Matthew Olker
e3a71cf171
Revert: Allow Roaming Gimmighoul to be caught
2024-05-20 23:51:16 -04:00
José Ricardo Fleury Oliveira
e97d79170d
added nonExplicitSupportedLngs ( #1181 )
2024-05-20 23:26:53 -04:00
Madmadness65
82be3daf9d
Allow Roaming Gimmighoul to be caught
2024-05-20 22:12:07 -05:00
Matthew Olker
680eecc452
Fix incorrect passive costs
2024-05-20 21:40:56 -04:00
Greenlamp2
c454e2d232
Fix - shiny color swap ( #1183 )
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* return a list of errors if something is wrong with the variant's sprite
* reformat
* added data in error message
* added read comfort + detection of missing json for existing variant
* fix an error of message display
* fix fetch color swap, missing a return
2024-05-20 19:17:21 -05:00
damocleas
0fd2dcf0aa
Update pokemon-species.ts ( #1184 )
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Updated Starter Point Values for 6+ Cost mons
2024-05-20 19:15:09 -05:00
Tempoanon
6952fe065b
Add selstar to credits ( #1180 )
2024-05-20 16:11:36 -05:00
Matthew Olker
04045623a0
Update shiny event end to match discord announcement
2024-05-20 16:41:40 -04:00
Greenlamp2
136afa6b00
Tests - Check if something is wrong with the variant's sprite ( #1175 )
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* return a list of errors if something is wrong with the variant's sprite
* reformat
* added data in error message
* added read comfort + detection of missing json for existing variant
* fix an error of message display
2024-05-20 14:40:40 -05:00
Greenlamp2
d2e455cdad
Tests - Check if something is wrong with the variant's sprite ( #1162 )
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* return a list of errors if something is wrong with the variant's sprite
* reformat
2024-05-20 07:31:16 -05:00
JO
9493f59a4e
Complete Psychic Fangs TM list ( #1161 )
2024-05-20 07:30:45 -05:00
Benjamin Odom
f93f2bfca6
Reduce EXP Balance ( #1128 )
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* Set max to 4
2024-05-20 19:06:20 +10:00
GhostFlys
60cbd636e6
update chinese conifg.ts and egg.ts ( #1151 )
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* Update chinese config.ts
* Update chinese egg.ts
2024-05-20 02:18:01 -05:00
Madmadness65
2894c8bfc3
Revert "Update chinese config.ts ( #1149 )"
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This reverts commit 8f8ee9127d
.
2024-05-20 01:51:08 -05:00
GhostFlys
8f8ee9127d
Update chinese config.ts ( #1149 )
2024-05-20 01:44:00 -05:00
Matthew Olker
b95a59c094
setup more future language text configuration
2024-05-19 23:11:07 -04:00
Somod1
a32f61fbf7
update zh_CN voucher locales ( #1145 )
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* Add files via upload
* Update zh_CN voucher locales
2024-05-19 22:05:14 -05:00
Matthew Olker
ca1ae4b556
cleanup language and candy in starter select ui handler
2024-05-19 21:40:58 -04:00
Adrian Torrano
3671fe4c2f
Prevent spamming of requests when going over scoreboard pages ( #1130 )
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* prevent spamming of requests
* add documentations
2024-05-19 18:04:32 -05:00
arColm
80f6b62d1b
Implement Revival Blessing ( #343 )
2024-05-19 18:02:17 -05:00
rayanzmn
f1394307f4
Fixes recoil damage calculation ( #1063 )
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Recoil damage previously used the total damage dealt by the user instead of using the damage dealt in the current turn.
2024-05-19 17:54:17 -05:00
arColm
f649179e24
Implement Grassy Glide ( #272 )
2024-05-19 17:52:51 -05:00
lucfd
9f699537bc
Implemented Bug Bite, Pluck, Teatime ( #232 )
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* implemented pluck, bug bite
* steal blocked by sticky hold
* implemented teatime
* added stuff cheeks
* added berry pouch support
* fixed StealEatBerryAttr sometimes eating 2 stacks of a berry
* added comments & documentation
* added more comments
* added comment on stuff cheeks condition
* fixed 0 stack berry modifier not disappearing
* stuff cheeks bug fix
* fix leppa berry logic
* removed stuff cheeks
2024-05-19 17:47:30 -05:00
Matthew Olker
a30fc9b82d
Update variant palettes and masterlist
2024-05-19 18:39:21 -04:00
GhostFlys
a4f4a37e5c
add egg.ts ( #1138 )
2024-05-19 17:27:17 -05:00
Lugiad
7216990d87
Locales for Voucher names + Voucher rewards ( #1137 )
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* Update voucher.ts
* Update vouchers-ui-handler.ts
* Update i18n.ts
* Update config.ts
* Update config.ts
* Update config.ts
* Update config.ts
* Update config.ts
* Update config.ts
* Update config.ts
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
2024-05-19 17:25:52 -05:00
Jannik Tappert
13f2cafe5e
Female Variant Trainer Class Names set explicitly in definition of trainer classes ( #1126 )
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* Set the name for the ace trainer female class
* Wrote out the name for all females trainer classes explicitly so they are always used.
Also made some changes (added missing classes) to languages
2024-05-19 14:52:48 -05:00
Adrian Torrano
a561e41634
return boolean from changing locale ( #848 )
2024-05-19 13:25:24 -05:00
hayuna
840dba79cc
Implement Trump Card move ( #816 )
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* Implement Trump Card move
* Add docs, rearrange order of conditions
* Add Pressure consequences
* Remove additional reducing PP if pressure
* Update comments to adjust ways of working
2024-05-19 13:17:58 -05:00
Matthew Olker
77e9d81e5f
Fix Eternatus Eternamax Variant Animations
2024-05-19 14:02:05 -04:00
Jaime
df7cb209f7
Fix Curse targeting for non ghost types ( #782 )
2024-05-19 12:40:56 -05:00
Alvin Zou
661e37f54f
Add capability to view Pokemon Status screen when learning moves ( #756 )
2024-05-19 12:19:38 -05:00
td76099
1bc6fcf4de
Bugfix - Ghost types are no longer trapped by abilities like Shadow Tag or moves like Fire Spin ( #731 )
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* Checks if Pokemon is Ghost type when determining if it is trapped
* Adding doc comments based on new standard
* Update ability.ts
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-19 12:05:46 -05:00
Frederico Santos
3031cc1245
Implement Ball Fetch ( #1129 )
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* Implemented Ball Fetch
* Added once per battle condition
* Ability only functions on player side
* Update ability.ts
---------
Co-authored-by: SamuelHudson <samuel.hudson2017@gmail.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-19 11:13:33 -05:00
ElMoustacho
932e6e39f9
Make status damage skip endure ( #597 )
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* Make status damage skip endure
* Add a comment to justify arguments to damage method
2024-05-19 10:10:57 -05:00
Alvin Zou
608a968db4
Implement Beat Up ( #593 )
2024-05-19 09:22:37 -05:00
NxKarim
1ae5847e49
Implements Merciless ( #440 )
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* Implemented Merciless
Attribute CritIfTargetIsPoisonedAbAttr
Fix BlockCritAbAttr
* Changed CritIfTargetPoisonedAbAttr to ConditionalCritAbAttr
Now any condition related to user, target or the move used can be applied to guarantee a critical hit.
2024-05-19 09:06:58 -05:00
Matt Ross
e8c1098b91
Mostly implements upper hand ( #433 )
2024-05-19 09:04:19 -05:00
lucfd
78c8e8164d
Implemented Terrain Pulse & Misty Explosion ( #235 )
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* implemented Terrain Pulse
* type only changes when grounded
* Implement Misty Explosion
* fixed grounded check
* added tsdoc
* Update move.ts
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-19 08:31:13 -05:00
Lugiad
48313e0c4d
Adjustments to French modifier-type.ts ( #1117 )
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* Adjustments to French modifier-type.ts
* Update modifier-type.ts
* Update modifier-type.ts
* Update modifier-type.ts
* Update modifier-type.ts
2024-05-19 08:08:19 -05:00
JO
5e9ded2b8e
Fix Close Combat TM for Granbull, Pignite, Emboar, and Scraggy ( #1113 )
2024-05-19 07:32:41 -05:00
Lugiad
d017198460
Font resize for French in starterInfoTextSize ( #1110 )
2024-05-19 07:28:18 -05:00
Benjamin Odom
0914fd14e2
Revert "Generated .json for variant sprites. ( #1116 )" ( #1124 )
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This reverts commit 8b559532b0
.
2024-05-19 07:00:23 -05:00
Justin Gourlay
8b559532b0
Generated .json for variant sprites. ( #1116 )
2024-05-19 06:44:45 -05:00
Jannik Tappert
e3b25a9fab
So currently if you meet someone with a title it only shows there nam… ( #1055 )
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* So currently if you meet someone with a title it only shows there name and only then the title (not like trainer classes). So i wanted to change that
* The title is not set again to its own value. It is just got differenlty for the nametag (includeTitle true)
* Added the ; as well as some comments that are hopefully helpful for others (i am terrible at writing comments)
* Forgot getTitle for comments
2024-05-19 06:23:24 -05:00
Benjamin Odom
6dc10f549f
Fix Crashes when Sprites for Pokémon are missing ( #1021 )
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* Fix Crashes when Sprites for Pokémon are missing
Fixes an issue where a missing sprite will cause the game to crash instead of using the base sprite or the Substitute sprite.
Failsafes were already in place to load these backups, this code just allows a graceful fail and a simple error message instead of a crash.
* Check Against OK status
2024-05-18 18:29:09 -05:00
rnicar245
6fa7412465
summary_moves_effect adjustment ( #1097 )
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* summary-ui-handler stat text centered + summary_stats.png change
* summary_moves_effect adjustment
---------
Co-authored-by: ArceUseless <arceuse1999@gmail.com>
2024-05-18 11:11:31 -05:00
Alessandro Bruzzese
8ccd8085db
Update Italian modifier-type.ts ( #1094 )
2024-05-18 09:56:20 -05:00
José Ricardo Fleury Oliveira
2682c2faa3
fix ptBR mint ( #1092 )
2024-05-18 09:55:31 -05:00
Jaime
344a17c8fc
Fix TM moves for Beldum line ( #1090 )
2024-05-18 09:53:18 -05:00