import {Button} from "#enums/buttons"; import EventEmitter = Phaser.Events.EventEmitter; import BattleScene from "./battle-scene"; const repeatInputDelayMillis = 250; export default class TouchControl { events: EventEmitter; private buttonLock: string[] = new Array(); private inputInterval: NodeJS.Timeout[] = new Array(); /** Whether touch controls are disabled */ private disabled: boolean = false; /** Whether the last touch event has finished before disabling */ private finishedLastTouch: boolean = false; constructor(scene: BattleScene) { this.events = scene.game.events; this.init(); } /** * Disable touch controls */ disable() { this.disabled = true; this.finishedLastTouch = false; } /** * Enable touch controls */ enable() { this.disabled = false; this.finishedLastTouch = false; } /** * Initialize touch controls by binding keys to buttons. */ init() { this.preventElementZoom(document.querySelector("#dpad")); document.querySelectorAll(".apad-button").forEach((element) => this.preventElementZoom(element as HTMLElement)); // Select all elements with the 'data-key' attribute and bind keys to them for (const button of document.querySelectorAll("[data-key]")) { // @ts-ignore - Bind the key to the button using the dataset key this.bindKey(button, button.dataset.key); } } /** * Binds a node to a specific key to simulate keyboard events on touch. * * @param node - The DOM element to bind the key to. * @param key - The key to simulate. * @param events - The event emitter for handling input events. * * @remarks * This function binds touch events to a node to simulate 'keydown' and 'keyup' keyboard events. * It adds the key to the keys map and tracks the keydown state. When a touch starts, it simulates * a 'keydown' event and adds an 'active' class to the node. When the touch ends, it simulates a 'keyup' * event, removes the keydown state, and removes the 'active' class from the node and the last touched element. */ bindKey(node: HTMLElement, key: string) { node.addEventListener("touchstart", event => { event.preventDefault(); this.touchButtonDown(node, key); }); node.addEventListener("touchend", event => { event.preventDefault(); this.touchButtonUp(node, key, event.target?.["id"]); }); } touchButtonDown(node: HTMLElement, key: string) { if (this.buttonLock.includes(key)) { return; } if (!this.simulateKeyboardEvent("keydown", key)) { return; } clearInterval(this.inputInterval[key]); this.inputInterval[key] = setInterval(() => { if (!this.simulateKeyboardEvent("keydown", key)) { clearInterval(this.inputInterval[key]); } }, repeatInputDelayMillis); this.buttonLock.push(key); node.classList.add("active"); } touchButtonUp(node: HTMLElement, key: string, id: string) { if (!this.buttonLock.includes(key) || this.disabled && this.finishedLastTouch) { return; } this.finishedLastTouch = true; this.simulateKeyboardEvent("keyup", key); node.classList.remove("active"); document.getElementById(id)?.classList.remove("active"); const index = this.buttonLock.indexOf(key); this.buttonLock.splice(index, 1); clearInterval(this.inputInterval[key]); } /** * Simulates a keyboard event on the canvas if the button is not disabled. * * @param eventType - The type of the keyboard event ('keydown' or 'keyup'). * @param key - The key to simulate. * @returns Whether the simulation was successful. * @remarks * This function checks if the key exists in the Button enum. If it does, it retrieves the corresponding button * and emits the appropriate event ('input_down' or 'input_up') based on the event type. */ simulateKeyboardEvent(eventType: string, key: string): boolean { console.log("simulateKeyboardEvent", eventType, key); if (!Button.hasOwnProperty(key) || this.disabled) { return false; } const button = Button[key]; switch (eventType) { case "keydown": this.events.emit("input_down", { controller_type: "keyboard", button: button, isTouch: true }); break; case "keyup": this.events.emit("input_up", { controller_type: "keyboard", button: button, isTouch: true }); break; } return true; } /** * {@link https://stackoverflow.com/a/39778831/4622620|Source} * * Prevent zoom on specified element * @param {HTMLElement} element */ preventElementZoom(element: HTMLElement | null): void { if (!element) { return; } element.addEventListener("touchstart", (event: TouchEvent) => { if (!(event.currentTarget instanceof HTMLElement)) { return; } const currentTouchTimeStamp = event.timeStamp; const previousTouchTimeStamp = Number(event.currentTarget.dataset.lastTouchTimeStamp) || currentTouchTimeStamp; const timeStampDifference = currentTouchTimeStamp - previousTouchTimeStamp; const fingers = event.touches.length; event.currentTarget.dataset.lastTouchTimeStamp = String(currentTouchTimeStamp); if (!timeStampDifference || timeStampDifference > 500 || fingers > 1) { return; } // not double-tap event.preventDefault(); if (event.target instanceof HTMLElement) { event.target.click(); } }); } /** * Deactivates all currently pressed keys. */ deactivatePressedKey(): void { for (const key of Object.keys(this.inputInterval)) { clearInterval(this.inputInterval[key]); } for (const button of document.querySelectorAll("[data-key]")) { button.classList.remove("active"); } this.buttonLock = []; } } /** * Check if the device has a touchscreen. * * @returns `true` if the device has a touchscreen, otherwise `false`. */ export function hasTouchscreen(): boolean { return window.matchMedia("(hover: none), (pointer: coarse)").matches; } /** * Check if the device is a mobile device. * * @returns `true` if the device is a mobile device, otherwise `false`. */ export function isMobile(): boolean { let ret = false; (function (a) { // Check the user agent string against a regex for mobile devices if (/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino|android|ipad|playbook|silk/i.test(a)||/1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(a.substr(0, 4))) { ret = true; } })(navigator.userAgent || navigator.vendor || window["opera"]); return ret; }