = new GameManager(phaserGame);
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game.override
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.battleStyle("single")
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.startingLevel(100)
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.startingHeldItems([
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{ name: "BERRY", count: 1, type: BerryType.SITRUS },
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{ name: "BERRY", count: 2, type: BerryType.APICOT },
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{ name: "BERRY", count: 2, type: BerryType.LUM },
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])
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.enemySpecies(SpeciesId.MAGIKARP)
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.enemyMoveset(MoveId.SPLASH);
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await game.classicMode.startBattle([SpeciesId.RAYQUAZA, SpeciesId.RAYQUAZA, SpeciesId.RAYQUAZA]);
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game.move.use(MoveId.DRAGON_CLAW);
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await game.phaseInterceptor.to("SelectModifierPhase");
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});
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it("manage button exists in the proper screen", async () => {
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let handlerLength: Phaser.GameObjects.GameObject[] | undefined;
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await new Promise<void>(resolve => {
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//select manage items menu
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game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, async () => {
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await new Promise(r => setTimeout(r, 100));
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const handler = game.scene.ui.getHandler() as ModifierSelectUiHandler;
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handler.processInput(Button.DOWN);
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handler.setCursor(1);
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handler.processInput(Button.ACTION);
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});
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game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => {
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await new Promise(r => setTimeout(r, 100));
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const handler = game.scene.ui.getHandler() as PartyUiHandler;
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handler.processInput(Button.DOWN);
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handler.processInput(Button.ACTION);
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handlerLength = handler.optionsContainer.list;
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handler.processInput(Button.CANCEL);
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resolve();
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});
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});
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expect(handlerLength).toHaveLength(0); // should select manage button, which has no menu
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});
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it("manage button doesn't exist in the other screens", async () => {
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let handlerLength: Phaser.GameObjects.GameObject[] | undefined;
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await new Promise<void>(resolve => {
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game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, async () => {
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await new Promise(r => setTimeout(r, 100));
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const handler = game.scene.ui.getHandler() as ModifierSelectUiHandler;
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handler.processInput(Button.DOWN);
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handler.setCursor(2);
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handler.processInput(Button.ACTION);
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});
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game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => {
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await new Promise(r => setTimeout(r, 100));
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const handler = game.scene.ui.getHandler() as PartyUiHandler;
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handler.processInput(Button.DOWN);
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handler.processInput(Button.ACTION);
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handlerLength = handler.optionsContainer.list;
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handler.processInput(Button.CANCEL);
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handler.processInput(Button.CANCEL);
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resolve();
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});
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});
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expect(handlerLength).toHaveLength(6); // should select 2nd pokemon (length is 5 options + image)
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});
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// Test that the manage button actually discards items, needs proofreading
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it("should discard items when button is selected", async () => {
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let pokemon: Pokemon | undefined;
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await new Promise<void>(resolve => {
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game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, async () => {
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await new Promise(r => setTimeout(r, 100));
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const handler = game.scene.ui.getHandler() as ModifierSelectUiHandler;
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handler.processInput(Button.DOWN);
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handler.setCursor(1);
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handler.processInput(Button.ACTION);
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});
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game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => {
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await new Promise(r => setTimeout(r, 100));
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const handler = game.scene.ui.getHandler() as PartyUiHandler;
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// Enter discard mode and select first party member
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handler.setCursor(7);
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handler.processInput(Button.ACTION);
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handler.setCursor(0);
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handler.processInput(Button.ACTION);
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pokemon = game.field.getPlayerPokemon();
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resolve();
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});
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});
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expect(pokemon).toBeDefined();
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if (pokemon) {
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expect(pokemon.getHeldItems()).toHaveLength(3);
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expect(pokemon.getHeldItems().map(h => h.stackCount)).toEqual([1, 2, 2]);
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}
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await new Promise<void>(resolve => {
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game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => {
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await new Promise(r => setTimeout(r, 100));
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const handler = game.scene.ui.getHandler() as PartyUiHandler;
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handler.processInput(Button.ACTION);
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resolve();
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});
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});
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await new Promise<void>(resolve => {
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game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, async () => {
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await new Promise(r => setTimeout(r, 100));
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const handler = game.scene.ui.getHandler() as PartyUiHandler;
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handler.processInput(Button.ACTION);
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pokemon = game.field.getPlayerPokemon();
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handler.processInput(Button.CANCEL);
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resolve();
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});
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});
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expect(pokemon).toBeDefined();
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if (pokemon) {
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// Sitrus berry was discarded, leaving 2 stacks of 2 berries behind
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expect(pokemon.getHeldItems()).toHaveLength(2);
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expect(pokemon.getHeldItems().map(h => h.stackCount)).toEqual([2, 2]);
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}
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});
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});
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