pokemon-rogue-battle
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    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    phaseName: "TurnStartPhase"

    The string name of the phase, used to identify the phase type for is

    Methods

    • This takes the result of getSpeedOrder and applies priority / bypass speed attributes to it. This also considers the priority levels of various commands and changes the result of getSpeedOrder based on such.

      Returns BattlerIndex[]

      The BattlerIndexes of all on-field Pokemon sorted in action order.

    • Check if the phase is of the given type without requiring instanceof.

      Type Parameters

      • K extends
            | "ActivatePriorityQueuePhase"
            | "AddEnemyBuffModifierPhase"
            | "AttemptCapturePhase"
            | "AttemptRunPhase"
            | "BattleEndPhase"
            | "BerryPhase"
            | "CheckInterludePhase"
            | "CheckStatusEffectPhase"
            | "CheckSwitchPhase"
            | "CommandPhase"
            | "CommonAnimPhase"
            | "DamageAnimPhase"
            | "EggHatchPhase"
            | "EggLapsePhase"
            | "EggSummaryPhase"
            | "EncounterPhase"
            | "EndCardPhase"
            | "EndEvolutionPhase"
            | "EnemyCommandPhase"
            | "EvolutionPhase"
            | "ExpPhase"
            | "FaintPhase"
            | "FormChangePhase"
            | "GameOverPhase"
            | "GameOverModifierRewardPhase"
            | "HideAbilityPhase"
            | "HidePartyExpBarPhase"
            | "LearnMovePhase"
            | "LevelCapPhase"
            | "LevelUpPhase"
            | "LoadMoveAnimPhase"
            | "LoginPhase"
            | "MessagePhase"
            | "ModifierRewardPhase"
            | "MoneyRewardPhase"
            | "MoveAnimPhase"
            | "MoveChargePhase"
            | "MoveEffectPhase"
            | "MoveEndPhase"
            | "MoveHeaderPhase"
            | "MovePhase"
            | "MysteryEncounterPhase"
            | "MysteryEncounterOptionSelectedPhase"
            | "MysteryEncounterBattlePhase"
            | "MysteryEncounterBattleStartCleanupPhase"
            | "MysteryEncounterRewardsPhase"
            | "PostMysteryEncounterPhase"
            | "NewBattlePhase"
            | "NewBiomeEncounterPhase"
            | "NextEncounterPhase"
            | "ObtainStatusEffectPhase"
            | "PartyExpPhase"
            | "PartyHealPhase"
            | "PokemonAnimPhase"
            | "PokemonHealPhase"
            | "PokemonTransformPhase"
            | "PositionalTagPhase"
            | "PostGameOverPhase"
            | "PostSummonPhase"
            | "PostTurnStatusEffectPhase"
            | "QuietFormChangePhase"
            | "ReloadSessionPhase"
            | "ResetStatusPhase"
            | "ReturnPhase"
            | "RevivalBlessingPhase"
            | "RibbonModifierRewardPhase"
            | "ScanIvsPhase"
            | "SelectBiomePhase"
            | "SelectChallengePhase"
            | "SelectGenderPhase"
            | "SelectModifierPhase"
            | "SelectStarterPhase"
            | "SelectTargetPhase"
            | "ShinySparklePhase"
            | "ShowAbilityPhase"
            | "ShowPartyExpBarPhase"
            | "ShowTrainerPhase"
            | "StatStageChangePhase"
            | "SummonMissingPhase"
            | "SummonPhase"
            | "SwitchBiomePhase"
            | "SwitchPhase"
            | "SwitchSummonPhase"
            | "TeraPhase"
            | "TitlePhase"
            | "ToggleDoublePositionPhase"
            | "TrainerVictoryPhase"
            | "TurnEndPhase"
            | "TurnInitPhase"
            | "TurnStartPhase"
            | "UnavailablePhase"
            | "UnlockPhase"
            | "VictoryPhase"
            | "WeatherEffectPhase"

      Parameters

      • phase: K

        The string name of the phase to check.

      Returns this is PhaseMap[K]

      Whether this phase is of the provided type.

      This does not check for subclasses! It only checks if the phase is exactly the given type. This method exists to avoid circular import issues, as using instanceof would require importing each phase.