import { GachaType } from "./data/egg"; import { trainerConfigs } from "./data/trainer-config"; import { getBiomeHasProps } from "./field/arena"; import CacheBustedLoaderPlugin from "./plugins/cache-busted-loader-plugin"; import { SceneBase } from "./scene-base"; import { WindowVariant, getWindowVariantSuffix } from "./ui/ui-theme"; import { isMobile } from "./touch-controls"; import * as Utils from "./utils"; import { initI18n } from "./plugins/i18n"; import {initPokemonPrevolutions} from "#app/data/pokemon-evolutions"; import {initBiomes} from "#app/data/biomes"; import {initEggMoves} from "#app/data/egg-moves"; import {initPokemonForms} from "#app/data/pokemon-forms"; import {initSpecies} from "#app/data/pokemon-species"; import {initMoves} from "#app/data/move"; import {initAbilities} from "#app/data/ability"; import {initAchievements} from "#app/system/achv"; import {initTrainerTypeDialogue} from "#app/data/dialogue"; import { initChallenges } from "./data/challenge"; import i18next from "i18next"; import { initStatsKeys } from "./ui/game-stats-ui-handler"; import { initVouchers } from "./system/voucher"; import { Biome } from "#enums/biome"; import { TrainerType } from "#enums/trainer-type"; export class LoadingScene extends SceneBase { constructor() { super("loading"); Phaser.Plugins.PluginCache.register("Loader", CacheBustedLoaderPlugin, "load"); initI18n(); } preload() { Utils.localPing(); this.load["manifest"] = this.game["manifest"]; if (!isMobile()) { this.load.video("intro_dark", "images/intro_dark.mp4", true); } this.loadImage("loading_bg", "arenas"); this.loadImage("logo", ""); this.loadImage("pride-update", "events"); // Load menu images this.loadAtlas("bg", "ui"); this.loadImage("command_fight_labels", "ui"); this.loadAtlas("prompt", "ui"); this.loadImage("candy", "ui"); this.loadImage("candy_overlay", "ui"); this.loadImage("cursor", "ui"); this.loadImage("cursor_reverse", "ui"); for (const wv of Utils.getEnumValues(WindowVariant)) { for (let w = 1; w <= 5; w++) { this.loadImage(`window_${w}${getWindowVariantSuffix(wv)}`, "ui/windows"); } } this.loadAtlas("namebox", "ui"); this.loadImage("pbinfo_player", "ui"); this.loadImage("pbinfo_player_stats", "ui"); this.loadImage("pbinfo_player_mini", "ui"); this.loadImage("pbinfo_player_mini_stats", "ui"); this.loadAtlas("pbinfo_player_type", "ui"); this.loadAtlas("pbinfo_player_type1", "ui"); this.loadAtlas("pbinfo_player_type2", "ui"); this.loadImage("pbinfo_enemy_mini", "ui"); this.loadImage("pbinfo_enemy_mini_stats", "ui"); this.loadImage("pbinfo_enemy_boss", "ui"); this.loadImage("pbinfo_enemy_boss_stats", "ui"); this.loadAtlas("pbinfo_enemy_type", "ui"); this.loadAtlas("pbinfo_enemy_type1", "ui"); this.loadAtlas("pbinfo_enemy_type2", "ui"); this.loadAtlas("pbinfo_stat", "ui"); this.loadAtlas("pbinfo_stat_numbers", "ui"); this.loadImage("overlay_lv", "ui"); this.loadAtlas("numbers", "ui"); this.loadAtlas("numbers_red", "ui"); this.loadAtlas("overlay_hp", "ui"); this.loadAtlas("overlay_hp_boss", "ui"); this.loadImage("overlay_exp", "ui"); this.loadImage("icon_owned", "ui"); this.loadImage("ability_bar_left", "ui"); this.loadImage("party_exp_bar", "ui"); this.loadImage("achv_bar", "ui"); this.loadImage("achv_bar_2", "ui"); this.loadImage("achv_bar_3", "ui"); this.loadImage("achv_bar_4", "ui"); this.loadImage("achv_bar_5", "ui"); this.loadImage("shiny_star", "ui", "shiny.png"); this.loadImage("shiny_star_1", "ui", "shiny_1.png"); this.loadImage("shiny_star_2", "ui", "shiny_2.png"); this.loadImage("shiny_star_small", "ui", "shiny_small.png"); this.loadImage("shiny_star_small_1", "ui", "shiny_small_1.png"); this.loadImage("shiny_star_small_2", "ui", "shiny_small_2.png"); this.loadImage("ha_capsule", "ui", "ha_capsule.png"); this.loadImage("champion_ribbon", "ui", "champion_ribbon.png"); this.loadImage("icon_spliced", "ui"); this.loadImage("icon_tera", "ui"); this.loadImage("type_tera", "ui"); this.loadAtlas("type_bgs", "ui"); this.loadImage("dawn_icon_fg", "ui"); this.loadImage("dawn_icon_mg", "ui"); this.loadImage("dawn_icon_bg", "ui"); this.loadImage("day_icon_fg", "ui"); this.loadImage("day_icon_mg", "ui"); this.loadImage("day_icon_bg", "ui"); this.loadImage("dusk_icon_fg", "ui"); this.loadImage("dusk_icon_mg", "ui"); this.loadImage("dusk_icon_bg", "ui"); this.loadImage("night_icon_fg", "ui"); this.loadImage("night_icon_mg", "ui"); this.loadImage("night_icon_bg", "ui"); this.loadImage("pb_tray_overlay_player", "ui"); this.loadImage("pb_tray_overlay_enemy", "ui"); this.loadAtlas("pb_tray_ball", "ui"); this.loadImage("party_bg", "ui"); this.loadImage("party_bg_double", "ui"); this.loadAtlas("party_slot_main", "ui"); this.loadAtlas("party_slot", "ui"); this.loadImage("party_slot_overlay_lv", "ui"); this.loadImage("party_slot_hp_bar", "ui"); this.loadAtlas("party_slot_hp_overlay", "ui"); this.loadAtlas("party_pb", "ui"); this.loadAtlas("party_cancel", "ui"); this.loadImage("summary_bg", "ui"); this.loadImage("summary_overlay_shiny", "ui"); this.loadImage("summary_profile", "ui"); this.loadImage("summary_profile_prompt_z", "ui"); // The pixel Z button prompt this.loadImage("summary_profile_prompt_a", "ui"); // The pixel A button prompt this.loadImage("summary_profile_ability", "ui"); // Pixel text 'ABILITY' this.loadImage("summary_profile_passive", "ui"); // Pixel text 'PASSIVE' this.loadImage("summary_status", "ui"); this.loadImage("summary_stats", "ui"); this.loadImage("summary_stats_overlay_exp", "ui"); this.loadImage("summary_moves", "ui"); this.loadImage("summary_moves_effect", "ui"); this.loadImage("summary_moves_overlay_row", "ui"); this.loadImage("summary_moves_overlay_pp", "ui"); this.loadAtlas("summary_moves_cursor", "ui"); for (let t = 1; t <= 3; t++) { this.loadImage(`summary_tabs_${t}`, "ui"); } this.loadImage("starter_select_bg", "ui"); this.loadImage("select_cursor", "ui"); this.loadImage("select_cursor_highlight", "ui"); this.loadImage("select_cursor_highlight_thick", "ui"); this.loadImage("select_cursor_pokerus", "ui"); this.loadImage("select_gen_cursor", "ui"); this.loadImage("select_gen_cursor_highlight", "ui"); this.loadImage("saving_icon", "ui"); this.loadImage("default_bg", "arenas"); // Load arena images Utils.getEnumValues(Biome).map(bt => { const btKey = Biome[bt].toLowerCase(); const isBaseAnimated = btKey === "end"; const baseAKey = `${btKey}_a`; const baseBKey = `${btKey}_b`; this.loadImage(`${btKey}_bg`, "arenas"); if (!isBaseAnimated) { this.loadImage(baseAKey, "arenas"); } else { this.loadAtlas(baseAKey, "arenas"); } if (!isBaseAnimated) { this.loadImage(baseBKey, "arenas"); } else { this.loadAtlas(baseBKey, "arenas"); } if (getBiomeHasProps(bt)) { for (let p = 1; p <= 3; p++) { const isPropAnimated = p === 3 && [ "power_plant", "end" ].find(b => b === btKey); const propKey = `${btKey}_b_${p}`; if (!isPropAnimated) { this.loadImage(propKey, "arenas"); } else { this.loadAtlas(propKey, "arenas"); } } } }); // Load bitmap fonts this.load.bitmapFont("item-count", "fonts/item-count.png", "fonts/item-count.xml"); // Load trainer images this.loadAtlas("trainer_m_back", "trainer"); this.loadAtlas("trainer_m_back_pb", "trainer"); this.loadAtlas("trainer_f_back", "trainer"); this.loadAtlas("trainer_f_back_pb", "trainer"); Utils.getEnumValues(TrainerType).map(tt => { const config = trainerConfigs[tt]; this.loadAtlas(config.getSpriteKey(), "trainer"); if (config.doubleOnly || config.hasDouble) { this.loadAtlas(config.getSpriteKey(true), "trainer"); } }); // Load character sprites this.loadAtlas("c_rival_m", "character", "rival_m"); this.loadAtlas("c_rival_f", "character", "rival_f"); // Load pokemon-related images this.loadImage("pkmn__back__sub", "pokemon/back", "sub.png"); this.loadImage("pkmn__sub", "pokemon", "sub.png"); this.loadAtlas("battle_stats", "effects"); this.loadAtlas("shiny", "effects"); this.loadAtlas("shiny_2", "effects"); this.loadAtlas("shiny_3", "effects"); this.loadImage("tera", "effects"); this.loadAtlas("pb_particles", "effects"); this.loadImage("evo_sparkle", "effects"); this.loadAtlas("tera_sparkle", "effects"); this.load.video("evo_bg", "images/effects/evo_bg.mp4", true); this.loadAtlas("pb", ""); this.loadAtlas("items", ""); this.loadAtlas("types", ""); // Get current lang and load the types atlas for it. English will only load types while all other languages will load types and types_ const lang = i18next.resolvedLanguage; if (lang !== "en") { if (Utils.verifyLang(lang)) { this.loadAtlas(`types_${lang}`, ""); } else { // Fallback to English this.loadAtlas("types", ""); } } else { this.loadAtlas("types", ""); } this.loadAtlas("statuses", ""); this.loadAtlas("categories", ""); this.loadAtlas("egg", "egg"); this.loadAtlas("egg_crack", "egg"); this.loadAtlas("egg_icons", "egg"); this.loadAtlas("egg_shard", "egg"); this.loadAtlas("egg_lightrays", "egg"); Utils.getEnumKeys(GachaType).forEach(gt => { const key = gt.toLowerCase(); this.loadImage(`gacha_${key}`, "egg"); this.loadAtlas(`gacha_underlay_${key}`, "egg"); }); this.loadImage("gacha_glass", "egg"); this.loadImage("gacha_eggs", "egg"); this.loadAtlas("gacha_hatch", "egg"); this.loadImage("gacha_knob", "egg"); this.loadImage("egg_list_bg", "ui"); this.loadImage("end_m", "cg"); this.loadImage("end_f", "cg"); for (let i = 0; i < 10; i++) { this.loadAtlas(`pokemon_icons_${i}`, ""); if (i) { this.loadAtlas(`pokemon_icons_${i}v`, ""); } } this.loadAtlas("dualshock", "inputs"); this.loadAtlas("xbox", "inputs"); this.loadAtlas("keyboard", "inputs"); this.loadSe("select"); this.loadSe("menu_open"); this.loadSe("hit"); this.loadSe("hit_strong"); this.loadSe("hit_weak"); this.loadSe("stat_up"); this.loadSe("stat_down"); this.loadSe("faint"); this.loadSe("flee"); this.loadSe("low_hp"); this.loadSe("exp"); this.loadSe("level_up"); this.loadSe("sparkle"); this.loadSe("restore"); this.loadSe("shine"); this.loadSe("shing"); this.loadSe("charge"); this.loadSe("beam"); this.loadSe("upgrade"); this.loadSe("buy"); this.loadSe("achv"); this.loadSe("error"); this.loadSe("pb_rel"); this.loadSe("pb_throw"); this.loadSe("pb_bounce_1"); this.loadSe("pb_bounce_2"); this.loadSe("pb_move"); this.loadSe("pb_catch"); this.loadSe("pb_lock"); this.loadSe("pb_tray_enter"); this.loadSe("pb_tray_ball"); this.loadSe("pb_tray_empty"); this.loadSe("egg_crack"); this.loadSe("egg_hatch"); this.loadSe("gacha_dial"); this.loadSe("gacha_running"); this.loadSe("gacha_dispense"); this.loadSe("PRSFX- Transform", "battle_anims"); this.loadBgm("menu"); this.loadBgm("level_up_fanfare", "bw/level_up_fanfare.mp3"); this.loadBgm("item_fanfare", "bw/item_fanfare.mp3"); this.loadBgm("minor_fanfare", "bw/minor_fanfare.mp3"); this.loadBgm("heal", "bw/heal.mp3"); this.loadBgm("victory_trainer", "bw/victory_trainer.mp3"); this.loadBgm("victory_gym", "bw/victory_gym.mp3"); this.loadBgm("victory_champion", "bw/victory_champion.mp3"); this.loadBgm("evolution", "bw/evolution.mp3"); this.loadBgm("evolution_fanfare", "bw/evolution_fanfare.mp3"); this.load.plugin("rextexteditplugin", "https://raw.githubusercontent.com/rexrainbow/phaser3-rex-notes/master/dist/rextexteditplugin.min.js", true); this.loadLoadingScreen(); initVouchers(); initAchievements(); initStatsKeys(); initPokemonPrevolutions(); initBiomes(); initEggMoves(); initPokemonForms(); initTrainerTypeDialogue(); initSpecies(); initMoves(); initAbilities(); initChallenges(); } loadLoadingScreen() { const mobile = isMobile(); const loadingGraphics: any[] = []; const bg = this.add.image(0, 0, ""); bg.setOrigin(0, 0); bg.setScale(6); bg.setVisible(false); const graphics = this.add.graphics(); graphics.lineStyle(4, 0xff00ff, 1).setDepth(10); const progressBar = this.add.graphics(); const progressBox = this.add.graphics(); progressBox.lineStyle(5, 0xff00ff, 1.0); progressBox.fillStyle(0x222222, 0.8); const width = this.cameras.main.width; const height = this.cameras.main.height; const midWidth = width / 2; const midHeight = height / 2; const logo = this.add.image(midWidth, 240, ""); logo.setVisible(false); logo.setOrigin(0.5, 0.5); logo.setScale(4); const percentText = this.make.text({ x: midWidth, y: midHeight - 24, text: "0%", style: { font: "72px emerald", color: "#ffffff", }, }); percentText.setOrigin(0.5, 0.5); const assetText = this.make.text({ x: midWidth, y: midHeight + 48, text: "", style: { font: "48px emerald", color: "#ffffff", }, }); assetText.setOrigin(0.5, 0.5); const disclaimerText = this.make.text({ x: midWidth, y: assetText.y + 152, text: i18next.t("menu:disclaimer"), style: { font: "72px emerald", color: "#DA3838", }, }); disclaimerText.setOrigin(0.5, 0.5); const disclaimerDescriptionText = this.make.text({ x: midWidth, y: disclaimerText.y + 120, text: i18next.t("menu:disclaimerDescription"), style: { font: "48px emerald", color: "#ffffff", align: "center" }, }); disclaimerDescriptionText.setOrigin(0.5, 0.5); disclaimerText.setVisible(false); disclaimerDescriptionText.setVisible(false); const intro = this.add.video(0, 0); intro.setOrigin(0, 0); intro.setScale(3); this.load.on("progress", (value: string) => { const parsedValue = parseFloat(value); percentText.setText(`${Math.floor(parsedValue * 100)}%`); progressBar.clear(); progressBar.fillStyle(0xffffff, 0.8); progressBar.fillRect(midWidth - 320, 360, 640 * parsedValue, 64); }); this.load.on("fileprogress", file => { assetText.setText(i18next.t("menu:loadingAsset", { assetName: file.key })); }); loadingGraphics.push(bg, graphics, progressBar, progressBox, logo, percentText, assetText); if (!mobile) { loadingGraphics.map(g => g.setVisible(false)); } const destroyLoadingAssets = () => { intro.destroy(); bg.destroy(); logo.destroy(); progressBar.destroy(); progressBox.destroy(); percentText.destroy(); assetText.destroy(); }; this.load.on("filecomplete", key => { switch (key) { case "intro_dark": intro.load("intro_dark"); intro.on("complete", () => { this.tweens.add({ targets: intro, duration: 500, alpha: 0, ease: "Sine.easeIn" }); loadingGraphics.map(g => g.setVisible(true)); disclaimerText.setVisible(true); disclaimerDescriptionText.setVisible(true); }); intro.play(); break; case "loading_bg": bg.setTexture("loading_bg"); if (mobile) { bg.setVisible(true); } break; case "logo": logo.setTexture("logo"); if (mobile) { logo.setVisible(true); } break; } }); this.load.on("complete", () => destroyLoadingAssets()); } get gameHeight() { return this.game.config.height as number; } get gameWidth() { return this.game.config.width as number; } async create() { this.scene.start("battle"); } }