import BattleScene from "#app/battle-scene"; import { addWindow } from "./ui-theme"; import { addTextObject, TextStyle } from "./text"; import { EggCountChangedEvent, EggEventType } from "#app/events/egg"; import EggHatchSceneHandler from "./egg-hatch-scene-handler"; /** * A container that displays the count of hatching eggs. * Extends Phaser.GameObjects.Container. */ export default class EggCounterContainer extends Phaser.GameObjects.Container { private readonly WINDOW_DEFAULT_WIDTH = 37; private readonly WINDOW_MEDIUM_WIDTH = 42; private readonly WINDOW_HEIGHT = 26; private readonly onEggCountChangedEvent = (event: Event) => this.onEggCountChanged(event); private battleScene: BattleScene; private eggCount: integer; private eggCountWindow: Phaser.GameObjects.NineSlice; public eggCountText: Phaser.GameObjects.Text; /** * @param {BattleScene} scene - The scene to which this container belongs. * @param {number} eggCount - The number of eggs to hatch. */ constructor(scene: BattleScene, eggCount: integer) { super(scene, 0, 0); this.eggCount = eggCount; this.battleScene = scene; const uiHandler = this.battleScene.ui.getHandler() as EggHatchSceneHandler; uiHandler.eventTarget.addEventListener(EggEventType.EGG_COUNT_CHANGED, this.onEggCountChangedEvent); this.setup(); } /** * Sets up the container, creating the window, egg sprite, and egg count text. */ private setup(): void { const windowWidth = this.eggCount > 9 ? this.WINDOW_MEDIUM_WIDTH : this.WINDOW_DEFAULT_WIDTH; this.eggCountWindow = addWindow(this.battleScene, 5, 5, windowWidth, this.WINDOW_HEIGHT); this.setVisible(this.eggCount > 1); this.add(this.eggCountWindow); const eggSprite = this.battleScene.add.sprite(19, 18, "egg", "egg_0"); eggSprite.setScale(0.32); this.eggCountText = addTextObject(this.battleScene, 28, 13, `${this.eggCount}`, TextStyle.MESSAGE, { fontSize: "66px" }); this.eggCountText.setName("text-egg-count"); this.add(eggSprite); this.add(this.eggCountText); } /** * Resets the window size to the default width and height. */ private setWindowToDefaultSize(): void { this.eggCountWindow.setSize(this.WINDOW_DEFAULT_WIDTH, this.WINDOW_HEIGHT); } /** * Handles window size, the egg count to show, and whether it should be displayed. * * @param event {@linkcode Event} being sent * @returns void */ private onEggCountChanged(event: Event): void { const eggCountChangedEvent = event as EggCountChangedEvent; if (!eggCountChangedEvent || !this.eggCountText?.data) { return; } const eggCount = eggCountChangedEvent.eggCount; if (eggCount < 10) { this.setWindowToDefaultSize(); } if (eggCount > 0) { this.eggCountText.setText(eggCount.toString()); } else { this.eggCountText.setVisible(false); } } }