pokerogue/test/moves/struggle.test.ts

66 lines
1.8 KiB
TypeScript

import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Moves - Struggle", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([Moves.SPLASH])
.ability(Abilities.BALL_FETCH)
.battleStyle("single")
.disableCrits()
.enemySpecies(Species.MAGIKARP)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH);
});
it("should not have its power boosted by adaptability or stab", async () => {
game.override.moveset([Moves.STRUGGLE]).ability(Abilities.ADAPTABILITY);
await game.classicMode.startBattle([Species.RATTATA]);
const enemy = game.scene.getEnemyPokemon()!;
game.move.select(Moves.STRUGGLE);
const stabSpy = vi.spyOn(enemy, "calculateStabMultiplier");
await game.phaseInterceptor.to("BerryPhase");
expect(stabSpy).toHaveReturnedWith(1);
stabSpy.mockRestore();
});
it("should ignore type effectiveness", async () => {
game.override.moveset([Moves.STRUGGLE]);
await game.classicMode.startBattle([Species.GASTLY]);
const enemy = game.scene.getEnemyPokemon()!;
game.move.select(Moves.STRUGGLE);
const moveEffectivenessSpy = vi.spyOn(enemy, "getMoveEffectiveness");
await game.phaseInterceptor.to("BerryPhase");
expect(moveEffectivenessSpy).toHaveReturnedWith(1);
moveEffectivenessSpy.mockRestore();
});
});