Fix typo in move setting logic

This commit is contained in:
Flashfyre 2023-05-06 17:31:45 -04:00
parent c88828548c
commit fda8e6055a
1 changed files with 1 additions and 1 deletions

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@ -404,7 +404,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
setMove(moveIndex: integer, moveId: Moves): void {
const move = moveId ? new PokemonMove(moveId) : null;
this.moveset[moveId] = move;
this.moveset[moveIndex] = move;
if (this.summonData.moveset)
this.summonData.moveset[moveIndex] = move;
}