93 lines
3.1 KiB
TypeScript
93 lines
3.1 KiB
TypeScript
import { AbilityId } from "#enums/ability-id";
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import { Challenges } from "#enums/challenges";
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import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import { UiMode } from "#enums/ui-mode";
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import { ExpBoosterModifier } from "#modifiers/modifier";
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import { GameManager } from "#test/test-utils/game-manager";
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import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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describe("Challenges - Limited Support", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.battleStyle("single")
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.enemySpecies(SpeciesId.VOLTORB)
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.enemyAbility(AbilityId.BALL_FETCH)
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.enemyMoveset(MoveId.SPLASH);
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});
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it('should disable the shop in "No Shop"', async () => {
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game.override.startingWave(181);
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game.challengeMode.addChallenge(Challenges.LIMITED_SUPPORT, 2, 1);
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await game.challengeMode.startBattle([SpeciesId.NUZLEAF]);
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game.move.use(MoveId.SPLASH);
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await game.doKillOpponents();
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await game.phaseInterceptor.to("SelectModifierPhase");
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expect(game.scene.ui.getMode()).toBe(UiMode.MODIFIER_SELECT);
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const modifierSelectHandler = game.scene.ui.handlers.find(
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h => h instanceof ModifierSelectUiHandler,
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) as ModifierSelectUiHandler;
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expect(modifierSelectHandler.shopOptionsRows).toHaveLength(0);
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});
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it('should disable the automatic party heal in "No Heal"', async () => {
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game.override.startingWave(10);
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game.challengeMode.addChallenge(Challenges.LIMITED_SUPPORT, 1, 1);
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await game.challengeMode.startBattle([SpeciesId.NUZLEAF]);
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const playerPokemon = game.field.getPlayerPokemon();
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playerPokemon.hp /= 2;
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game.move.use(MoveId.SPLASH);
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await game.doKillOpponents();
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await game.toNextWave();
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expect(playerPokemon).not.toHaveFullHp();
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});
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it('should disable both automatic party healing and shop in "Both"', async () => {
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game.override.startingWave(10);
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game.challengeMode.addChallenge(Challenges.LIMITED_SUPPORT, 3, 1);
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await game.challengeMode.startBattle([SpeciesId.NUZLEAF]);
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const playerPokemon = game.field.getPlayerPokemon();
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playerPokemon.hp /= 2;
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game.move.use(MoveId.SPLASH);
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await game.doKillOpponents();
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await game.toNextWave();
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expect(game.scene.getModifiers(ExpBoosterModifier)).toHaveLength(1);
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expect(playerPokemon).not.toHaveFullHp();
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game.move.use(MoveId.SPLASH);
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await game.doKillOpponents();
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await game.phaseInterceptor.to("SelectModifierPhase");
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expect(game.scene.ui.getMode()).toBe(UiMode.MODIFIER_SELECT);
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const modifierSelectHandler = game.scene.ui.handlers.find(
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h => h instanceof ModifierSelectUiHandler,
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) as ModifierSelectUiHandler;
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expect(modifierSelectHandler.shopOptionsRows).toHaveLength(0);
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});
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});
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