import { GachaType } from "./data/egg"; import { Biome } from "./data/enums/biome"; import { TrainerType } from "./data/enums/trainer-type"; import { trainerConfigs } from "./data/trainer-config"; import { getBiomeHasProps } from "./field/arena"; import CacheBustedLoaderPlugin from "./plugins/cache-busted-loader-plugin"; import { SceneBase } from "./scene-base"; import { WindowVariant, getWindowVariantSuffix } from "./ui/ui-theme"; import * as Utils from "./utils"; export class LoadingScene extends SceneBase { constructor() { super('loading'); Phaser.Plugins.PluginCache.register('Loader', CacheBustedLoaderPlugin, 'load'); } preload() { const indexFile = Array.from(document.querySelectorAll('script')).map(s => s.src).find(s => /\/index/.test(s)); if (indexFile) { const buildIdMatch = /index\-(.*?)\.js$/.exec(indexFile); if (buildIdMatch) this.load['cacheBuster'] = buildIdMatch[1]; } this.load.video('intro_dark', 'images/intro_dark.mp4', true); this.loadImage('loading_bg', 'arenas'); this.loadImage('logo', ''); // Load menu images this.loadAtlas('bg', 'ui'); this.loadImage('command_fight_labels', 'ui'); this.loadAtlas('prompt', 'ui'); this.loadImage('cursor', 'ui'); this.loadImage('cursor_reverse', 'ui'); for (let wv of Utils.getEnumValues(WindowVariant)) { for (let w = 1; w <= 5; w++) this.loadImage(`window_${w}${getWindowVariantSuffix(wv)}`, 'ui/windows'); } this.loadAtlas('namebox', 'ui'); this.loadImage('pbinfo_player', 'ui'); this.loadImage('pbinfo_player_mini', 'ui'); this.loadAtlas('pbinfo_player_type', 'ui'); this.loadAtlas('pbinfo_player_type1', 'ui'); this.loadAtlas('pbinfo_player_type2', 'ui'); this.loadImage('pbinfo_enemy_mini', 'ui'); this.loadImage('pbinfo_enemy_boss', 'ui'); this.loadAtlas('pbinfo_enemy_type', 'ui'); this.loadAtlas('pbinfo_enemy_type1', 'ui'); this.loadAtlas('pbinfo_enemy_type2', 'ui'); this.loadImage('overlay_lv', 'ui'); this.loadAtlas('numbers', 'ui'); this.loadAtlas('numbers_red', 'ui'); this.loadAtlas('overlay_hp', 'ui'); this.loadAtlas('overlay_hp_boss', 'ui'); this.loadImage('overlay_exp', 'ui'); this.loadImage('icon_owned', 'ui'); this.loadImage('ability_bar_left', 'ui'); this.loadImage('party_exp_bar', 'ui'); this.loadImage('achv_bar', 'ui'); this.loadImage('achv_bar_2', 'ui'); this.loadImage('achv_bar_3', 'ui'); this.loadImage('achv_bar_4', 'ui'); this.loadImage('shiny_star', 'ui', 'shiny.png'); this.loadImage('ha_capsule', 'ui', 'ha_capsule.png'); this.loadImage('icon_spliced', 'ui'); this.loadImage('icon_tera', 'ui'); this.loadImage('type_tera', 'ui'); this.loadAtlas('type_bgs', 'ui'); this.loadImage('pb_tray_overlay_player', 'ui'); this.loadImage('pb_tray_overlay_enemy', 'ui'); this.loadAtlas('pb_tray_ball', 'ui'); this.loadImage('party_bg', 'ui'); this.loadImage('party_bg_double', 'ui'); this.loadAtlas('party_slot_main', 'ui'); this.loadAtlas('party_slot', 'ui'); this.loadImage('party_slot_overlay_lv', 'ui'); this.loadImage('party_slot_hp_bar', 'ui'); this.loadAtlas('party_slot_hp_overlay', 'ui'); this.loadAtlas('party_pb', 'ui'); this.loadAtlas('party_cancel', 'ui'); this.loadImage('summary_bg', 'ui'); this.loadImage('summary_overlay_shiny', 'ui'); this.loadImage('summary_profile', 'ui'); this.loadImage('summary_status', 'ui'); this.loadImage('summary_stats', 'ui'); this.loadImage('summary_stats_overlay_exp', 'ui'); this.loadImage('summary_moves', 'ui'); this.loadImage('summary_moves_effect', 'ui'); this.loadImage('summary_moves_overlay_row', 'ui'); this.loadImage('summary_moves_overlay_pp', 'ui'); this.loadAtlas('summary_moves_cursor', 'ui'); for (let t = 1; t <= 3; t++) this.loadImage(`summary_tabs_${t}`, 'ui'); this.loadImage('starter_select_bg', 'ui'); this.loadImage('select_cursor', 'ui'); this.loadImage('select_cursor_highlight', 'ui'); this.loadImage('select_cursor_highlight_thick', 'ui'); this.loadImage('select_cursor_pokerus', 'ui'); this.loadImage('select_gen_cursor', 'ui'); this.loadImage('select_gen_cursor_highlight', 'ui'); this.loadImage('saving_icon', 'ui'); this.loadImage('default_bg', 'arenas'); // Load arena images Utils.getEnumValues(Biome).map(bt => { const btKey = Biome[bt].toLowerCase(); const isBaseAnimated = btKey === 'end'; const baseAKey = `${btKey}_a`; const baseBKey = `${btKey}_b`; this.loadImage(`${btKey}_bg`, 'arenas'); if (!isBaseAnimated) this.loadImage(baseAKey, 'arenas'); else this.loadAtlas(baseAKey, 'arenas'); if (!isBaseAnimated) this.loadImage(baseBKey, 'arenas'); else this.loadAtlas(baseBKey, 'arenas'); if (getBiomeHasProps(bt)) { for (let p = 1; p <= 3; p++) { const isPropAnimated = p === 3 && [ 'power_plant', 'end' ].find(b => b === btKey); const propKey = `${btKey}_b_${p}`; if (!isPropAnimated) this.loadImage(propKey, 'arenas'); else this.loadAtlas(propKey, 'arenas'); } } }); // Load bitmap fonts this.load.bitmapFont('item-count', 'fonts/item-count.png', 'fonts/item-count.xml'); // Load trainer images this.loadAtlas('trainer_m_back', 'trainer'); this.loadAtlas('trainer_m_back_pb', 'trainer'); this.loadAtlas('trainer_f_back', 'trainer'); this.loadAtlas('trainer_f_back_pb', 'trainer'); Utils.getEnumValues(TrainerType).map(tt => { const config = trainerConfigs[tt]; this.loadAtlas(config.getSpriteKey(), 'trainer'); if (config.doubleOnly || config.hasDouble) this.loadAtlas(config.getSpriteKey(true), 'trainer'); }); // Load character sprites this.loadAtlas('c_rival_m', 'character', 'rival_m'); this.loadAtlas('c_rival_f', 'character', 'rival_f'); // Load pokemon-related images this.loadImage(`pkmn__back__sub`, 'pokemon/back', 'sub.png'); this.loadImage(`pkmn__sub`, 'pokemon', 'sub.png'); this.loadAtlas('battle_stats', 'effects'); this.loadAtlas('shiny', 'effects'); this.loadImage('tera', 'effects'); this.loadAtlas('pb_particles', 'effects'); this.loadImage('evo_sparkle', 'effects'); this.loadAtlas('tera_sparkle', 'effects'); this.load.video('evo_bg', 'images/effects/evo_bg.mp4', true); this.loadAtlas('pb', ''); this.loadAtlas('items', ''); this.loadAtlas('types', ''); this.loadAtlas('statuses', ''); this.loadAtlas('categories', ''); this.loadAtlas('egg', 'egg'); this.loadAtlas('egg_crack', 'egg'); this.loadAtlas('egg_icons', 'egg'); this.loadAtlas('egg_shard', 'egg'); this.loadAtlas('egg_lightrays', 'egg'); Utils.getEnumKeys(GachaType).forEach(gt => { const key = gt.toLowerCase(); this.loadImage(`gacha_${key}`, 'egg'); this.loadAtlas(`gacha_underlay_${key}`, 'egg'); }); this.loadImage('gacha_glass', 'egg'); this.loadImage('gacha_eggs', 'egg'); this.loadAtlas('gacha_hatch', 'egg'); this.loadImage('gacha_knob', 'egg'); this.loadImage('egg_list_bg', 'ui'); for (let i = 0; i < 10; i++) this.loadAtlas(`pokemon_icons_${i}`, ''); this.loadSe('select'); this.loadSe('menu_open'); this.loadSe('hit'); this.loadSe('hit_strong'); this.loadSe('hit_weak'); this.loadSe('stat_up'); this.loadSe('stat_down'); this.loadSe('faint'); this.loadSe('flee'); this.loadSe('low_hp'); this.loadSe('exp'); this.loadSe('level_up'); this.loadSe('sparkle'); this.loadSe('restore'); this.loadSe('shine'); this.loadSe('charge'); this.loadSe('beam'); this.loadSe('upgrade'); this.loadSe('buy'); this.loadSe('achv'); this.loadSe('error'); this.loadSe('pb_rel'); this.loadSe('pb_throw'); this.loadSe('pb_bounce_1'); this.loadSe('pb_bounce_2'); this.loadSe('pb_move'); this.loadSe('pb_catch'); this.loadSe('pb_lock'); this.loadSe('pb_tray_enter'); this.loadSe('pb_tray_ball'); this.loadSe('pb_tray_empty'); this.loadSe('egg_crack'); this.loadSe('egg_hatch'); this.loadSe('gacha_dial'); this.loadSe('gacha_running'); this.loadSe('gacha_dispense'); this.loadSe('PRSFX- Transform', 'battle_anims'); this.loadBgm('menu'); this.loadBgm('level_up_fanfare', 'bw/level_up_fanfare.mp3'); this.loadBgm('item_fanfare', 'bw/item_fanfare.mp3'); this.loadBgm('minor_fanfare', 'bw/minor_fanfare.mp3'); this.loadBgm('heal', 'bw/heal.mp3'); this.loadBgm('victory_trainer', 'bw/victory_trainer.mp3'); this.loadBgm('victory_gym', 'bw/victory_gym.mp3'); this.loadBgm('victory_champion', 'bw/victory_champion.mp3'); this.loadBgm('evolution', 'bw/evolution.mp3'); this.loadBgm('evolution_fanfare', 'bw/evolution_fanfare.mp3'); this.load.plugin('rextexteditplugin', 'https://raw.githubusercontent.com/rexrainbow/phaser3-rex-notes/master/dist/rextexteditplugin.min.js', true); this.loadLoadingScreen(); } loadLoadingScreen() { const loadingGraphics: any[] = []; const bg = this.add.image(0, 0, ''); bg.setOrigin(0, 0); bg.setScale(6); bg.setVisible(false); const graphics = this.add.graphics(); graphics.lineStyle(4, 0xff00ff, 1).setDepth(10); const progressBar = this.add.graphics(); const progressBox = this.add.graphics(); progressBox.lineStyle(5, 0xff00ff, 1.0); progressBox.fillStyle(0x222222, 0.8); const width = this.cameras.main.width; const height = this.cameras.main.height; const logo = this.add.image(width / 2, 240, ''); logo.setVisible(false); logo.setOrigin(0.5, 0.5); logo.setScale(4); const percentText = this.make.text({ x: width / 2, y: height / 2 - 24, text: '0%', style: { font: "72px emerald", color: "#ffffff", }, }); percentText.setOrigin(0.5, 0.5); const assetText = this.make.text({ x: width / 2, y: height / 2 + 48, text: "", style: { font: "48px emerald", color: "#ffffff", }, }); assetText.setOrigin(0.5, 0.5); const intro = this.add.video(0, 0); intro.setOrigin(0, 0); intro.setScale(3); this.load.on("progress", (value: string) => { const parsedValue = parseFloat(value); percentText.setText(`${Math.floor(parsedValue * 100)}%`); progressBar.clear(); progressBar.fillStyle(0xffffff, 0.8); progressBar.fillRect(width / 2 - 320, 360, 640 * parsedValue, 64); }); this.load.on("fileprogress", file => { assetText.setText(`Loading asset: ${file.key}`); }); loadingGraphics.push(bg, graphics, progressBar, progressBox, logo, percentText, assetText); loadingGraphics.map(g => g.setVisible(false)); const destroyLoadingAssets = () => { intro.destroy(); bg.destroy(); logo.destroy(); progressBar.destroy(); progressBox.destroy(); percentText.destroy(); assetText.destroy(); }; this.load.on('filecomplete', key => { switch (key) { case 'intro_dark': intro.load('intro_dark'); intro.on('complete', () => { this.tweens.add({ targets: intro, duration: 500, alpha: 0, ease: 'Sine.easeIn' }); loadingGraphics.map(g => g.setVisible(true)); }); intro.play(); break; case 'loading_bg': bg.setTexture('loading_bg'); break; case 'logo': logo.setTexture('logo'); break; } }); this.load.on("complete", () => destroyLoadingAssets()); } get gameHeight() { return this.game.config.height as number; } get gameWidth() { return this.game.config.width as number; } async create() { this.scene.start("battle"); } }